Ok this is a thing in 1.05 still crashed my car the sedan wheel shows still pristine look but is ruined and the wheel i punched shows correct state.
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Sep 3 2019
Excerpt from dynamic 360 degree multi-level range warm up
https://youtu.be/Qd1DFJDleQI
There are certain ways not to develop inertia with a rapid change in the aiming vector. This should be taken into account with which weapon and at what amplitude the barrel vector is reoriented and from which position of the shooter it is made.
If players do not have reliable ways to reduce inertia, and with any small movement to get a lot of inertia from any position of the character’s doll, this will be perceived very negatively.
I would not want to see measurements for inertia in the form of "swimming in water" for an untrained fighter.
- Do you think the character’s life time should affect the increase in the character’s experience?
- How should the general condition of a character affect a young and experienced character?
Do not think that I am against changes in this area. I want that we could get a lot of dependent system. I am opposed to just a slowed down system for any conditions.
https://clips.twitch.tv/ExpensiveSilkyTrollKappaPride ye its still happening on Stable now , maybe @Spaggie can get info what server he played on?
In T142876#1946358, @EnterThePug wrote:@jamielou.007 I agree with most of this, but reducing the player speed is a big no-no, for me. The majority of our time is spent traversing the 225 square km of Chernarus. Doing that at a slower pace would be painful. If anything, I want to see jogging/running speed increased! I think proper acceleration, and deceleration will be enough.
@freerider3434 On the whole, it makes perfect sense to me. For example, the garages behind the police station in Elektro, have PD loot. It’s as if these garages were used as storage for the PD. There are a few examples where it makes less sense, but those are rare. Have you checked the industrial buildings at NWAF recently? The majority now spawn military gear. Best change in a while, and actually makes the whole airfield worth checking.
@EnterThePug @chainsawsquirrel I don't get it, how does it makes sense, that in a normal two-story living house and garages....GARAGES(!), only medical items spawn, just because it's close to a hospital. You must have misunderstood something, this can no way be intended. Maybe we can get @Geez to comment on this.
can confirm , not a bug .. intended
Yes honestly what @EnterThePug said
@jamielou.007 I agree with most of this, but reducing the player speed is a big no-no, for me. The majority of our time is spent traversing the 225 square km of Chernarus. Doing that at a slower pace would be painful. If anything, I want to see jogging/running speed increased! I think proper acceleration, and deceleration will be enough.
It’s definitely intended. Sumrak commented on it on his livestream. Why would you think it’s a bug? It’s one of the best things that came with 1.05!
I thought this was intended when I noticed police items spawning in a garage next to the police station. Would make sense in my situation. But I might be wrong.
Issues seems to be gone in todays patch
@Geez DUPLICATE of T128664
@Geez DUPLICATE of T128664
This issue has been acknowledged, confirmed and said to be assigned in 2019. The ticket I created has for some reason been labelled "Custom Policy", meaning only I and the devs can see it, but at least I can share with you the statements I have recieved:
@Geez Have the devs been able to confirm this yet? This was introduced along with 1.05.
Sep 2 2019
Not a modded or experimental server friend has no problem joining
Analyze, this causes screen freeze
Omg please fix this. It is so gamebreaking, and feels like an arcade game after all. Any news on this @Geez ? Are you guys working on this?
@Geez hi :)
This should be fixed in the latest Experimental version 1.05.152376
"Fixed: Audio of distant gunshots could be delayed or merged"
Unable to reproduce on 1.05.152376
Any info....?
Additional info: rifle found spawned with magazine. Today's exp patch 1.05.152376 still have this issue.
This should be fixed in latest EXP lets test !
Dear Geez.
Anything known to solve this problem?
https://feedback.bistudio.com/T143862 already reported with no response ..
probably related to all guns?
@Groove_C a ticket is closed due to duplicate reports
@Geez for something to be addressed, the ticket must be opened. How can something be reviewed if the ticket is closed?
Duplicate of T144193
without that in the ticket details, anyone reading this would have to be a mind reader to know
Sep 1 2019
@Geez may be close this ticket like obsolete?
It's been happening for several weeks now Im subbed to several mods but none of them should interfere with my blood type verifying my files didn't work either
same as /T136511
As an additional additional note:
The ((( sonic cracks ))) still seem to play correctly whenever another player is shooting towards me (even beyond 35 meters)
Reason for this is that i hade a base on ga 2-14 server.
That server was close without any warning.
I lost my stuff.
Then i have builded a base on uk 2-0 server and somehow my character was throw out of my base and now there is no way back in..
I have enouhg of this.
5 moths it took me to build those 2 bases.
No point of building them anymore. Cos i will biuld another one and next server will be close or something alse..
Do you also get this issue on DayZ Experimental?
@Kuznetsoff There is a similar problem with the animation of changing inventory in the hands. A jump on the spot helped me, after this action I could pick up objects again. Try this method to get rid of the problem.
I would also like an additional option to your proposal - double click on the "R", so as not to hold the key.
Aug 31 2019
I can tell You guys what inside every tent if this help you some how.
After some testing I get the following results...
T143100 seems to be another duplicate of this issue.
my base.. just on the left from my base there are dubki garages my base is on the double apartment..