Lights emitted from weapon-mounted flashlights don't get hidden along with their owner when using hideObject.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- General
Steps To Reproduce
- Place a unit with a weapon-mounted flashlight at night
- Enable its flashlight via (Group Unit) enableGunLights "ForceOn"
- hide the unit via hideObject
- Note that the light emitted from the flashlight is still visible