Page MenuHomeFeedback Tracker
Feed Arma 3 Activity

Dec 4 2019

Groove_C updated subscribers of T146867: no zpmbies .

@Astaroth, it's a DayZ ticket. Please, transfer it.

Dec 4 2019, 1:44 AM · DayZ
Groove_C updated subscribers of T146868: isun glare .

@Astaroth, it's a DayZ ticket. Please, Transfer it.

Dec 4 2019, 1:44 AM · DayZ
Groove_C updated subscribers of T59171: Invisable mouse.

@Astaroth, it's not valid anymore. Ticket can be closed.
As it was user's fault with configuration of monitors in Windows.

Dec 4 2019, 1:32 AM · Arma 3
Groove_C updated subscribers of T59599: Game crash tied to Geforce 500 series videocards, DX11 usage, and usually overclocking too..

@Astaroth it's not valid anymore. Ticket can be closed.
It had nothing to do with ArmA, but was a problem of too low voltage of GPUs that was responsible for the errors.
I had same problem with my GTX 580 back then and increasing its voltage solved the problem.

Dec 4 2019, 1:29 AM · Arma 3
Groove_C updated subscribers of T64786: IR Lasers look terrible/unusable after a few meters when Postprocess settings are higher than low..

@Astaroth, it's fixed. Ticket can be closed.

Dec 4 2019, 1:17 AM · Arma 3
Groove_C updated subscribers of T64865: Can't use gun when dropped in water while carrying pistol.

@Astaroth, I've checked it - it's fixed. Ticket can be closed.

Dec 4 2019, 1:06 AM · Arma 3
Groove_C updated subscribers of T65065: view does not stay zoomed in when using optics.

@Astaroth it's not a bug. Ticket can be closed.
Since always in ArmA, using right mouse button to zoom in optics was working as max zoom only and only if you keep pressing the RMB.
To keep optics zoom and to be able to keep it at a certain level (not max), - and + of num pad have to be used.
Same applies to all Armas, not only A3.

Dec 4 2019, 12:59 AM · Arma 3
Groove_C added a comment to T65914: Light flares visible through gear and weapon attachments [Build 0.55.104268].

@Astaroth, it's fixed. Ticket can be closed.

Dec 4 2019, 12:10 AM · Arma 3

Dec 3 2019

Groove_C updated subscribers of T71766: Crash to desktop for all players in server upon starting mission, JIP works fine.

@Astaroth, it's fixed. Ticket can be closed.

Dec 3 2019, 9:08 PM · Arma 3
Groove_C added a comment to T72411: Random game crash during MP mission.

@Astaroth, please, close the ticket, since too old and no details were provided.

Dec 3 2019, 9:06 PM · Arma 3
Groove_C updated subscribers of T75427: Using deleteVehicle on a Object / Entity Causes a Crash To Desktop..

@Astaroth, it's fixed. Ticket can be closed.
I've checked this on our server with several players inside of inventory of dead soldier and me deleting it, using deleteVehicle cursorTarget and no crash for any of the players.
The inventory was simply closed for them.

Dec 3 2019, 8:32 PM · Arma 3
mrmacberry created T146868: isun glare .
Dec 3 2019, 8:26 PM · DayZ
mrmacberry created T146867: no zpmbies .
Dec 3 2019, 8:25 PM · DayZ
Groove_C updated subscribers of T116748: Game crash when vehicles get near me.

@Astaroth not valid anymore. Ticket can be closed.

Dec 3 2019, 8:11 PM · Arma 3
Groove_C updated subscribers of T65817: The server wont load official mission.

@Astaroth it's fixed. Ticket can be closed.

Dec 3 2019, 8:07 PM · Arma 3
Groove_C updated subscribers of T63651: Multiplayer Server Filter Problems.

@Astaroth it's not valid anymore. Tocket can be closed.
No GameSpy browser anymore for ArmA 3.

Dec 3 2019, 7:51 PM · Arma 3
Groove_C added a comment to T63518: No mouse.

@Astaroth it's fixed. Ticket can be close.

Dec 3 2019, 7:48 PM · Arma 3
Uro created T146861: CargoPlatform's have encoding error 'CargoPlaftorm' causing Destruction Effects to call non-existing ruin model.
Dec 3 2019, 7:35 PM · Arma 3
Groove_C added a comment to T62540: weapon light and car headlights.

@Astaroth it's fixed. Ticket can be closed.

Dec 3 2019, 7:15 PM · Arma 3
Groove_C updated subscribers of T61845: Grenade impact - kinetics way off.

@Astaroth it's fixed. Ticket can be closed.

Dec 3 2019, 7:13 PM · Arma 3
Groove_C updated subscribers of T62264: When changing to automatic sometimes mag disappears & cocking handle goes through gun..

@Astaroth, I've checked it - it's fixed. Ticket can be closed.

Dec 3 2019, 7:07 PM · Arma 3
Groove_C updated subscribers of T61230: The text encoding allows characters with accents, umlauts, i other signs..

@Astaroth , ticket can be closed.
One simply must not forget to set the text editor to UTF-8 encoding.
When UTF-8 encoding is set for the text editor, there is no problem, since ArmA supports UTF-8.

Dec 3 2019, 6:57 PM · Arma 3
Groove_C added a comment to T66178: Helicopter cyclic left and right inputs do not match for keyboard and joystick.

@Astaroth duplicate of T61125.

Dec 3 2019, 6:38 PM · Arma 3
Groove_C added a comment to T59635: Launch crash/Application has stopped.

@Astaroth, it's resolved. Ticket can be closed.

Dec 3 2019, 6:21 PM · Arma 3
Groove_C updated subscribers of T59706: Charcters weapon on back extends out from character.

@Astaroth I've checked it - it's fixed. Ticket can be closed.

Dec 3 2019, 6:18 PM · Arma 3
Groove_C added a comment to T65245: Switching from arco optics to holosight optics leads to "out of memory" message..

@Astaroth, not reproduceable anymore. Tocket can be closed.

Dec 3 2019, 5:14 PM · Arma 3
Groove_C added a comment to T65719: Silencer turning on the weapon.

@Astaroth, I've checked it - it's fixed in the way that weapons are now removed from hands of players and players have hands on their knees (see screenshot).
https://i.imgur.com/2ecYpqg.jpg
Ticket can be closed.

Dec 3 2019, 4:01 PM · Arma 3
Groove_C updated subscribers of T116737: Weapons are raised in vehicle/helicopters.

@Astaroth, I've checked it - it's fixed in the way that weapons are now removed from hands of players and players have hands on their knees. Ticket can be closed.

Dec 3 2019, 3:54 PM · Arma 3
Groove_C updated subscribers of T116983: Rahim rail covers present with bipod.

@Astaroth, I've checked it - it's fixed. Ticket can be closed.

Dec 3 2019, 3:47 PM · Arma 3
Groove_C updated subscribers of T117344: Inventory opening issue if you walking forward with your pistol lowered.

@Astaroth I've checked it - it's fixed. Ticket can be closed.

Dec 3 2019, 3:47 PM · Arma 3
Groove_C updated subscribers of T60112: Multiplayer lobby- role text not easily read when selected.

@Astaroth it's fixed. See screenshot.
https://i.imgur.com/4Jd4Tm2.jpg
Ticket can be closed.

Dec 3 2019, 3:41 PM · Arma 3
Groove_C updated subscribers of T59729: No leg wounding.

@Astaroth it's fixed. See dedmen's comment. Ticket can be closed.

Dec 3 2019, 3:29 PM · Arma 3

Dec 2 2019

MaxMonroe added a comment to T127954: Modified data files kicking me out at random connections.

Up

Dec 2 2019, 10:55 PM · Arma 3
dedmen added a comment to T84241: setMousePosition effected by resolution sampling.

I have a fix ready and already tested for this.
Integration into game TBD.

Dec 2 2019, 6:40 PM · Arma 3
nosnix64 added a comment to T146814: Arma 3 Launcher exception.

this is causing my graphics card to go down and it's only an Arma 3 issue

Dec 2 2019, 4:57 PM · Arma 3
KevinSmith added a comment to T127225: setUnitLoadout command entities creation.
Dec 2 2019, 1:09 PM · Arma 3
Codyrown added a comment to T139722: "HandleDamage" Event Handler with return value of "0" fails to negate damage on air vehicles while in-flight.
Dec 2 2019, 7:57 AM · Arma 3

Dec 1 2019

BIS_fnc_KK added a comment to T146601: Splendid Camera Error Message.

should be fixed in next dev

Dec 1 2019, 5:36 PM · Arma 3
Mondkalb added a comment to T146818: BETA CRASH?.

We have no reproduction of the crash on game load here. Can you try loading it without mods to see if it works, and then gradually enable mods to see when it stops functioning.

Dec 1 2019, 12:53 PM · Arma 3 Creator DLC - Global Mobilization
Chassteven372 added a comment to T70089: Request: Option for default free look for different classes.
Dec 1 2019, 10:02 AM · Arma 3
qhq17 created T146818: BETA CRASH?.
Dec 1 2019, 6:53 AM · Arma 3 Creator DLC - Global Mobilization
Markkk created T146816: Mark's game crash in Editor..
Dec 1 2019, 5:56 AM · Arma 3
nosnix64 created T146814: Arma 3 Launcher exception.
Dec 1 2019, 1:03 AM · Arma 3

Nov 30 2019

BIS_fnc_KK claimed T146794: Scrollable Door State.
Nov 30 2019, 11:24 PM · Arma 3

Nov 29 2019

Chick_Corea updated the task description for T146795: Unexpected error occured: The type initializer for '<module>' threw an exception.".
Nov 29 2019, 8:24 PM · Arma 3
Chick_Corea renamed T146795: Unexpected error occured: The type initializer for '<module>' threw an exception." from Unexpected error occured: to Unexpected error occured: The type initializer for '<module>' threw an exception.".
Nov 29 2019, 8:22 PM · Arma 3
Chick_Corea created T146795: Unexpected error occured: The type initializer for '<module>' threw an exception.".
Nov 29 2019, 8:18 PM · Arma 3
7erra updated the task description for T146794: Scrollable Door State.
Nov 29 2019, 5:26 PM · Arma 3
7erra created T146794: Scrollable Door State.
Nov 29 2019, 5:26 PM · Arma 3
BIS_fnc_KK added a comment to T146790: BIS_fnc_onDiaryChanged doesn't work.

Congratulations on finding some old relic that haven't been used for 10 years. Yeah it is not functional.

Nov 29 2019, 1:51 PM · Arma 3
Coryf88 created T146790: BIS_fnc_onDiaryChanged doesn't work.
Nov 29 2019, 12:48 PM · Arma 3
gimmickier added a comment to T139722: "HandleDamage" Event Handler with return value of "0" fails to negate damage on air vehicles while in-flight.
Nov 29 2019, 8:15 AM · Arma 3
monika created T146787: Beenden code.
Nov 29 2019, 8:12 AM · Arma 3
lacota created T146784: Crashes loading saved Fixed Wing Showcase.
Nov 29 2019, 1:24 AM · Arma 3

Nov 28 2019

DaddyWhiskers created T146773: Launcher Crashes in 5 Seconds.
Nov 28 2019, 9:47 AM · Arma 3

Nov 27 2019

parklorenzo created T146762: AI gorgon missiles are not properly tracking target.
Nov 27 2019, 11:00 PM · Arma 3
OfficialStamper added a comment to T146592: RscTree, type = CT_TREE, multiselectEnabled = 1; No way to identify multiple selected items..

Note to file :

Type: Public
Build: Stable
Version: 1.96.146114

Nov 27 2019, 9:37 PM · Arma 3
OfficialStamper added a comment to T146592: RscTree, type = CT_TREE, multiselectEnabled = 1; No way to identify multiple selected items..

OK, thanks for your reply. Doesn't answer any of my questions, but if the report is awaiting a full evaluation from internal personnel, then I guess the wait is anybodies guess. I will continue my POC (proof of concept) using EH's and see how it goes. I assume from your reply though, that CT_TREE is not fully functional for multiselect in the current version and watch this space. Cheers

Nov 27 2019, 9:32 PM · Arma 3
BIS_fnc_KK added a comment to T146592: RscTree, type = CT_TREE, multiselectEnabled = 1; No way to identify multiple selected items..

This means that the report is filed in internal system about missing functionality i.e. inability to get multiple selected items, that’s all.

Nov 27 2019, 4:58 PM · Arma 3
OfficialStamper updated subscribers of T146592: RscTree, type = CT_TREE, multiselectEnabled = 1; No way to identify multiple selected items..

@BIS_fnc_KK Appreciated the Acknowledged status, but what does that actually mean for this case?

Nov 27 2019, 12:32 PM · Arma 3
PR9INICHEK updated subscribers of T84758: House (Large,Abandoned) windows block grenades.

Issue still reproduced :(

Nov 27 2019, 5:37 AM · Arma 3

Nov 26 2019

Ron4Swat created T146736: threat level shown in Chemical Detector is inconsistent when more then 2 decimal places are used.
Nov 26 2019, 6:18 PM · Arma 3
Mondkalb closed T142246: Bright bullet decals on Werferlingen trees as Resolved.

I did some digging into this and found that the decal color is influenced by the tree's MCA texture. Unfortunately this means to change this it requires a rework of all trees, which at this point will not be done.

Nov 26 2019, 2:08 PM · Arma 3 Creator DLC - Global Mobilization
Mondkalb closed T142548: Wrong LOC map name shows in the after death screen on both Weferlingen terrains as Resolved.

This needed to be addressed on BI's side, which it did for the Enoch terrain (Enoch -> "Livonia).

Nov 26 2019, 2:07 PM · Arma 3 Creator DLC - Global Mobilization
Mondkalb closed T142784: AI doesn't use the correct road near the border as Resolved.

I looked into this and the control strips are already marked to be excluded from AI traffic. It would appear that this setting has no effect.

Nov 26 2019, 2:06 PM · Arma 3 Creator DLC - Global Mobilization
Mondkalb closed T142294: Werferlingen Winter does not appear to have FLIR textures as Resolved.

Unfortunately nothing can be done about this.

Nov 26 2019, 2:05 PM · Arma 3 Creator DLC - Global Mobilization

Nov 25 2019

PhoenixXIV created T146717: Imposibilidad de ingresar a la campaña y fallo al cargar partidas..
Nov 25 2019, 7:09 PM · Arma 3
BIS_fnc_KK added a comment to T146461: CombatMode doesn't return the correct combat mode of units.

A combat mode of a unit depends on a combat of the group the unit is in, so in order to get combat mode of the unit you can get the combat mode of the current group the unit is in. When you move unit to another group, the unit behaviour is set by the new group, this is why combat mode you set on temp group won’t affect the unit in the new group. In short, "combatMode unit" does what you want already, returns combat mode the unit is subject to currently. I hope I made it clearer.

Nov 25 2019, 8:12 AM · Arma 3
Leopard20 added a comment to T146675: [Broken Command] LineIntersectsSurfaces doesn't return intersections with 2nd LOD.

This is the intended behaviour. See orange note box at https://community.bistudio.com/wiki/lineIntersectsSurfaces

Nov 25 2019, 1:18 AM · Arma 3
Leopard20 added a comment to T146461: CombatMode doesn't return the correct combat mode of units.

The command sets combat mode for a group, not individual AI units.
https://community.bistudio.com/wiki/combatMode

Nov 25 2019, 1:11 AM · Arma 3

Nov 24 2019

BIS_fnc_KK closed T146514: Cargo Scripting Commands for alive / destroyed Vehicles do not match as Resolved.
Nov 24 2019, 4:33 PM · Arma 3
BIS_fnc_KK added a comment to T146514: Cargo Scripting Commands for alive / destroyed Vehicles do not match.

It is what it is. If you would like to have unified return for every command make sure you clear inventory when entity dies, for example:

Nov 24 2019, 4:32 PM · Arma 3
BIS_fnc_KK changed Resolution from resolution:wontfix to resolution:notabug on T146675: [Broken Command] LineIntersectsSurfaces doesn't return intersections with 2nd LOD.
Nov 24 2019, 3:39 PM · Arma 3
BIS_fnc_KK closed T146461: CombatMode doesn't return the correct combat mode of units as Resolved.
Nov 24 2019, 3:39 PM · Arma 3
BIS_fnc_KK added a comment to T146461: CombatMode doesn't return the correct combat mode of units.

The command sets combat mode for a group, not individual AI units.
https://community.bistudio.com/wiki/combatMode

Nov 24 2019, 3:38 PM · Arma 3
BIS_fnc_KK changed the status of T146601: Splendid Camera Error Message from Need More Info to Acknowledged.
Nov 24 2019, 3:19 PM · Arma 3
BIS_fnc_KK changed the status of T146592: RscTree, type = CT_TREE, multiselectEnabled = 1; No way to identify multiple selected items. from New to Acknowledged.
Nov 24 2019, 2:53 PM · Arma 3
BIS_fnc_KK closed T146675: [Broken Command] LineIntersectsSurfaces doesn't return intersections with 2nd LOD as Resolved.
Nov 24 2019, 2:30 PM · Arma 3
BIS_fnc_KK added a comment to T146675: [Broken Command] LineIntersectsSurfaces doesn't return intersections with 2nd LOD.

This is the intended behaviour. See orange note box at https://community.bistudio.com/wiki/lineIntersectsSurfaces

Nov 24 2019, 2:29 PM · Arma 3
elkoba created T146689: Exits with generic code.
Nov 24 2019, 3:59 AM · Arma 3
Fourty7 added a comment to T81349: The truck extraction part at the end of Wet Work break if you get in the back of the truck.
Nov 24 2019, 12:08 AM · Arma 3

Nov 23 2019

colin created T146685: Crash when entering multiplayer server.
Nov 23 2019, 9:22 PM · Arma 3
Leopard20 renamed T146675: [Broken Command] LineIntersectsSurfaces doesn't return intersections with 2nd LOD from LineIntersectsSurfaces doesn't return intersections with 2nd LOD to [Broken Command] LineIntersectsSurfaces doesn't return intersections with 2nd LOD.
Nov 23 2019, 6:19 PM · Arma 3
Leopard20 edited Steps To Reproduce on T146675: [Broken Command] LineIntersectsSurfaces doesn't return intersections with 2nd LOD.
Nov 23 2019, 5:30 PM · Arma 3
Leopard20 updated the task description for T146675: [Broken Command] LineIntersectsSurfaces doesn't return intersections with 2nd LOD.
Nov 23 2019, 2:19 PM · Arma 3
Leopard20 updated the task description for T146675: [Broken Command] LineIntersectsSurfaces doesn't return intersections with 2nd LOD.
Nov 23 2019, 2:12 PM · Arma 3
Leopard20 created T146675: [Broken Command] LineIntersectsSurfaces doesn't return intersections with 2nd LOD.
Nov 23 2019, 2:12 PM · Arma 3

Nov 21 2019

thedog88 added a comment to T75547: units above 100m autoactivates "halofreefall_non" animation.

2019... still having this issue... can you please, please address this? add a delay to it or something, please...

Nov 21 2019, 4:15 AM · Arma 3

Nov 20 2019

ImPacT937 added a comment to T146460: Server Crash 64 Bit .exe.

Hello, wanted to ask if you have already recognized something?

Nov 20 2019, 4:11 PM · Arma 3
alert23 added a comment to T146601: Splendid Camera Error Message.

hey, first of all thank you very much for your reply.

Nov 20 2019, 3:59 PM · Arma 3
chonajill added a comment to T142548: Wrong LOC map name shows in the after death screen on both Weferlingen terrains.
Nov 20 2019, 2:46 PM · Arma 3 Creator DLC - Global Mobilization
chonajill added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.
Nov 20 2019, 1:08 PM · Arma 3
razazel changed the status of T146611: Game randomly crashes from New to Reviewed.

Hello, please try to go through the steps described here

Nov 20 2019, 10:22 AM · Arma 3
razazel changed the status of T146601: Splendid Camera Error Message from New to Need More Info.

Hello, would you mind to provide some repro steps to achieve this error message?

Nov 20 2019, 10:20 AM · Arma 3
razazel added a comment to T146563: Koth - 60 FPS to 3 FPS Bug - MP.

I see, your first comment mentioning it's happening in both SP and MP confused me. It could have helped as so far we have reports only from MP that we are not able to reproduce ourselves :(

Nov 20 2019, 10:13 AM · Arma 3
alert23 added a comment to T146601: Splendid Camera Error Message.

Can someone please take a look at this?

Nov 20 2019, 9:04 AM · Arma 3
OfficialStamper updated the task description for T146592: RscTree, type = CT_TREE, multiselectEnabled = 1; No way to identify multiple selected items..
Nov 20 2019, 8:38 AM · Arma 3

Nov 19 2019

kh4zhang created T146611: Game randomly crashes.
Nov 19 2019, 10:39 PM · Arma 3
OfficialStamper changed Severity from severity:major to severity:feature on T146592: RscTree, type = CT_TREE, multiselectEnabled = 1; No way to identify multiple selected items..
Nov 19 2019, 6:38 PM · Arma 3
alert23 created T146601: Splendid Camera Error Message.
Nov 19 2019, 12:14 PM · Arma 3