User Details
- User Since
- Dec 14 2019, 2:45 PM (128 w, 9 h)
Oct 8 2021
Users reporting the same issue on Steam, but with different Workshop item. The only solution is apparently to unsubscribe from ALL Arma 3 Workshop items - rather inconvienient with the amount of modded content used with the game.
Aug 21 2021
Jun 1 2021
It seeemed so to me as well, but apparently it's not so clear cut.
Agreed, however note that some of the duplicate objects come from other DLCs - example being Land_MobileRadar_01_Radar_F which is part of Contact DLC. Quite obviously, DLC objects should retain their duplicates, so that people won't need to buy other DLCs to play SOG:PF.
May 30 2021
Stoner 63 in SOG:PF is in rifle configuration that's bottom fed from 30 round magazines and fires from closed bolt (XM22/XM22E1). The 150rd "drum" used in LMG/Commando Stoner 63 (XM207 and Mk 23 Mod 0) was actually a container for ammo belt. Since rifle configuration can't feed from the belt, the whole gun has to be converted from one configuration to another - LMG feeds from side, and fires from open bolt. Convertion can be done in field, but requires a whole lot of additional parts - that's why US military (including USN SEAL teams) issued the guns in specific configurations (XM22 rifle, XM23 carbine, XM207 LMG and Mk 23 Mod 0 Commando), and not as a "DIY kit".
May 27 2021
May 22 2021
Note: I'm not a dev.
May 21 2021
Apr 17 2020
I've found out that head is showing full damage (red colour) - however I haven't seen it showing minor damage (yellow). Task description edited accordingly.
Apr 15 2020
Jan 1 2020
Dec 24 2019
Dec 18 2019
A workaround for this issue would be ability to publish scenarios via Publisher tool, not Eden Editor. However, it's impossible for community content creators, as Publisher tool doesn't even have scenario tag option. Apparently it's not a problem for BIS developers, since Old Man is properly tagged as a scenario.