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Aug 2 2021

coalburns created T160004: status access violation repeatedly.
Aug 2 2021, 5:15 AM · Arma 3

Aug 1 2021

Henne added a comment to T127850: Weapons stack in getUnitLoadout.

Hello,
this issue is still persists.

Aug 1 2021, 4:23 PM · Arma 3
h- updated the task description for T154254: [Feature Request] New scripting command: canDeployWeapon.
Aug 1 2021, 2:39 PM · Arma 3
BroBeans_ added a comment to T159957: Increase MFD Value/Text limits.

Big upvote from the Hatchet team,

Aug 1 2021, 8:13 AM · Arma 3

Jul 31 2021

NikkoJT created T159993: getObjectDLC and getAssetDLCInfo don't work on server.
Jul 31 2021, 6:43 PM · Arma 3
WHITECLAW updated the task description for T159991: tree leaves wont render in neither the leaves from bushes .
Jul 31 2021, 6:14 PM · Arma 3
WHITECLAW updated the task description for T159991: tree leaves wont render in neither the leaves from bushes .
Jul 31 2021, 6:10 PM · Arma 3
WHITECLAW created T159991: tree leaves wont render in neither the leaves from bushes .
Jul 31 2021, 6:06 PM · Arma 3
snoops213 added a comment to T159513: Air to Air weapons and F4 Phatom AI/Player bug.

Issue seems to be resolved in latest VN build

Jul 31 2021, 2:10 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Aristid renamed T159970: Can't Start Arma 3 Tutorial: Game Freezes from Не могу запустить обучение Arma 3: игра зависает to Can't Start Arma 3 Tutorial: Game Freezes.
Jul 31 2021, 11:47 AM · Arma 3
Maarten closed T158712: Commander of M41 Bulldog cannot use binoculars/weapon as Resolved.

Vehicle Encoder Apollo replied the following:

Jul 31 2021, 11:44 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158337: SOG groups from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Jul 31 2021, 11:29 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158349: Can't revive players within the Zeus Scenarios from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Jul 31 2021, 11:28 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158434: Same zoom for all sniper scopes from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Jul 31 2021, 11:19 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
R3vo closed T156806: Composition Layers problem as Resolved.

Seems fixed.

Jul 31 2021, 9:31 AM · Arma 3
nerfwarz10 added a comment to T159982: 0xC0000135 - STATUS_DLL_NOT_FOUND.

I actually don't know how to fix this, I have uninstalled the game many times, deleted the Arma 3 files then reinstalled the game and still doesn't work.

Jul 31 2021, 3:18 AM · Arma 3
nerfwarz10 created T159982: 0xC0000135 - STATUS_DLL_NOT_FOUND.
Jul 31 2021, 3:16 AM · Arma 3

Jul 30 2021

R3vo closed T157421: [Feature Request] new scripting command: setLightDirection as Resolved.
Jul 30 2021, 10:42 PM · Arma 3
h- added a comment to T157421: [Feature Request] new scripting command: setLightDirection.

I suppose this should be closed as #lightreflector in da house 🤔

Jul 30 2021, 8:05 PM · Arma 3
Aristid edited Additional Information on T159970: Can't Start Arma 3 Tutorial: Game Freezes.
Jul 30 2021, 3:57 PM · Arma 3
Aristid created T159970: Can't Start Arma 3 Tutorial: Game Freezes.
Jul 30 2021, 2:29 PM · Arma 3
Red created T159968: Make it house destructible.
Jul 30 2021, 2:14 PM · Arma 3
assignment_achievers added a comment to T159917: Projectile incoming sounds doesn't work if shot was fired from a distance more than a ~1000m.
Jul 30 2021, 10:18 AM · Arma 3
TRAGER updated the task description for T159917: Projectile incoming sounds doesn't work if shot was fired from a distance more than a ~1000m.
Jul 30 2021, 7:19 AM · Arma 3

Jul 29 2021

LouMontana added a comment to T159957: Increase MFD Value/Text limits.

I don't think so; if it is for HUD display, MFD is the thing to use. If it is for data-storing for further processing then yeah, you could use that and only use MFD for HUD display.

Jul 29 2021, 7:41 PM · Arma 3
Vestarr added a comment to T159957: Increase MFD Value/Text limits.

I'm not gonna lie, I don't have an exact number laid out but 100 would surely cover it for this project and would save a lot of headache, I guess 200 would be even better from the future-proofing perspective;)

Jul 29 2021, 6:34 PM · Arma 3
LouMontana added a comment to T159957: Increase MFD Value/Text limits.

that's what I was hinting at ;-) is 100, 200, 1000 required?
also, what about setVariable/getVariable? This may help you too :)

Jul 29 2021, 6:26 PM · Arma 3
Vestarr added a comment to T159957: Increase MFD Value/Text limits.

@LouMontana 52 or no deal

Jul 29 2021, 5:49 PM · Arma 3
LouMontana added a comment to T159957: Increase MFD Value/Text limits.

would 51 be OK?

Jul 29 2021, 5:46 PM · Arma 3
Vestarr created T159957: Increase MFD Value/Text limits.
Jul 29 2021, 5:40 PM · Arma 3
LouMontana closed T150422: When you scale an object, vectorDir and vectorUp don't return unit vector as Resolved.
Jul 29 2021, 4:33 PM · Arma 3
LouMontana changed Resolution from resolution:open to resolution:notabug on T150422: When you scale an object, vectorDir and vectorUp don't return unit vector.
Jul 29 2021, 4:33 PM · Arma 3
Leopard20 renamed T150422: When you scale an object, vectorDir and vectorUp don't return unit vector from VectorUp doesn't return unit vector to When you scale an object, vectorDir and vectorUp don't return unit vector.
Jul 29 2021, 4:04 PM · Arma 3
Leopard20 updated the task description for T159956: deleteVehicle on super-simple objects causes the game to freeze for several seconds.
Jul 29 2021, 3:01 PM · Arma 3
Leopard20 created T159956: deleteVehicle on super-simple objects causes the game to freeze for several seconds.
Jul 29 2021, 2:21 PM · Arma 3
diwako created T159955: De-Ebo Enoch data in base A3 Platform.
Jul 29 2021, 1:37 PM · Arma 3
Maarten closed T158529: F-4 Napalm Bomb Inaccurate to Target Reticle as Resolved.

Hey Beachhead,

Jul 29 2021, 1:12 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
lyjusiwud added a comment to T159895: Some Gabreta buildings have inappropriate destroyed models.
Jul 29 2021, 1:08 PM · Arma 3 Creator DLC - CSLA Iron Curtain
WilliamJS added a comment to T158348: Huey AFM Damage Bug.

I've provided a link in my original comment from May 10th, the damage causes an audible effect rather than visible. If that isn't enough I will try to reproduce the error again at some point in the next few days.

Jul 29 2021, 1:05 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158344: Unfinished/Open Tunnels from Internal QA to Queue on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.
Jul 29 2021, 12:56 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten edited projects for T158713: VN f-4C not playing incoming missile / Radar Lock Sounds for Co-Pilot, added: Arma 3; removed Arma 3 Creator DLC - S.O.G. Prairie Fire.

Seems to be related to a vanilla Arma issue:
https://feedback.bistudio.com/T148498

Jul 29 2021, 12:54 PM · Arma 3
Maarten closed T158453: Google on PAVN as Resolved.

Due to the way Arma identities determine what eyewear to give to a unit when it spawns there is a possibility for multiple of them to spawn with the same eyewear. This is completely up to randomness and not something that we can directly fix without removing the option for the crew goggles to be chosen at all.

Jul 29 2021, 12:49 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158348: Huey AFM Damage Bug from Internal QA to Awaiting Reply on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Hey William, could you please provide a video of the issue?

Jul 29 2021, 12:44 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
veteran29 closed T158740: Arma 3 Launcher does not import optional DLCs from preset files as Resolved.
Jul 29 2021, 12:23 PM · Arma 3
veteran29 added a comment to T158740: Arma 3 Launcher does not import optional DLCs from preset files.

Can be closed, issue is fixed.

Jul 29 2021, 12:22 PM · Arma 3
dedmen changed the status of T159924: Flashlight lights don't get hidden along with their owner when using hideObject from New to Feedback.

version 147973

Jul 29 2021, 12:21 PM · Arma 3
dedmen claimed T159924: Flashlight lights don't get hidden along with their owner when using hideObject.
Jul 29 2021, 12:21 PM · Arma 3
dedmen closed T73015: Composition Module as Resolved.
Jul 29 2021, 10:07 AM · Arma 3
hardly renamed T159944: Player automatically stands up if switching to RPG weapons. from Player automatically stands up if switching FROM rpg/titan style weapons to binoculars. to Player automatically stands up if switching to RPG weapons..
Jul 29 2021, 2:02 AM · Arma 3
hardly added a comment to T159944: Player automatically stands up if switching to RPG weapons..

I would like to amend this simply to : Player stands up while selecting RPG while prone. I'm probably hitting the 3 key by accident.

Jul 29 2021, 1:55 AM · Arma 3
hardly added a comment to T159944: Player automatically stands up if switching to RPG weapons..

I just loaded Arma without DLC and mods and tested this in the virtual arsenal and can confirm this. However, I'm not using ACE or any mods that claim to affect RPG/character movement. I will check to see which mod is causing the behavior.

Jul 29 2021, 1:50 AM · Arma 3

Jul 28 2021

Leopard20 added a comment to T159944: Player automatically stands up if switching to RPG weapons..

What you mentioned is not a vanilla feature. You can't go prone with the launcher in your hands in the base game. So blame the mod you're using (possibly ACE)
The only thing I could reproduce was the player standing up when he's prone, and switches from No Weapon to the Launcher.

Jul 28 2021, 9:45 PM · Arma 3
hardly created T159944: Player automatically stands up if switching to RPG weapons..
Jul 28 2021, 7:57 PM · Arma 3
hardly created T159943: Accidentally assembling the mortor near a vehicle caused both to explode..
Jul 28 2021, 7:50 PM · Arma 3
virtueam created T159932: Private Wealth Management Glenview.
Jul 28 2021, 12:40 PM · Arma 3 Creator DLC - Global Mobilization

Jul 27 2021

Laxemann created T159924: Flashlight lights don't get hidden along with their owner when using hideObject.
Jul 27 2021, 9:35 PM · Arma 3
Lukyy changed the status of T159895: Some Gabreta buildings have inappropriate destroyed models from New to Acknowledged.

Thank you for your report, it'll be now reviewed by our member.

Jul 27 2021, 9:30 PM · Arma 3 Creator DLC - CSLA Iron Curtain
Lukyy changed the status of T159894: Door editing with the Edit Terrain Object module does not work on Gabreta buildings from New to Acknowledged.

Thank you for your report, it'll be now reviewed by our member.

Jul 27 2021, 9:30 PM · Arma 3 Creator DLC - CSLA Iron Curtain
1212PDMCDMPPM created T159921: SOG unable to apply CBA settings in the editor.
Jul 27 2021, 6:46 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
tyl3r99 added a comment to T158447: ACE Default loadouts / Backpacks disappearing. .

My apologies yes its by game design we found that if you access the arsenal whilst wearing a unique backpack with prefilled items it goes funky I.e an engineer or medic bag

Jul 27 2021, 4:59 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T158577: M1897 flechette rounds fires buckshot pellets as Resolved.
Jul 27 2021, 4:49 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten moved T158577: M1897 flechette rounds fires buckshot pellets from Internal QA to Awaiting Reply on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Could not reproduce, the FL causes way more damage and has 30 darts with a wider spread while the buckshot only has 9-12 pellets.

Jul 27 2021, 4:47 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten closed T158447: ACE Default loadouts / Backpacks disappearing. as Resolved.
Jul 27 2021, 4:37 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Maarten edited projects for T159035: missing sounds if sample rate higher than 48kHz, added: Arma 3; removed Arma 3 Creator DLC - S.O.G. Prairie Fire.

Forwarding to Arma 3

Jul 27 2021, 4:37 PM · Arma 3
Asaayu added a comment to T158447: ACE Default loadouts / Backpacks disappearing. .

Unfortunately this issue is related to the ACE Arsenal and how it loads loadouts that contain protected assets. You've already contacted them and informed them about the issue, so you'll need to wait until you hear back from them about a fix.

Jul 27 2021, 4:36 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
TRAGER created T159917: Projectile incoming sounds doesn't work if shot was fired from a distance more than a ~1000m.
Jul 27 2021, 3:01 PM · Arma 3
dedmen changed the status of T156806: Composition Layers problem from Need More Info to Feedback.
Jul 27 2021, 2:13 PM · Arma 3
jifalo9431 added a comment to T59160: Hint menu issue while resupplying helo.
Jul 27 2021, 11:38 AM · Arma 3
jifalo9431 added a comment to T61118: [Feature Request] Dynamic HUD elements by difficulty.
Jul 27 2021, 11:37 AM · Arma 3

Jul 26 2021

dedmen added a comment to T159854: Game Updater does not pass Steam two-factor code check stage.

Valve broke it again it seems.
Not much we can do besides verify that its the same problem as last time which it seems to be, and then asking them to fix it. Not gonna be soon

Jul 26 2021, 4:02 PM · Arma 3
NikkoJT added a comment to T159895: Some Gabreta buildings have inappropriate destroyed models.

I am aware of that. However, I would still have to hunt down and test every building on the map, in-place, which I don't have time for.

Jul 26 2021, 2:56 PM · Arma 3 Creator DLC - CSLA Iron Curtain
dedmen changed the status of T159527: Crash from Air Sounds with Single-Channel Audio Device from New to Assigned.
Jul 26 2021, 2:39 PM · Arma 3
dedmen closed T159725: Arma 3 not starting up on Windows 11 Insiders Build as Resolved.
Jul 26 2021, 2:28 PM · Arma 3
dedmen added a comment to T159839: Crash in Arma 3.

Your crash report doesn't contain .mdmp files, but these are the most important.

Jul 26 2021, 2:28 PM · Arma 3
dedmen changed the status of T159854: Game Updater does not pass Steam two-factor code check stage from New to Assigned.
Jul 26 2021, 2:23 PM · Arma 3
dedmen added a comment to T159854: Game Updater does not pass Steam two-factor code check stage.

It was broken in the past, and valve fixed it... :u

Jul 26 2021, 2:04 PM · Arma 3
dedmen placed T155872: [Feature request] Sort Control Table Commands up for grabs.
Jul 26 2021, 1:57 PM · Arma 3
dedmen added a comment to T159895: Some Gabreta buildings have inappropriate destroyed models.

It's hard to get an exact list of building names

Jul 26 2021, 1:53 PM · Arma 3 Creator DLC - CSLA Iron Curtain
Scofer edited Steps To Reproduce on T159900: Game freezes momentarily when using setPos on an AI group whilst they're pathfinding through a building.
Jul 26 2021, 1:03 PM · Arma 3
gc8 edited Steps To Reproduce on T159901: Problem saving custom classes to profilenamespace .
Jul 26 2021, 12:05 PM · Arma 3
gc8 created T159901: Problem saving custom classes to profilenamespace .
Jul 26 2021, 12:04 PM · Arma 3
dedmen lowered the priority of T159898: Add ability to create markers via description.ext from Normal to Low.

Unlikely

Jul 26 2021, 11:09 AM · Arma 3
Scofer created T159900: Game freezes momentarily when using setPos on an AI group whilst they're pathfinding through a building.
Jul 26 2021, 10:40 AM · Arma 3
severgun created T159898: Add ability to create markers via description.ext.
Jul 26 2021, 9:33 AM · Arma 3
NikkoJT created T159895: Some Gabreta buildings have inappropriate destroyed models.
Jul 26 2021, 1:10 AM · Arma 3 Creator DLC - CSLA Iron Curtain
NikkoJT created T159894: Door editing with the Edit Terrain Object module does not work on Gabreta buildings.
Jul 26 2021, 12:51 AM · Arma 3 Creator DLC - CSLA Iron Curtain
PR9INICHEK updated subscribers of T156276: arma 3 official video guide series by dslyecxi - translation subtitles .

@dslyecxi hi :)

Jul 26 2021, 12:11 AM · Arma 3

Jul 25 2021

Styles merged task T159856: When I start the game (Steam) I get an error message: 'System.Windows.Input.InputBindingCollection'. And the game launcher closes into Restricted Maniphest Task.
Jul 25 2021, 6:51 PM · Arma 3
CHIMERACyborg added a comment to T121306: Hook waypoint.

https://community.bistudio.com/wiki/createVehicleCrew

Jul 25 2021, 3:39 AM · Arma 3
CHIMERACyborg added a comment to T121306: Hook waypoint.

Its a problem with the "createVehicleCrew" command.
better do not use it, or do it like this:

Jul 25 2021, 3:34 AM · Arma 3
CHIMERACyborg added a comment to T159872: "flyinheight" unexpected behaviour.

the MAJOR Problem is this:
https://www.youtube.com/watch?v=ZbinGekoC1Q

Jul 25 2021, 1:46 AM · Arma 3
Ron4Swat created T159875: simulation changes on AI groups on server by dynamic simulation also influences simulation on client.
Jul 25 2021, 1:06 AM · Arma 3
CHIMERACyborg created T159872: "flyinheight" unexpected behaviour.
Jul 25 2021, 12:55 AM · Arma 3

Jul 24 2021

Nimrod added a comment to T116695: CT_MENU scripting commands not working.

Any chance of this being fixed?

Jul 24 2021, 11:28 PM · Arma 3
CHIMERACyborg created T159866: "B_Heli_Transport_03_base_F" is not able to accomplish a "TR UNLOAD" waypoint over water..
Jul 24 2021, 10:51 PM · Arma 3
jmoss edited Additional Information on T159863: 32:9 Aspect Ratio.
Jul 24 2021, 8:58 PM · Arma 3
jmoss updated the task description for T159863: 32:9 Aspect Ratio.
Jul 24 2021, 8:57 PM · Arma 3
jmoss created T159863: 32:9 Aspect Ratio.
Jul 24 2021, 8:49 PM · Arma 3
ifritmitch created T159859: House electrical box bug.
Jul 24 2021, 6:37 PM · Arma 3
Styles created T159856: When I start the game (Steam) I get an error message: 'System.Windows.Input.InputBindingCollection'. And the game launcher closes.
Jul 24 2021, 3:37 PM · Arma 3