Mission authoring information such as author's name, mission name, overview picture and description are not loaded from Eden attributes, nor description.ext. This info will only appear if mission is published on Steam Workshop, however data will be taken from Workshop scenario page.
- Operating System
- Windows 7 x64
- Create mission with overview text, picture, author name set either in:
a) Eden attributes,
- Pack mission (or use Eden export feature) and preview it in scenario menu - authoring data is not displayed correctly.
- Publish mission on Workshop - mission overview will show Workshop description and image.
Since scenario overview is taken from Workshop description page, many WS scenarios will show HTML tags which are not parsed by A3. In effect in-game mission description for those scenarios is hard to read.
A workaround for this issue would be ability to publish scenarios via Publisher tool, not Eden Editor. However, it's impossible for community content creators, as Publisher tool doesn't even have scenario tag option. Apparently it's not a problem for BIS developers, since Old Man is properly tagged as a scenario.
I tend to think that the decision to kill user-entered overviewText and overviewImage in description.ext/Eden Attributes and replace them with Steam data was a corporate one, and no further thinking went into it. If so, this is a real shame. The most obvious reason why it is a bad idea is that a mission's description on Steam workshop is meant for "marketing" and information purposes, to provide potential players with data like gameplay elements, links to forum threads, other web sites, etc., whereas overview data typically entered by mission makers are designed to get players psyched to play by putting them in the mood/headspace of the mission. I find it hard to believe that BI would stealthily do this without informing the community, even in the biki. Perhaps I missed it, though.
I tend to think that the decision to kill user-entered overviewText and overviewImage in description.ext/Eden Attributes and replace them with Steam data was a corporate one, and no further thinking went into it
And you are wrong, there is a bug that stops reading data from pbo in Missions. If you put mission folder in Missions, it shows fine
Great! I am so glad that it's a bug! The system is still reading data from the Steam workshop page, and at least some of that must be intentional.... Perhaps the system is meant to read data from Steam if no overview data is available in mission, and the bug is preventing the reading of mission data, thus resulting in data being read from Steam?
Conversely, perhaps the system is meant to read Steam workshop data if the mission has been published on Steam, and from desc.ext/Eden attributes otherwise? And the bug is simply preventing reading overview data from the pbo in the latter case... ?
Could it be true that BI delegated all overview data to the Steam system and removed the ability to make pbos with all overview data self-contained? Seems unlikely to me......
Yes, we're aware of that - that's why "Steps to reproduce" say to pack or export mission first. Are you implying that for now we should share non-Workshop missions in an unpacked form, as a workaround?
I also agree with OMAC on point that "mission not loading overview" and "mission loading Workshop page as a description" are two separate issues. While I understand perfectly that first issue happens due to a bug (which somehow went under devs radar, even though it was first mentioned in 2016), I don't understand why someone decided it's a good idea to load Workshop descriptions in game menu.
- bugged/incomplete in itself (see "Additional information"), and
- redundant due to presence of "View on Workshop" button.
Anyway, I'm happy to hear that finally devs are aware of those issues, and I hope we will see resolution soon!
When you are publishing to workshop you are providing a picture separately AFAIK so what exactly is wrong with showing picture you uploaded to the workshop together with description you have given on the workshop when your mission is appearing in the section of scenarios which explicitly says that they are steam workshop missions? How is that conspiracy against the humanity by evil BI devs?
Are you implying that for now we should share non-Workshop missions in an unpacked form, as a workaround?
Not at all, this was a futile attempt to explain that there is a bug that existed for a long time that has a chance to get fixed finally
The Steam-related issue discussed here appears to be related to the process of publishing a mission to Steam Workshop from Eden editor. In that dialog, a mission description and image can be uploaded along with mission (after agreeing to Steam Workshop legal BS). IMO, the data entered in that dialog should NEVER replace data already included in mission (e.g. overviewText, overviewPicture, data in Eden Attributes, etc.) UNLESS the user clicks a switch/toggle to that effect. Such a toggle doesn't exist AFAIK.
I have already explained TWICE what's wrong with displaying Workshop description in game menu. I will explain it for the THIRD time, but for the love of God, please READ what I'm writing before posting snarky comments.
Arma 3 cannot parse HTML code which is present in many Workshop mission descriptions. This code includes formatting, HTML links and image embeds. Instead of seeing "Workshop page but in game" we see a mish-mash of human language and machine language, all in one line, with no breaks/paragraphs. This not only looks bad from aesthethic point of view, but totally distorts the purpose of the overview - which is to provide a quick preview of the mission. Instead of taking quick look, normal human being must first decode what part of the visible text is human language, and what is machine language. Image of a description of popular Workshop mission suffering from this issue is attached in the Additional Information section.
That's about the simplest explanation of what's exactly wrong with Workshop description I can think of.
KK, let us know if it would be helpful for us to make a new ticket splitting this issue into two, namely:
- bug that prevents reading overview data from pbo in Missions folder.
- issue that mission description and image provided in Eden Steam Workshop publishing dialog and/or Steam Workshop web page apparently overwrite mission overview/Attribute data.
Thank you for realizing the issues here, which currently spoil the mechanism for publishing Arma 3 Singleplayer mission on Steam Workshop. I am a long-standing staff member of OFPEC and was an Arma beta tester, back in the day. I just published an Arma 3 mission, suffered the problem and posted in the forums about it here:
As @OMAC suggested, it makes sense to me that two bugs are logged. I wonder if anything has happened since January?