Seems like the pathing in Hue ricefields are bugged and make the server drown itself, maybe it also happens in other ricefields or maybe in all of them.
Description
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Linux x64
- Category
- Dedicated Server
Spawn AI inside the ricefields in Hue, server will begin to lose fps massively. If you teleport them out of the area the FPS will increase again.
Here is a video showing the fps impact, check lower left corner to see the fps impact on the server. In the video I used this script () to help with the pathing in the ricefields, if not the server would have completely drown itself
https://www.youtube.com/watch?v=ml8bvevD3yE
Event Timeline
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Heya,
We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.
Best Regards,
Maarten