In the wake of "higher-fidelity" aircraft mods (like the well known F/A-18 Superhornet by TeTeTe, or the H-60 Pack by Hatchet Team), I'd like to suggest an increase to the limit of MFD values and texts (setUserMFDValue, setUserMFDText commands) which are set to 50 each.
Not sure how much work and impact it would have on the engine performance, but it would be great if it could be increased so that we can accomodate and display more information on the MFDs and HUDs, especially when a lot of this information is being figured out from the scripts in this type of mods.
As my own example, I'm currently working on a mod for Arma which introduces an F-16C Fighting Falcon into the game and I'm really aiming to make the cockpit rather realistic, I've been working on it and researching it for over a year. That being said, with two MFDs, RWR and one HUD in the middle, the budget of 50 MFD "values" might be a bit tight to squeeze all the information in.
Good thing is, such tweak would be perfectly backwards compatible.