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Dec 9 2023

StevieB created T177758: [Feature request] Broken bones and splints.
Dec 9 2023, 1:14 PM · Arma Reforger
StevieB created T177757: [Feature Request] Check injury improvements.
Dec 9 2023, 1:05 PM · Arma Reforger
StevieB created T177756: [Feature request] Inspect Vehicle option.
Dec 9 2023, 12:54 PM · Arma Reforger
StevieB renamed T177753: [Conflict bug] Vehicles are disappearing again! from Vehicles are disappearing again! to [Conflict bug] Vehicles are disappearing again!.
Dec 9 2023, 12:46 PM · Arma Reforger
StevieB created T177755: [Reforger: Bug] Friendly AI won't get out of the way of vehicles..
Dec 9 2023, 12:41 PM · Arma Reforger
StevieB created T177754: When prone, soldiers eyepoint moves forwards/backwards depending on azimuth..
Dec 9 2023, 12:34 PM · Arma Reforger
StevieB created T177753: [Conflict bug] Vehicles are disappearing again!.
Dec 9 2023, 11:56 AM · Arma Reforger
SILVERxSTEEL added a comment to T177694: Server fps.

Yes I have noticed this too

Dec 9 2023, 3:58 AM · Arma Reforger Xbox

Dec 8 2023

FanHe added a comment to T177743: Medical Profession Feedback.

I think one of the biggest issues with medics (in public conflict servers) is also the respawn times for most servers are super short, and supplies are usually abundant enough to be more worth to respawn at full health within 5 secs, or even the 30 from spawning on radio man compared to waiting over a minute to wake up or waiting for medic to attend you, another issue is that we currently cannot drag / carry injured teammates so it's often a suicide to try to get the wounded when they're out in the open, even with smokes, also, morphine waking up doesn't make sense I think, think saline makes more sense (think it's also currenlty more important to wake up? unsure) or a new element, arma 3 ace had something else... epinephrine injectors?

Dec 8 2023, 9:45 PM · Arma Reforger
Ironbeard created T177743: Medical Profession Feedback.
Dec 8 2023, 7:52 PM · Arma Reforger
Geez closed T175168: [0.9.9.87] (UI) {Squad Markers} Squad information is not shown on top of point information as Resolved.
Dec 8 2023, 11:39 AM · Arma Reforger
Geez closed T173657: [Exp 0.9.9.31] Bino overlay appears on exiting ADS after limb/weapon hit(?) as Resolved.
Dec 8 2023, 11:38 AM · Arma Reforger
Geez closed T175623: [0.9.9.97] Bugged rain (visual) as Resolved.
Dec 8 2023, 11:38 AM · Arma Reforger
Geez merged task T177693: Server fps into T177694: Server fps.
Dec 8 2023, 11:35 AM · Arma Reforger Xbox
Geez merged T177693: Server fps into T177694: Server fps.
Dec 8 2023, 11:35 AM · Arma Reforger Xbox
Geez closed T176464: Reforger Experimental - US NY official Game Master Server Nonplayable as Resolved.

Hello, the issue should be resolved for the current update - 1.0.0.70

Dec 8 2023, 11:31 AM · Arma Reforger
RichardThom added a comment to T177727: Achievement Sweat Saves Blood.
Dec 8 2023, 6:23 AM · Arma Reforger Xbox
Gilatar added a comment to T176866: 1.0.0.42 TrackIR / OpenTrack incorrect magnitude of rotation.

Still occurs with the latest update 1.0.0.70

Dec 8 2023, 3:23 AM · Arma Reforger
Bazille89 added a comment to T177729: Official Server performance fps drops.

Dec 8 2023, 2:24 AM · Arma Reforger Xbox
Bazille89 updated the task description for T177729: Official Server performance fps drops.
Dec 8 2023, 2:22 AM · Arma Reforger Xbox

Dec 7 2023

Bazille89 created T177730: Spawning bots block you and throw you into the air.
Dec 7 2023, 8:20 PM · Arma Reforger Xbox
Bazille89 created T177729: Official Server performance fps drops.
Dec 7 2023, 8:07 PM · Arma Reforger Xbox
EightRoundsRapid added a comment to T176866: 1.0.0.42 TrackIR / OpenTrack incorrect magnitude of rotation.

I’ve seen many reports of this issue on different forums and am experiencing the same myself. I find the issue makes track ir completely un-useable and thus renders Reforger borderline unplayable for anyone used to the head tracking capability. This has been a basic capability for any serious player since ArmA2 - please please can it be fixed ASAP as I would like to play more Reforger but currently find it impossible.

Dec 7 2023, 8:03 PM · Arma Reforger
RamBob created T177728: [Feature Request] Increasing the player limit of servers.
Dec 7 2023, 7:54 PM · Arma Reforger
Bazille89 created T177727: Achievement Sweat Saves Blood.
Dec 7 2023, 7:35 PM · Arma Reforger Xbox
Bazille89 created T177726: Xbox Achievements Trucker Joe.
Dec 7 2023, 7:28 PM · Arma Reforger Xbox
DoskalAridin added a comment to T176616: [EXP 1.0.0.29] The nights are way too bright now.

I think an in-game gamma adjustment setting needs to be added. Or at least a calibration screen of some sort.
With the previous versions of Reforger, for me, nights got too dark, so I adjusted my computer monitor so in the darkest of nights I could just barely see. Just on the threshold to be able to see infront of me and not be stuck trying to navigate with a literal black screen.

Dec 7 2023, 7:26 PM · Arma Reforger
Bazille89 added a comment to T177066: The timing to change weapons (Controls) .

That is fixed!

Dec 7 2023, 7:15 PM · Arma Reforger Xbox
Bazille89 added a comment to T177068: (Controller) Transferring supplies from one vehicle to another.

Hallo Geez,

Dec 7 2023, 7:12 PM · Arma Reforger Xbox
Bazille89 added a comment to T177067: (Controller) Switch off helicopter engine.

Hello Geez,

Dec 7 2023, 7:07 PM · Arma Reforger Xbox
Paul_dev added a comment to T175623: [0.9.9.97] Bugged rain (visual).

Hello,
I think the rain was changed in the first 1.0.0.x experimental version and it seems to be ok since then.

Dec 7 2023, 6:22 PM · Arma Reforger
TilW added a comment to T175067: World Editor crashes when opening world with a long sequence of child entities.

Any updates on this?

Dec 7 2023, 5:38 PM · Arma Reforger Modding
dedmen edited projects for T177693: Server fps , added: Arma Reforger Xbox; removed Arma 3.
Dec 7 2023, 5:18 PM · Arma Reforger Xbox
blackburn created T177723: Turning On Vehicle's High beam lights - make lights actieve, even if the lights are set to Off.
Dec 7 2023, 4:51 PM · Arma Reforger
Geez changed the status of T173059: WTF is that Bohemia. Player list mute/block is a mess from Awaiting internal Testing to Reviewed.

Hello kawalec.
The buttons to mute/block all players have been disabled as of 1.0.0.70 (just released today)

Dec 7 2023, 3:41 PM · Arma Reforger
Geez closed T177295: In Map Training Exercise, Text In Instructions Doesn't Word Wrap / Display Properly as Resolved.

Resolved for the next update.

Dec 7 2023, 3:25 PM · Arma Reforger Xbox
Effe created T177721: Tools crashes Badly when try to open a model in Procedural Animation Editor.
Dec 7 2023, 2:03 PM · Arma Reforger
R34P3R added a comment to T177580: BaseLoadoutClothComponent (Mesh to Hide) - Override/Priority issue.

Edit: This Bug is strange... If you restart workbench an testing again, some times it works.. on the other day it will not work again :-(

Dec 7 2023, 12:13 PM · Arma Reforger Modding
Geez closed T177294: When You Open Map, If On-Screen Cursor Is Near Edge From Previous Time Looking At Map, Map View Goes To Edge as Resolved.
Dec 7 2023, 12:09 PM · Arma Reforger
R34P3R added a comment to T177701: MaterialsOverride for PreviewModel.

Thank you

Dec 7 2023, 12:07 PM · Arma Reforger Modding
scalespeeder added a comment to T177294: When You Open Map, If On-Screen Cursor Is Near Edge From Previous Time Looking At Map, Map View Goes To Edge.

Just tested it and it looks like the cursor now always resets to the center of the map when you open it, so problem solved!

Dec 7 2023, 12:04 PM · Arma Reforger
Geez changed the status of T176280: [1.0.0.11 exp] Flag poles do not display the correct flag in game master from Awaiting internal Testing to Confirmed Internally.
Dec 7 2023, 11:51 AM · Arma Reforger
Geez changed the status of T177482: [1.0.0.53] Underwear clips through CWU-27/P Pilot Coveralls from Awaiting internal Testing to Confirmed Internally.
Dec 7 2023, 11:47 AM · Arma Reforger
Geez closed T177524: Clouds in 'Cvercast' and 'Raining' settings not fully overcast as Resolved.

Fixed in Stable Build: 1.0.0.63

Dec 7 2023, 11:47 AM · Arma Reforger
Geez changed the status of T177527: [1.0.0.53] (Visual) Grenade repin animation uses unpin animation, pin permanently missing afterward from Awaiting internal Testing to Confirmed Internally.
Dec 7 2023, 11:47 AM · Arma Reforger
Geez added a comment to T177294: When You Open Map, If On-Screen Cursor Is Near Edge From Previous Time Looking At Map, Map View Goes To Edge.

Hello scalespeeder.
We are unable to produce this issue on our end.
How do you specificaly opens map on controller and then how do you close it?

Dec 7 2023, 11:46 AM · Arma Reforger
Geez changed the status of T176866: 1.0.0.42 TrackIR / OpenTrack incorrect magnitude of rotation from Awaiting internal Testing to Acknowledged.
Dec 7 2023, 11:45 AM · Arma Reforger
Geez changed the status of T177701: MaterialsOverride for PreviewModel from New to Assigned.
Dec 7 2023, 11:42 AM · Arma Reforger Modding
Geez changed the status of T177704: Clients get stuck on loading screen after calling RequestScenarioChangeTransition() on listen servers from New to Awaiting internal Testing.
Dec 7 2023, 11:41 AM · Arma Reforger
Geez added a comment to T175623: [0.9.9.97] Bugged rain (visual).

Hello Paul_dev.
We cannot seem to reproduce the issue on our end. Is this still a problem on the current version?

Dec 7 2023, 10:10 AM · Arma Reforger
Gilatar added a comment to T176866: 1.0.0.42 TrackIR / OpenTrack incorrect magnitude of rotation.

Experiencing the same issue.

Dec 7 2023, 4:59 AM · Arma Reforger
FanHe added a comment to T177648: [Conflict Feedback] Deployed radios can be used to "solo" the match - this is not right and needs to change.

I mean, the alternative is to disable deployed radio spawns altogether, which is dumb because then the chance to be competitive is to force one player to not play (or remove the spawn on radio all together, which would be bad cause players can still spawn on the objective being taken, at an excessive rate should I add) and stay hidden with a radio themselves, it's limited to 10 spawns anyway, what's absurd is you can do the teleport to objective from map (that mechanic I don't think is well designed on the first place) with a radio on you, effectively nullifying the CD of everyone else

Dec 7 2023, 4:37 AM · Arma Reforger

Dec 6 2023

TilW created T177704: Clients get stuck on loading screen after calling RequestScenarioChangeTransition() on listen servers.
Dec 6 2023, 9:16 PM · Arma Reforger
Geez closed T177521: capturing objectieves sеction in tutorial - can't be finished as Resolved.

Fixed for 1.0.0.74 and higher.

Dec 6 2023, 3:55 PM · Arma Reforger
Geez closed T176258: Conflict: Antenna & Command Tent do not function when built outside of base radius. (1.0 experimental) as Resolved.
Dec 6 2023, 3:55 PM · Arma Reforger
Geez closed T176310: Deploying helipad in Conflict Causes Supplies to stop Working. as Resolved.
Dec 6 2023, 3:55 PM · Arma Reforger
Geez changed the status of T176207: (Game Master Mode) Unable to hear players on proximity chat from camera viewpoint from Awaiting internal Testing to Confirmed Internally.
Dec 6 2023, 3:54 PM · Arma Reforger
R34P3R created T177701: MaterialsOverride for PreviewModel.
Dec 6 2023, 3:29 PM · Arma Reforger Modding
Geez added a comment to T177649: [Conflict Bug] USA Repair truck behaves like it has hit an object every 5 to 10 seconds when driving on road .

Edit: no need, we have confirmed the issue on our end.

Dec 6 2023, 1:33 PM · Arma Reforger
Geez changed the status of T177649: [Conflict Bug] USA Repair truck behaves like it has hit an object every 5 to 10 seconds when driving on road from Awaiting internal Testing to Confirmed Internally.
Dec 6 2023, 1:33 PM · Arma Reforger
Geez closed T177639: Sound stops following the player on open 2D map in a moving vehicle as Resolved.

Resolved for one of the future updates.

Dec 6 2023, 1:09 PM · Arma Reforger
Geez added a comment to T177067: (Controller) Switch off helicopter engine.

Hello Bazille89.
The controls are as designed to simulate ignition. The problem you might be having is that they are two different inputs.

Dec 6 2023, 1:08 PM · Arma Reforger Xbox
Geez added a comment to T176629: [1.0.0.29] Helicopters almost never explode when colliding with each other.

Hello PR9INICHEK.
We cannto seem to produce the issue on our end. Does the issue still occur on the latest version?

Dec 6 2023, 11:59 AM · Arma Reforger
Geez added a comment to T177649: [Conflict Bug] USA Repair truck behaves like it has hit an object every 5 to 10 seconds when driving on road .

Hello StimpsonJCat.
Can you please upload a video of the issue for us?

Dec 6 2023, 11:58 AM · Arma Reforger
Geez closed T167982: Prone character rolling (Q,E keys) disables freelook when active (Double tap ALT). as Resolved.

Resolved for one of upcoming updates.

Dec 6 2023, 11:42 AM · Arma Reforger
Geez changed the status of T176666: FIA faction can't use their own radios from Awaiting internal Testing to Confirmed Internally.
Dec 6 2023, 11:22 AM · Arma Reforger
Geez changed the status of T177660: Request «Slow throttle» and «Toggle slow throttle» to controls settings from New to Feedback.
Dec 6 2023, 11:17 AM · Arma Reforger
Geez changed the status of T177682: Mouse button 4 and 5 - are assigned for "next page" and "previous page" menu actions and you cant unbind them from New to Awaiting internal Testing.
Dec 6 2023, 11:17 AM · Arma Reforger
klebold renamed T177072: [1.2.0.124] Existing supplies can be duplicated from [1.0.0.53]Existing supplies can be duplicated to [1.0.0.59]Existing supplies can be duplicated.
Dec 6 2023, 9:56 AM · Arma Reforger
klebold added a comment to T177072: [1.2.0.124] Existing supplies can be duplicated.

honestly it's kind of surprising that this absolutely game breaking bug is still not fixed in 1.0.0.59

Dec 6 2023, 9:56 AM · Arma Reforger
caltank added a comment to T177518: [Conflict Feedback] "Transport request to objective" capability needs to be removed.

Yes, frankly speaking, I’ve played 100 hours without knowing about this retarded feature. When defending, I’ve been searching in the woods for Mobile HQ, Radioman, Deployed radio/Rally point, but didn’t find anything. But all this time, because of the enemy’s radio signal/connection to the point they’ve been just instantly teleporting to our objective from the their main base

Amen, I was going crazy wondering how tf were everyone sneaking past ambushes or how come they used so little vehicles (I love to ambush convoys) and guessing I was just blind, yesterday I got told of this feature... please make them at least server choice, and disable it (along with 3rd person view) in official servers

At the very least fast travel should only work to travel to friendly bases, best removed

Dec 6 2023, 9:35 AM · Arma Reforger
Venom5467 created T177694: Server fps.
Dec 6 2023, 9:29 AM · Arma Reforger Xbox

Dec 5 2023

caltank added a comment to T176213: Ground Clutter Rendering Range.

Thank you for the response

Dec 5 2023, 5:11 PM · Arma Reforger
Geez closed T172845: [0.9.8.73] (UI - System messages) Message about player ban shows twice as Resolved.

Issue resolved for one of the upcoming updates.

Dec 5 2023, 4:02 PM · Arma Reforger
Mr_Centipede added a comment to T176584: Barbed Wire.

Yes, still present. Especially roadblock composition. Sometime you have to run then jump over it. If you simply stand beside it, then jump, it may not work.

Dec 5 2023, 3:32 PM · Arma Reforger
Geez changed the status of T177218: stuck in map from Awaiting internal Testing to Confirmed Internally.
Dec 5 2023, 3:23 PM · Arma Reforger
Geez added a comment to T176278: Getting out of UH-1.

Hello Maxman186.
Is the issue still present? And if so, can you please upload a video for us?

Dec 5 2023, 2:27 PM · Arma Reforger Xbox
Geez added a comment to T176584: Barbed Wire.

Hello everyone.
Are there any issues present still at the current stable?

Dec 5 2023, 2:27 PM · Arma Reforger
Geez closed T175774: Possible desync causes the player character to fly and become invincible. as Resolved.
Dec 5 2023, 2:13 PM · Arma Reforger
Geez closed T175746: Changing the server browser sorting will make some servers appear as incompatible. as Resolved.
Dec 5 2023, 2:12 PM · Arma Reforger
Geez changed the status of T176538: Xbox Experimental: When In Respawn Selection Screen, Spawn Point Selection Freezes from Awaiting internal Testing to Confirmed Internally.
Dec 5 2023, 2:12 PM · Arma Reforger Xbox
Geez merged task T177562: sound bug: when you are inside the moving car, and open the map - you will stop hear your teamnates inside into T177639: Sound stops following the player on open 2D map in a moving vehicle.
Dec 5 2023, 12:05 PM · Arma Reforger
Geez merged T177562: sound bug: when you are inside the moving car, and open the map - you will stop hear your teamnates inside into T177639: Sound stops following the player on open 2D map in a moving vehicle.
Dec 5 2023, 12:05 PM · Arma Reforger
TRAGER updated subscribers of T177562: sound bug: when you are inside the moving car, and open the map - you will stop hear your teamnates inside.
Dec 5 2023, 12:05 PM · Arma Reforger
blackburn created T177682: Mouse button 4 and 5 - are assigned for "next page" and "previous page" menu actions and you cant unbind them.
Dec 5 2023, 11:55 AM · Arma Reforger
TRAGER added a comment to T177562: sound bug: when you are inside the moving car, and open the map - you will stop hear your teamnates inside.

Ah! This ticket is also dupe of T177361 @Geez said bug fixed in .60 build

Dec 5 2023, 11:22 AM · Arma Reforger
Geez changed the status of T177553: scrolling mouse wheel while holding tab - shouldn't change your walking speed from Awaiting internal Testing to Acknowledged.
Dec 5 2023, 10:44 AM · Arma Reforger
Rippedgeek added a comment to T177635: Keyboard rebinding issue - and possible cause found.

In addition to the above, I have tried to rebind my vehicle driving keys too, and that only partially works. Num8 for driving forward works, Num4 for turning left works, Num5 for braking and reversing works, Num6 for turning right does not work at all. I assume it's the same problem as above.

Dec 5 2023, 12:27 AM · Arma Reforger

Dec 4 2023

blackburn added a comment to T177518: [Conflict Feedback] "Transport request to objective" capability needs to be removed.

can some one explain to me how this feature work.
you can teleport only on your squadleader every 10 mins, right?

no, you can teleport to your group objective as well, which mmeans you can spawn within 300m of an enemy base once every 10 min and you can carry a radio with you, makign it a spawn for the whole team

Edit: and may I add that it defeats the purpose of convoys and other usual ways of travel, makes no sense to set up an ambush from an enemy base to your own when they can jsut tp to it

Dec 4 2023, 9:02 PM · Arma Reforger
kanelbolle edited Steps To Reproduce on T177643: Character bugged after disassembly of a building / fortification.
Dec 4 2023, 7:36 PM · Arma Reforger
kanelbolle edited Steps To Reproduce on T177643: Character bugged after disassembly of a building / fortification.
Dec 4 2023, 7:35 PM · Arma Reforger
kanelbolle added a comment to T177643: Character bugged after disassembly of a building / fortification.

Uploaded a video ti YT of this happening, i see this time it is caused when stopping mid disassemble:
https://youtu.be/JekYXmNhft4

Dec 4 2023, 6:17 PM · Arma Reforger
Mr_Centipede added a comment to T176213: Ground Clutter Rendering Range.

BI said it is on AMD side and they have in communication with each other.

Dec 4 2023, 12:03 PM · Arma Reforger
TRAGER updated the task description for T177660: Request «Slow throttle» and «Toggle slow throttle» to controls settings.
Dec 4 2023, 11:22 AM · Arma Reforger
TRAGER created T177660: Request «Slow throttle» and «Toggle slow throttle» to controls settings.
Dec 4 2023, 11:20 AM · Arma Reforger
Geez closed T177578: HeadClipping_A.edds - Not working on Sloted Entitys as Resolved.
Dec 4 2023, 10:57 AM · Arma Reforger Modding
Geez changed the status of T177580: BaseLoadoutClothComponent (Mesh to Hide) - Override/Priority issue from New to Awaiting internal Testing.
Dec 4 2023, 10:57 AM · Arma Reforger Modding
Geez changed the status of T177618: World Editor - Duplicating entities should keep them in the same layer from New to Assigned.
Dec 4 2023, 10:56 AM · Arma Reforger Modding
Geez changed the status of T177617: Workbench DirectX 11 Support? from New to Feedback.
Dec 4 2023, 10:55 AM · Arma Reforger Modding
Geez changed the status of T177635: Keyboard rebinding issue - and possible cause found from New to Awaiting internal Testing.
Dec 4 2023, 10:54 AM · Arma Reforger