The video options for sampling (render/screen resolution %) effects the command
setMousePosition. {F27126}
Description
Description
Details
Details
- Legacy ID
- 3046960880
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Ingame UI
Steps To Reproduce
Set Video Sampling to 50%
run command setMousePosition [0.5, 0.5] - cursor will be at [0.25, 0.25]
Set Video Sampling to 200%
run command setMousePosition [0.5, 0.5] - cursor will be at [1, 1]
Additional Information
The 1.53 DEV command getMousePosition is NOT effected.
I don't know any way to get the value of "sampling", so there is no way to correct for this.
Event Timeline
Comment Actions
getResolution was recently updated to return fov and tripleHead.
Adding sampling resolution to that would've been a logical step.