- User Since
- Jun 6 2018, 2:22 PM (84 w, 4 d)
Sep 5 2019
My suggestion would be to increase the time till you get sick, as now it is pretty fast. Another suggestion is to have the disease build up in lethalness. The longer a player has a certain disease, the lower the bar drops for throwing up or increase in loss of hydration/energy from throwing up.
Sep 3 2019
I thought this was intended when I noticed police items spawning in a garage next to the police station. Would make sense in my situation. But I might be wrong.
Jul 23 2019
Nice idea! Rain puddles could appear on fixed locations during/after the rain and a player can interact with it to put mud on his face? This adds extra world interaction, camouflage abilities and more rain/weather immersion.
Jul 12 2019
Jul 3 2019
May 18 2019
Happened to me many times. I even had the impression it became worse with 1.02. I always had the feeling that it randomly happened when I logged in with my weapon already in the hand, instead of inventory. However, on one moment this bug appeared as well when I logged it while my weapon was initially in the inventory.
May 17 2019
Feb 12 2019
Jan 20 2019
It is pretty worrying if you can't even trust the crosshair when you try to hit something that is one meter away.