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[Feature Request] Dynamic HUD elements by difficulty
Closed, ResolvedPublic

Description

Would like to see a dynamic HUD with elements staying invisible until relevant information is changed. For instance, the round count indicator would disappear until shots are fired or a new weapon is selected.

This could ideally be linked to difficulty. On Recruit, all HUD elements are as they are now--always visible. On Regular, HUD elements are usually off screen, with rounds remaining showing up when rounds are fired. On Veteran, rounds remaining only shows when switching weapons or reloading, and on Elite, all HUD elements are gone except fire mode (when switched), action menu, and the group icons are reduced in size and only display when giving or receiving commands.

This would add another level of difficulty and immersion, and I feel like it's something many people would appreciate.

Details

Legacy ID
469941945
Severity
Feature
Resolution
No Bug
Reproducibility
N/A
Category
Ingame UI

Event Timeline

Wallace15nd edited Additional Information. (Show Details)
Wallace15nd set Category to Ingame UI.
Wallace15nd set Reproducibility to N/A.
Wallace15nd set Severity to Feature.
Wallace15nd set Resolution to No Bug.
Wallace15nd set Legacy ID to 469941945.May 7 2016, 11:43 AM
Hanz added a subscriber: Hanz.May 7 2016, 11:43 AM
Hanz added a comment.May 29 2013, 10:56 AM

We are very sorry, this issue was closed as no-bug.