Yes I have noticed this too
- Queries
- Arma 3 Activity
- All Stories
- Search
- Advanced Search
Advanced Search
Dec 9 2023
Dec 8 2023
I think one of the biggest issues with medics (in public conflict servers) is also the respawn times for most servers are super short, and supplies are usually abundant enough to be more worth to respawn at full health within 5 secs, or even the 30 from spawning on radio man compared to waiting over a minute to wake up or waiting for medic to attend you, another issue is that we currently cannot drag / carry injured teammates so it's often a suicide to try to get the wounded when they're out in the open, even with smokes, also, morphine waking up doesn't make sense I think, think saline makes more sense (think it's also currenlty more important to wake up? unsure) or a new element, arma 3 ace had something else... epinephrine injectors?
Hello, the issue should be resolved for the current update - 1.0.0.70
Still occurs with the latest update 1.0.0.70
Dec 7 2023
I’ve seen many reports of this issue on different forums and am experiencing the same myself. I find the issue makes track ir completely un-useable and thus renders Reforger borderline unplayable for anyone used to the head tracking capability. This has been a basic capability for any serious player since ArmA2 - please please can it be fixed ASAP as I would like to play more Reforger but currently find it impossible.
I think an in-game gamma adjustment setting needs to be added. Or at least a calibration screen of some sort.
With the previous versions of Reforger, for me, nights got too dark, so I adjusted my computer monitor so in the darkest of nights I could just barely see. Just on the threshold to be able to see infront of me and not be stuck trying to navigate with a literal black screen.
That is fixed!
Hallo Geez,
Hello Geez,
Hello,
I think the rain was changed in the first 1.0.0.x experimental version and it seems to be ok since then.
Any updates on this?
Hello kawalec.
The buttons to mute/block all players have been disabled as of 1.0.0.70 (just released today)
Resolved for the next update.
Edit: This Bug is strange... If you restart workbench an testing again, some times it works.. on the other day it will not work again :-(
Thank you
Just tested it and it looks like the cursor now always resets to the center of the map when you open it, so problem solved!
Fixed in Stable Build: 1.0.0.63
Hello scalespeeder.
We are unable to produce this issue on our end.
How do you specificaly opens map on controller and then how do you close it?
Hello Paul_dev.
We cannot seem to reproduce the issue on our end. Is this still a problem on the current version?
Experiencing the same issue.
I mean, the alternative is to disable deployed radio spawns altogether, which is dumb because then the chance to be competitive is to force one player to not play (or remove the spawn on radio all together, which would be bad cause players can still spawn on the objective being taken, at an excessive rate should I add) and stay hidden with a radio themselves, it's limited to 10 spawns anyway, what's absurd is you can do the teleport to objective from map (that mechanic I don't think is well designed on the first place) with a radio on you, effectively nullifying the CD of everyone else
Dec 6 2023
Fixed for 1.0.0.74 and higher.
Edit: no need, we have confirmed the issue on our end.
Resolved for one of the future updates.
Hello Bazille89.
The controls are as designed to simulate ignition. The problem you might be having is that they are two different inputs.
Hello PR9INICHEK.
We cannto seem to produce the issue on our end. Does the issue still occur on the latest version?
Hello StimpsonJCat.
Can you please upload a video of the issue for us?
Resolved for one of upcoming updates.
honestly it's kind of surprising that this absolutely game breaking bug is still not fixed in 1.0.0.59
In T177518#2538710, @FanHe wrote:In T177518#2537983, @Kislyi wrote:Yes, frankly speaking, I’ve played 100 hours without knowing about this retarded feature. When defending, I’ve been searching in the woods for Mobile HQ, Radioman, Deployed radio/Rally point, but didn’t find anything. But all this time, because of the enemy’s radio signal/connection to the point they’ve been just instantly teleporting to our objective from the their main base
Amen, I was going crazy wondering how tf were everyone sneaking past ambushes or how come they used so little vehicles (I love to ambush convoys) and guessing I was just blind, yesterday I got told of this feature... please make them at least server choice, and disable it (along with 3rd person view) in official servers
At the very least fast travel should only work to travel to friendly bases, best removed
Dec 5 2023
Thank you for the response
Issue resolved for one of the upcoming updates.
Yes, still present. Especially roadblock composition. Sometime you have to run then jump over it. If you simply stand beside it, then jump, it may not work.
Hello Maxman186.
Is the issue still present? And if so, can you please upload a video for us?
Hello everyone.
Are there any issues present still at the current stable?
In addition to the above, I have tried to rebind my vehicle driving keys too, and that only partially works. Num8 for driving forward works, Num4 for turning left works, Num5 for braking and reversing works, Num6 for turning right does not work at all. I assume it's the same problem as above.
Dec 4 2023
In T177518#2539749, @FanHe wrote:In T177518#2539554, @blackburn wrote:can some one explain to me how this feature work.
you can teleport only on your squadleader every 10 mins, right?no, you can teleport to your group objective as well, which mmeans you can spawn within 300m of an enemy base once every 10 min and you can carry a radio with you, makign it a spawn for the whole team
Edit: and may I add that it defeats the purpose of convoys and other usual ways of travel, makes no sense to set up an ambush from an enemy base to your own when they can jsut tp to it
Uploaded a video ti YT of this happening, i see this time it is caused when stopping mid disassemble:
https://youtu.be/JekYXmNhft4
BI said it is on AMD side and they have in communication with each other.