- User Since
- Jun 6 2018, 2:22 PM (243 w, 22 h)
Mon, Jan 30
I agree. There are too many objects in the game that have been there since Arma2 and really need a texture upgrade. Another example I would like to give are the various objects in buildings, such as the beds and closets.
Jul 20 2020
I think you put the food in the wrong inventory slot.
Apr 16 2020
Apr 12 2020
Mar 30 2020
I think those cars are going to be replaced by the ones currently on the Livonia map.
Sep 5 2019
My suggestion would be to increase the time till you get sick, as now it is pretty fast. Another suggestion is to have the disease build up in lethalness. The longer a player has a certain disease, the lower the bar drops for throwing up or increase in loss of hydration/energy from throwing up.
Sep 3 2019
I thought this was intended when I noticed police items spawning in a garage next to the police station. Would make sense in my situation. But I might be wrong.
Jul 23 2019
Nice idea! Rain puddles could appear on fixed locations during/after the rain and a player can interact with it to put mud on his face? This adds extra world interaction, camouflage abilities and more rain/weather immersion.
Jul 12 2019
Jul 3 2019
May 18 2019
Happened to me many times. I even had the impression it became worse with 1.02. I always had the feeling that it randomly happened when I logged in with my weapon already in the hand, instead of inventory. However, on one moment this bug appeared as well when I logged it while my weapon was initially in the inventory.
May 17 2019
Feb 12 2019
Jan 20 2019
It is pretty worrying if you can't even trust the crosshair when you try to hit something that is one meter away.