Page MenuHomeFeedback Tracker
Feed Arma 3 Activity

Oct 9 2021

kju-PvPscene renamed T156436: [Feature Request] New scripting command: setAutoCombatTimout / getAutoCombatTimout from [Feature Request] New scripting command: setAutoCombatTimout to [Feature Request] New scripting command: setAutoCombatTimout / getAutoCombatTimout.
Oct 9 2021, 6:46 PM · Arma 3
kju-PvPscene added a comment to T153212: [BUG] One-man-tanks (hasDriver=-1) not working in multiplayer.

@BIS_fnc_KK any luck with this one, or a viable workaround you can think of?

Oct 9 2021, 6:34 PM · Arma 3
hounddog1975 created T161267: Support tasks cannot be created.
Oct 9 2021, 1:37 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
kju-PvPscene created T161266: Engine sounds lingers if you setPos a simulatedDisabled tank/vehicle.
Oct 9 2021, 1:02 PM · Arma 3
johnb43 added a comment to T126030: MPclient can't take items in deadbody's vest/uniform/bag When change equipments on eden..

I don't know this works in dedicated though, place

_nil = this spawn {_this setUnitLoadout getUnitLoadout _this}

in Init field, you can now loot items from these dead bodies.
However this sometimes failed to fix it(make him naked). Use sleep or waitUntil or something to more accurate execution? Need confirmation.

More useful usage example:

waitUntil {time != 0} ;
{_x setUnitLoadout getUnitLoadout _x} forEach allUnits ;

in init.sqf.

Oct 9 2021, 12:03 PM · Arma 3
kingofnuthin1980 updated the task description for T161263: Modded Keybinding - Problem with "MODS" Section.
Oct 9 2021, 8:19 AM · Arma 3
kingofnuthin1980 updated the task description for T161263: Modded Keybinding - Problem with "MODS" Section.
Oct 9 2021, 8:13 AM · Arma 3
kingofnuthin1980 created T161263: Modded Keybinding - Problem with "MODS" Section.
Oct 9 2021, 8:12 AM · Arma 3

Oct 8 2021

BIS_fnc_KK changed the status of T160825: turretOwner command can return 0 when the thrown turret is -1 from New to Feedback.
Oct 8 2021, 11:55 PM · Arma 3
BIS_fnc_KK added a comment to T160825: turretOwner command can return 0 when the thrown turret is -1.

should be fixed in rev.148325

Oct 8 2021, 11:55 PM · Arma 3
Hecks created T161259: Sling loading using advanced flight model often causes the helicopter to barrel roll randomly.
Oct 8 2021, 11:38 PM · Arma 3
Leopard20 created T161258: [Feature Request] Supporting OBJECT data types for setVariable's public flag (similar to remoteExec).
Oct 8 2021, 11:16 PM · Arma 3
BIS_fnc_KK changed the status of T161243: Getter for ctrlMapSetPosition from New to Feedback.
Oct 8 2021, 11:04 PM · Arma 3
BIS_fnc_KK added a comment to T161243: Getter for ctrlMapSetPosition.

Added with rev.148324

Oct 8 2021, 11:04 PM · Arma 3
BIS_fnc_KK closed T161242: Add animation duration parameter to ctrlMapSetPosition as Resolved.
Oct 8 2021, 10:47 PM · Arma 3
BIS_fnc_KK added a comment to T161242: Add animation duration parameter to ctrlMapSetPosition.

I'm afraid, this is not possible at this point because of how the maps inside controls groups are handled. You will have to script it yourself in one of those per each frame EHs.

Oct 8 2021, 10:47 PM · Arma 3
Vdauphin edited Additional Information on T161256: Creating a rope from and to the same object crash the game.
Oct 8 2021, 8:59 PM · Arma 3
Leopard20 added a comment to T161256: Creating a rope from and to the same object crash the game.

Freeze dump:

Oct 8 2021, 8:56 PM · Arma 3
Vdauphin created T161256: Creating a rope from and to the same object crash the game.
Oct 8 2021, 8:31 PM · Arma 3
VWWrath added a comment to T161232: Altered TrackIR behaviour since 2.06 update..

Tested on Profiling Branch. The issues with the tracking speed in game have been fixed but I'm now having another issue where I cannot use freelook with my head tracking when I have a bipod deployed. Rather than rotate the head to look around, if shifts it side to side, up and down, back and forth instead.

Oct 8 2021, 8:28 PM · Arma 3
SigmaEOD added a comment to T160919: [mod] Arma 3 Status Access and unsupported format pallette 8.

I managed to get the mdmp generated.

Oct 8 2021, 7:26 PM · Arma 3
BIS_fnc_KK claimed T79436: Add a command to toggle automatic freefall.
Oct 8 2021, 7:14 PM · Arma 3
SigmaEOD added a comment to T160919: [mod] Arma 3 Status Access and unsupported format pallette 8.

Do you have any idea what it could be, I just spent a week with the Mask Color Checker going through and removing every discrepancy that could possibly cause an issue with color on the mask image, and still have no idea

Oct 8 2021, 6:18 PM · Arma 3
dmorchard added a comment to T160615: Nested #if statements with __has_include keyword result in 'Preprocessor failed with error - invalid filename(empty filename)'.

I'm still getting this error in v2.06.

Oct 8 2021, 5:07 PM · Arma 3
veteran29 created T161252: Feature request: Commands for PiP view distance.
Oct 8 2021, 4:04 PM · Arma 3
krzychuzokecia added a comment to T160334: Error in editor when Workshop composition was removed/deleted by author.

Users reporting the same issue on Steam, but with different Workshop item. The only solution is apparently to unsubscribe from ALL Arma 3 Workshop items - rather inconvienient with the amount of modded content used with the game.

Oct 8 2021, 3:14 PM · Arma 3
dedmen changed the status of T161232: Altered TrackIR behaviour since 2.06 update. from New to Feedback.
Oct 8 2021, 2:08 PM · Arma 3
dedmen added a comment to T161232: Altered TrackIR behaviour since 2.06 update..

Fixed in profiling branch v1

Oct 8 2021, 2:08 PM · Arma 3
Maarten closed T158839: certain equipment not showing in equipment storage screen as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Oct 8 2021, 1:57 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T159057: Hue ricefields as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Oct 8 2021, 1:57 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T158939: AI Can't cross rice fields as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Oct 8 2021, 1:56 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T159038: Terrain Objects Destruction Problem as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Oct 8 2021, 1:56 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T158318: Map Bug - Rock No Collision as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Oct 8 2021, 1:56 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T158310: Riot Grenades blow up Helicopter (OH-6A Cayuse) as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Oct 8 2021, 1:56 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T158364: Destruction does not work properly as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Oct 8 2021, 1:56 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T158998: Tree in the road at [2654.74,15025.2,0] as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Oct 8 2021, 1:56 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T158638: Duplicated Buildings when you destroy them. as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate situation that (part of) the issue persists please open a new ticket and include a link to this one.

Oct 8 2021, 1:55 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T158327: Centreline gunpods on the Phantom do not fire if a wing gunpod is also fitted as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate situation that (part of) the issue persists please open a new ticket and include a link to this one.

Oct 8 2021, 1:55 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T158366: Death after ejecting from F4 as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate situation that (part of) the issue persists please open a new ticket and include a link to this one.

Oct 8 2021, 1:55 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T158321: Using the Phantom's ejection seat can result in instant death as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate situation that (part of) the issue persists please open a new ticket and include a link to this one.

Oct 8 2021, 1:55 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T158436: H-34 door gun issues as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate situation that (part of) the issue persists please open a new ticket and include a link to this one.

Oct 8 2021, 1:54 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T158717: Respawning issue in solo campaign mission as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate situation that (part of) the issue persists please open a new ticket and include a link to this one.

Oct 8 2021, 1:54 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T158698: Series of minor bugs for the F4 Phantom as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate situation that (part of) the issue persists please open a new ticket and include a link to this one.

Oct 8 2021, 1:54 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T160367: SOGPF Overrides Recoil on Non-SOGPF Weapons as Resolved.

We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate situation that (part of) the issue persists please open a new ticket and include a link to this one.

Oct 8 2021, 1:54 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T160776: F4s air-to-air locking capability seems wrong [UPDATE BETA] from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Oct 8 2021, 1:50 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
mickeymen updated the task description for T161191: The light of flashlights and headlights in Arma3 always shines through objects.
Oct 8 2021, 12:26 PM · Arma 3
hounddog1975 created T161250: Ranks, Awards, Bages.
Oct 8 2021, 11:11 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
BIS_fnc_KK claimed T161243: Getter for ctrlMapSetPosition.
Oct 8 2021, 8:23 AM · Arma 3
GeorgRavioli created T161248: Weapons reload/seize when magazine is added or changed.
Oct 8 2021, 7:24 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire

Oct 7 2021

johnb43 created T161243: Getter for ctrlMapSetPosition.
Oct 7 2021, 8:00 PM · Arma 3
BIS_fnc_KK placed T161233: Character movement bugs (infinite falling, passing through objects, etc.) up for grabs.
Oct 7 2021, 7:06 PM · Arma 3
johnb43 created T161242: Add animation duration parameter to ctrlMapSetPosition.
Oct 7 2021, 7:06 PM · Arma 3
BIS_fnc_KK claimed T161233: Character movement bugs (infinite falling, passing through objects, etc.).
Oct 7 2021, 7:03 PM · Arma 3
BIS_fnc_KK claimed T75547: units above 100m autoactivates "halofreefall_non" animation.
Oct 7 2021, 7:03 PM · Arma 3
BIS_fnc_KK added a comment to T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".

Which version have you tried? 2.06? well it cant be it is published on 5th

Oct 7 2021, 6:56 PM · Arma 3
LSValmont added a comment to T161233: Character movement bugs (infinite falling, passing through objects, etc.).

Very impressive repro and ticket, fully documented and even with suggestions on how to fix the issue.

Oct 7 2021, 6:07 PM · Arma 3
PiepMGI added a comment to T161166: AIs fail to obey a move order when a "sub_leader" is "stuck".

Yes. That's what reproducibility: "always" means. It takes 1 min (but 2 PC or sessions) for testing with 2 players.

Oct 7 2021, 6:03 PM · Arma 3
R3vo updated the task description for T161001: Can't reset search result in Eden Editor's location list.
Oct 7 2021, 5:01 PM · Arma 3
Leopard20 updated the task description for T161233: Character movement bugs (infinite falling, passing through objects, etc.).
Oct 7 2021, 2:33 PM · Arma 3
Leopard20 updated the task description for T161233: Character movement bugs (infinite falling, passing through objects, etc.).
Oct 7 2021, 2:32 PM · Arma 3
Leopard20 created T161233: Character movement bugs (infinite falling, passing through objects, etc.).
Oct 7 2021, 2:27 PM · Arma 3
Leopard20 added a comment to T75547: units above 100m autoactivates "halofreefall_non" animation.

Here are two videos that demonstrate the problem:

Oct 7 2021, 2:17 PM · Arma 3
Wulf closed T161222: не устанавливается язык и не могу сделать новый профиль as Resolved.

Glad to be of service. :) I will close the ticket then.

Oct 7 2021, 2:04 PM · Arma 3
Likvidator55 added a comment to T161222: не устанавливается язык и не могу сделать новый профиль.

вот как решилось я сделал папку арма 3 в документах и хотел назначить ей путь стим,стимапс,арма 3 но не так сделал и все файлы с перенеслись в документы запустил игру и все стало как было и профиль мой старый появился и язык русский стал только теперь все файлы игры у меня в документах.но все равно спасибо тебе твоя подсказка была решающей.

Oct 7 2021, 1:58 PM · Arma 3
VWWrath renamed T161232: Altered TrackIR behaviour since 2.06 update. from Alyered TrackIR behaviour since 2.06 update. to Altered TrackIR behaviour since 2.06 update..
Oct 7 2021, 1:31 PM · Arma 3
VWWrath created T161232: Altered TrackIR behaviour since 2.06 update..
Oct 7 2021, 1:24 PM · Arma 3
Wulf changed Severity from severity:feature to severity:major on T161230: CTD in Mod Hunter Six 2.6 update.
Oct 7 2021, 12:21 PM · Arma 3
Wulf added a comment to T161230: CTD in Mod Hunter Six 2.6 update.

Thank you for the report. First the report data is here > C:\Users\"Username"\AppData\Local\Arma 3. You can also find this info here How to report Game Crash.
Also, please contact the mod creator with this issue. As this is a issue in moded content, mod creators have to update their mods whenever the base game gets updated.

Oct 7 2021, 12:20 PM · Arma 3
Wulf added a comment to T161222: не устанавливается язык и не могу сделать новый профиль.

The Log spams "Cannot access My Documents" did you delete just the Arma 3 folders? Try to create a new folder called Arma 3 in Documents and verify data and try launching the game, if that helps.

Oct 7 2021, 12:05 PM · Arma 3
Likvidator55 added a comment to T161222: не устанавливается язык и не могу сделать новый профиль.

я когда переустановил арма 3 вручную везде удалил все папки связанные с армой 3 в документах на компьютере были две папки с профилем и настройкой от арма 3 теперь когда я переустановил игру их нет. когда хочу сделать новый профиль игра закрывается и вылазит отчет который я вам отправил

Oct 7 2021, 11:08 AM · Arma 3
Diguelo created T161230: CTD in Mod Hunter Six 2.6 update.
Oct 7 2021, 11:08 AM · Arma 3
Likvidator55 added a comment to T161222: не устанавливается язык и не могу сделать новый профиль.

да пробовал пишет все файлы прошли проверку игру тоже переустановил не помогает

Oct 7 2021, 10:49 AM · Arma 3
Wulf added a comment to T161222: не устанавливается язык и не могу сделать новый профиль.

Thank you for the report. Have you tried verifying integrity via steam or reinstalling Arma 3?

Oct 7 2021, 10:46 AM · Arma 3
Likvidator55 added a comment to T161222: не устанавливается язык и не могу сделать новый профиль.

добавил файл отчет армы о ошибке

Oct 7 2021, 8:32 AM · Arma 3
Likvidator55 added a comment to T161222: не устанавливается язык и не могу сделать новый профиль.

Oct 7 2021, 8:31 AM · Arma 3
LSValmont added a comment to T161166: AIs fail to obey a move order when a "sub_leader" is "stuck".

This could be a pretty big issue. Does it happen 100% of the time under those conditions?

Oct 7 2021, 2:38 AM · Arma 3
LSValmont added a comment to T161132: FR Modifier keys for inventory..

Has been on my todolist since march 2020 🙃

Oct 7 2021, 2:19 AM · Arma 3

Oct 6 2021

Likvidator55 created T161222: не устанавливается язык и не могу сделать новый профиль.
Oct 6 2021, 10:12 PM · Arma 3
dedmen added a comment to T161113: Unintended behavior of __has_include with file patching.

Wuht? But the fix did the opposite.
It removed the ability to load files from disk if filePatching is disabled.

Oct 6 2021, 9:41 PM · Arma 3
ookexoo added a comment to T161113: Unintended behavior of __has_include with file patching.

That fix actually is the root of this issue. Yes, __has_include matches unpacked mods now when file patching is enabled. Problem is that it does so regardless whether the mod is actually loaded or not.

Oct 6 2021, 8:35 PM · Arma 3
dedmen set Ref Ticket to AIII-52627 on T161132: FR Modifier keys for inventory..
Oct 6 2021, 6:52 PM · Arma 3
dedmen added a comment to T161132: FR Modifier keys for inventory..

Has been on my todolist since march 2020 🙃

Oct 6 2021, 6:51 PM · Arma 3
dedmen closed T161191: The light of flashlights and headlights in Arma3 always shines through objects as Resolved.
Oct 6 2021, 6:50 PM · Arma 3
dedmen added a comment to T161191: The light of flashlights and headlights in Arma3 always shines through objects.

Indeed it does.

Oct 6 2021, 6:50 PM · Arma 3
dedmen closed T153547: Add #if and __has_include preprocessor commands as Resolved.
Oct 6 2021, 6:49 PM · Arma 3
dedmen changed the status of T160173: "__has_include" PreProcessor command errors out when placed after an #else in description.ext from New to Feedback.

Fixed in 2.06

Oct 6 2021, 6:49 PM · Arma 3
dedmen merged T160615: Nested #if statements with __has_include keyword result in 'Preprocessor failed with error - invalid filename(empty filename)' into T160173: "__has_include" PreProcessor command errors out when placed after an #else in description.ext.
Oct 6 2021, 6:49 PM · Arma 3
dedmen merged task T160615: Nested #if statements with __has_include keyword result in 'Preprocessor failed with error - invalid filename(empty filename)' into T160173: "__has_include" PreProcessor command errors out when placed after an #else in description.ext.
Oct 6 2021, 6:49 PM · Arma 3
dedmen closed T161113: Unintended behavior of __has_include with file patching as Resolved.

Fixed on 7th june already...

Oct 6 2021, 6:47 PM · Arma 3
dedmen changed the status of T161206: Certain vehicles lose camouflage when spawned with compositions from New to Assigned.
Oct 6 2021, 6:26 PM · Arma 3
buyfollowersaustralia added a comment to T86226: 0x00000035 - Blocked loading of file 'D:\Steam\steamclient.dll and Steam.exe'.

Originally posted by Arc: If you are using Beta version of the Steam client, download the stable one instead. Otherwise reinstall Steam client. [url=https://epicfollowers.com.au/] instagram followers australia[/url]

Oct 6 2021, 1:36 PM · Arma 3
baxojuvus added a comment to T159344: M113 M2 .50 Cal Fire Rate.
Oct 6 2021, 8:15 AM · Arma 3 Creator DLC - CSLA Iron Curtain
milkman99 created T161206: Certain vehicles lose camouflage when spawned with compositions.
Oct 6 2021, 4:25 AM · Arma 3

Oct 5 2021

sockybob created T161192: Some music tracks have wrong duration defined in config.
Oct 5 2021, 5:46 PM · Arma 3
mickeymen changed Operating System from os:w10x64 to os:w7x64 on T161191: The light of flashlights and headlights in Arma3 always shines through objects.
Oct 5 2021, 5:05 PM · Arma 3
mickeymen created T161191: The light of flashlights and headlights in Arma3 always shines through objects.
Oct 5 2021, 5:04 PM · Arma 3
Wulf changed the status of T161187: . from New to Reviewed.
Oct 5 2021, 4:56 PM · Arma 3
Wulf set Ref Ticket to AIII-52945 on T161187: ..
Oct 5 2021, 4:52 PM · Arma 3
Wulf added a comment to T161187: ..

Thank you for the report. We will have a look at it.

Oct 5 2021, 4:52 PM · Arma 3
Unknown Object (User) created T161187: ..
Oct 5 2021, 2:34 PM · Arma 3