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AI doesn't use the correct road near the border
Closed, ResolvedPublic

Description

The AI uses the wider 6m dirt pathing that slows down vehicles instead of the convoyroad designated for vehicles.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10
Category
AI Pathfinding / Motion
Steps To Reproduce
  1. Spawn a Car with AI in it near a Border fence on the DDR Side
  2. Give it a Waypoint on the road
  3. AI doesn't use the convoyroad instead uses the Forensic strips that slows down the vehicle.

Event Timeline

GalComT changed the task status from New to Acknowledged.Aug 4 2019, 5:25 PM
GalComT triaged this task as Normal priority.
GalComT assigned this task to Mondkalb.
Mondkalb closed this task as Resolved.Nov 26 2019, 2:06 PM

I looked into this and the control strips are already marked to be excluded from AI traffic. It would appear that this setting has no effect.