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Geez closed T179976: missing text about your location in Recon/Resistance ops gamemode as Resolved.

Hello blackburn.
This is intended.
"Main reason why location hint was added back then was that players were lost in conflict. Since combat ops has different "rules" and player knows where they will spawn (in deploy menu - also in map) we don't need this location hint also because navigation and exploration should be part of the immersion of the whole combat ops experience"

Fri, May 3, 4:44 PM · Arma Reforger
Geez added a comment to T180120: The bot AI does not see walls.

Hello patriaminas.
Can you please provide us with coordinates of where this occurs?
Regards,
Geez

Fri, May 3, 3:32 PM · Arma Reforger
Geez closed T180038: controls menu bug - missing part of gui when using mouse as Resolved.

Hello blackburn.
This is intended, they never were interactive for the mouse which confused players before, there are buttons on the line of the controls that replace the keyboard controls.
Regards,
Geez

Fri, May 3, 3:32 PM · Arma Reforger
Geez changed the status of T180894: Number of hospital buildings in a base (Conflict) from New to Feedback.
Fri, May 3, 11:39 AM · Arma Reforger
Geez changed the status of T180868: Combat Ops Everon - not able to end a task (destroy a vehicle / kill a certain character) - looks like lost references to target entities from New to Awaiting internal Testing.
Fri, May 3, 11:39 AM · Arma Reforger
Geez changed the status of T180866: AN/PRC-77 radio from New to Awaiting internal Testing.
Fri, May 3, 11:38 AM · Arma Reforger
Geez changed the status of T180844: [Conflict] Spawn radios should not allow spawning outside team radio range from New to Awaiting internal Testing.
Fri, May 3, 11:37 AM · Arma Reforger
Geez changed the status of T180841: Mods not unloaded before playing tutorial, so tutorial is broken. from New to Awaiting internal Testing.
Fri, May 3, 11:37 AM · Arma Reforger Modding
Geez changed the status of T180862: Feature request: #logout command to destroy session of an RCON client from New to Feedback.
Fri, May 3, 11:36 AM · Arma Reforger Modding
Geez added a comment to T180166: Feature request | ban by device id.

Hello Dani4x.
Currently there is no information on the topic I could provide.

Fri, May 3, 11:08 AM · Arma Reforger Xbox, DayZ Xbox
Dani4x added a comment to T180166: Feature request | ban by device id.

Hello, any indication if this is something you will implement?
Thanks

Fri, May 3, 10:51 AM · Arma Reforger Xbox, DayZ Xbox
Geez changed the status of T180166: Feature request | ban by device id from Reviewed to Feedback.
Fri, May 3, 10:30 AM · Arma Reforger Xbox, DayZ Xbox
LouMontana changed the status of T180166: Feature request | ban by device id from New to Reviewed.
Fri, May 3, 10:26 AM · Arma Reforger Xbox, DayZ Xbox
LouMontana changed the status of T180166: Feature request | ban by device id from Feedback to New.
Fri, May 3, 10:25 AM · Arma Reforger Xbox, DayZ Xbox
Geez closed T178677: game stuttering and freezing in conflict as Resolved.
Fri, May 3, 10:00 AM · Arma Reforger
Geez changed the status of T180084: Unable to use the mouse in the invertory when extra controllers are connected to the PC from Awaiting internal Testing to Confirmed Internally.
Fri, May 3, 9:56 AM · Arma Reforger
Geez closed T168877: Deploy Weapon/Bipod keybind not working as Resolved.
Fri, May 3, 9:56 AM · Arma Reforger
Martinez added a comment to T180655: Possible Intel Locations (Red Circles) not Showing on Combat Operations Everon..

I have the same. Its inposibble to play ! Xbox series X . HELP

Fri, May 3, 8:10 AM · Arma Reforger Xbox
kawalec created T180894: Number of hospital buildings in a base (Conflict).
Fri, May 3, 4:04 AM · Arma Reforger
kawalec added a comment to T177525: Deployed radio/“Rally point” needs to be tweaked.

I think that the current radio operating system is ok and should not be changed. The only issue is the numbers of radios you can load into vehicles. I've made a separate ticket for that.

Fri, May 3, 3:57 AM · Arma Reforger

Thu, May 2

ospx01 added a comment to T177525: Deployed radio/“Rally point” needs to be tweaked.

your 4. proposal leads to more frustration, exclude/ sideline/ discriminate people, which (have to) play alone and takes freedom of choice

Thu, May 2, 8:29 AM · Arma Reforger
ospx01 created T180868: Combat Ops Everon - not able to end a task (destroy a vehicle / kill a certain character) - looks like lost references to target entities .
Thu, May 2, 8:02 AM · Arma Reforger
Ashyl updated the task description for T180643: ParticleContact features not working.
Thu, May 2, 7:06 AM · Arma Reforger Modding
ospx01 added a comment to T177525: Deployed radio/“Rally point” needs to be tweaked.

i'm strictly against your 4. point/ proposal, because:

Thu, May 2, 6:58 AM · Arma Reforger

Wed, May 1

kawalec created T180866: AN/PRC-77 radio.
Wed, May 1, 8:43 PM · Arma Reforger
bacon_8008 created T180862: Feature request: #logout command to destroy session of an RCON client.
Wed, May 1, 4:42 PM · Arma Reforger Modding
GlutenFreeVapes added a comment to T178677: game stuttering and freezing in conflict.

Yes, this is no longer an issue.
The game no longer freezes like this!

Wed, May 1, 7:52 AM · Arma Reforger

Tue, Apr 30

StimpsonJCat created T180844: [Conflict] Spawn radios should not allow spawning outside team radio range.
Tue, Apr 30, 11:18 PM · Arma Reforger
StimpsonJCat added a comment to T180687: (Conflict) Nowadays there is practically no need for team play.

More thought definitely needs to be given to encouraging team play and not incentivizing solo-ing. One issue I see with the current use of spawn radios is that a single player can create a locked group of 1, and use all 10 spawn tickets. They can move onto another location, leave the radio behind and just create another locked group with a new radio so they don't have to travel to the depleted spawn radio to un-deploy it.

Tue, Apr 30, 11:12 PM · Arma Reforger
Steve-E created T180841: Mods not unloaded before playing tutorial, so tutorial is broken..
Tue, Apr 30, 8:08 PM · Arma Reforger Modding
Geez changed the status of T180839: Add color marking channels of chat/VoN from New to Feedback.
Tue, Apr 30, 5:19 PM · Arma Reforger
Geez changed the status of T175561: Bleeding particles do not support JIP from Awaiting internal Testing to Confirmed Internally.
Tue, Apr 30, 4:22 PM · Arma Reforger
Geez added a comment to T178677: game stuttering and freezing in conflict.

¨Hello GluttenFreeVapes.
Is this still an issue at the moment?

Tue, Apr 30, 4:21 PM · Arma Reforger
Geez changed the status of T179021: Unkillable Soviets from Awaiting internal Testing to Confirmed Internally.
Tue, Apr 30, 4:20 PM · Arma Reforger
TRAGER created T180839: Add color marking channels of chat/VoN.
Tue, Apr 30, 3:53 PM · Arma Reforger
Geez changed the status of T180830: Add "m_bIsRelative" checkbox to SCR_WaypointPrefabLocation from New to Feedback.
Tue, Apr 30, 9:57 AM · Arma Reforger Modding
Geez changed the status of T180804: A question about FOV from New to Feedback.
Tue, Apr 30, 9:57 AM · Arma Reforger
Geez changed the status of T180825: Unable to build - enemies around from New to Feedback.
Tue, Apr 30, 9:56 AM · Arma Reforger
Yamachinu added a comment to T180825: Unable to build - enemies around.

I have posted my concerns about this as well and feel it still needs refinement. One issue is that FIA counts as enemies, this in theory is fine, the issue is that FIA can often get stuck in odd positions. A good example is the St. Pierre Coastal point. FIA can get stuck in the water or under the map and this prevents the point from being able to be built on.
"Enemy in the area" does work both ways, one tactic that the defenders use now is to often check build privilege as a sort of radar to know if someone is hiding or nearby. I really don't think this mechanic is all that much better than the previous solutions and both present their own issues.

Tue, Apr 30, 5:37 AM · Arma Reforger
TilW created T180830: Add "m_bIsRelative" checkbox to SCR_WaypointPrefabLocation.
Tue, Apr 30, 2:18 AM · Arma Reforger Modding

Mon, Apr 29

kawalec created T180825: Unable to build - enemies around.
Mon, Apr 29, 10:43 PM · Arma Reforger
Geez changed the status of T180778: Add "SetIconPath()" method to UIInfo Class and "SetFactionFlag()" method to SCR_Faction Class from New to Feedback.
Mon, Apr 29, 2:20 PM · Arma Reforger Modding
Geez changed the status of T180759: (1.1.0.42) Supply unloading rank glitch. from New to Awaiting internal Testing.
Mon, Apr 29, 2:18 PM · Arma Reforger
Geez changed the status of T180758: (1.1.0.42) Server Feature Request to disable ArmaVision in the Server Config from New to Feedback.
Mon, Apr 29, 2:16 PM · Arma Reforger
Geez changed the status of T180757: Reloading issue - you lose your previous magazine when inventory full from New to Awaiting internal Testing.
Mon, Apr 29, 2:14 PM · Arma Reforger
Geez changed the status of T180770: Birds don't have fluidity from New to Reviewed.
Mon, Apr 29, 2:13 PM · Arma Reforger
Yamachinu added a comment to T180804: A question about FOV.

Someone can correct me if I'm wrong but i believe 3rd/1st person perspectives are camera views for the most part. They don't have individual arm and weapon models for first person like in many other engines. Maybe this has changed in Reforger but it's true of DayZ and previous ARMA games to my understanding. This does create some issues with FOV and perspective, but also simplifies things especially considering the scale that ARMA strives for.

Mon, Apr 29, 6:55 AM · Arma Reforger
patriaminas added a comment to T180770: Birds don't have fluidity.

You're right. I didn't realize it was a prototype.

Mon, Apr 29, 2:07 AM · Arma Reforger

Sun, Apr 28

zarya created T180804: A question about FOV.
Sun, Apr 28, 9:40 PM · Arma Reforger
zarya added a comment to T180770: Birds don't have fluidity.

The birds are now implemented in prototype form. Based on this, I think the wildlife simulation will be remade many times.

Sun, Apr 28, 9:06 PM · Arma Reforger

Sat, Apr 27

DanHR created T180778: Add "SetIconPath()" method to UIInfo Class and "SetFactionFlag()" method to SCR_Faction Class.
Sat, Apr 27, 6:01 PM · Arma Reforger Modding
WhiteA9X added a comment to T180616: Crashes.

Back to crashing the last two nights. Not doing anything different.
Regards
Steffan

Sat, Apr 27, 3:47 PM · Arma Reforger Xbox
patriaminas added a comment to T180770: Birds don't have fluidity.

Maybe it's the same feedback in T175285.

Sat, Apr 27, 1:25 PM · Arma Reforger
patriaminas created T180770: Birds don't have fluidity.
Sat, Apr 27, 1:21 PM · Arma Reforger

Fri, Apr 26

kawalec updated subscribers of T177282: [1.0.0.47] Helicopters VERY OFTEN don't get damaged by RPGs.

@Geez
My ticket was something completely different. I showed that choppers are hit way to OFTEN and without actually hitting them.

Fri, Apr 26, 11:33 PM · Arma Reforger
Kurbstomp4 created T180759: (1.1.0.42) Supply unloading rank glitch..
Fri, Apr 26, 7:55 PM · Arma Reforger
Kurbstomp4 created T180758: (1.1.0.42) Server Feature Request to disable ArmaVision in the Server Config.
Fri, Apr 26, 7:42 PM · Arma Reforger
Akibuua-FIN- created T180757: Reloading issue - you lose your previous magazine when inventory full.
Fri, Apr 26, 7:35 PM · Arma Reforger
Geez merged T180697: Faulty hitreg when engaging choppers into T177282: [1.0.0.47] Helicopters VERY OFTEN don't get damaged by RPGs.
Fri, Apr 26, 2:49 PM · Arma Reforger
Geez merged task T180697: Faulty hitreg when engaging choppers into T177282: [1.0.0.47] Helicopters VERY OFTEN don't get damaged by RPGs.
Fri, Apr 26, 2:49 PM · Arma Reforger
Signtearame added a comment to T180014: Game crashes when loading GM saved scenarios onto a server.

I find much information here.

Fri, Apr 26, 10:33 AM · Arma Reforger
WhiteA9X added a comment to T180616: Crashes.

Hi, I have been playing the last few evenings and it hasn’t been crashing, but the sound is still out of sync, eg if I fire a few rounds to the enemy, you don’t hear the gunfire for a few seconds after. I am playing on an Xbox series s, not sure if this is helpful for you.
Regards
Steffan

Fri, Apr 26, 9:05 AM · Arma Reforger Xbox

Thu, Apr 25

Geez added a comment to T180679: Mod Project folder empty after publishing.

Pack Project == "Publish to Workshop" in Resource Manager

Thu, Apr 25, 1:08 PM · Arma Reforger Modding
Geez changed the status of T180723: Error Code group=3 'BATTLEYE', reason=1 'CLIENT_NOT_RESPONDING' from New to Reviewed.

Hello Tim879.
This error means that the BattlEye master server cannot communicate with the client. It may be that the client side is not properly running or there is an issue with your network / firewall setup.
Regards,
Geez

Thu, Apr 25, 12:50 PM · Arma Reforger
Tim879 updated the task description for T180723: Error Code group=3 'BATTLEYE', reason=1 'CLIENT_NOT_RESPONDING'.
Thu, Apr 25, 12:16 PM · Arma Reforger
Tim879 created T180723: Error Code group=3 'BATTLEYE', reason=1 'CLIENT_NOT_RESPONDING'.
Thu, Apr 25, 12:15 PM · Arma Reforger

Wed, Apr 24

Geez changed the status of T180697: Faulty hitreg when engaging choppers from New to Awaiting internal Testing.
Wed, Apr 24, 11:38 AM · Arma Reforger
Geez changed the status of T180687: (Conflict) Nowadays there is practically no need for team play from New to Feedback.
Wed, Apr 24, 11:37 AM · Arma Reforger
Geez changed the status of T180686: [Feature Request] (Conflict) Give additional reward if the point was captured by squad members from New to Feedback.
Wed, Apr 24, 11:36 AM · Arma Reforger
Yamachinu added a comment to T177525: Deployed radio/“Rally point” needs to be tweaked.

All around good points.
Number 2 especially would be a great QOL change. it's incredibly annoying having to micromanage the last spawn to make sure it gets picked up, often we will just change squad and get a new radio rather then waste time trying to recover something that holds no value.
Number 3 i feel is subjective. I don't have an issue finding radios and i notice the static sounds from a good distance, moving your head around makes it easy to pinpoint with some light tracking.
Point 4 I'm fine with as it promotes teamwork, but it does make it challenging to use if you don't have the numbers which can lead to frustration for smaller groups trying to do smaller actions while staying together.

Wed, Apr 24, 7:32 AM · Arma Reforger
kawalec created T180697: Faulty hitreg when engaging choppers.
Wed, Apr 24, 2:53 AM · Arma Reforger

Tue, Apr 23

Shwarzenheimer added a comment to T180679: Mod Project folder empty after publishing.

Actually, I just noticed another one of my mods is completely gone from the directory.

Tue, Apr 23, 10:42 PM · Arma Reforger Modding
Shwarzenheimer added a comment to T180679: Mod Project folder empty after publishing.

Hi Geez, thanks for the response.

Tue, Apr 23, 6:42 PM · Arma Reforger Modding
Geez changed the status of T180679: Mod Project folder empty after publishing from New to Need More Info.

Hello Schwarzenheimer.
What did you set as "Output folder" in "Pack Project"?

Tue, Apr 23, 6:28 PM · Arma Reforger Modding
PR9INICHEK added a comment to T177525: Deployed radio/“Rally point” needs to be tweaked.

Be able to deploy a radio/“Rally point”, only if have more than 2 members in squad, also two squad members needed within 5 meter radius to deploy a radio/rally point

Tue, Apr 23, 5:58 PM · Arma Reforger
PR9INICHEK updated the task description for T180687: (Conflict) Nowadays there is practically no need for team play.
Tue, Apr 23, 5:56 PM · Arma Reforger
PR9INICHEK added a comment to T180686: [Feature Request] (Conflict) Give additional reward if the point was captured by squad members.

Relate to T180687

Tue, Apr 23, 5:55 PM · Arma Reforger
PR9INICHEK created T180687: (Conflict) Nowadays there is practically no need for team play.
Tue, Apr 23, 5:55 PM · Arma Reforger
PR9INICHEK created T180686: [Feature Request] (Conflict) Give additional reward if the point was captured by squad members.
Tue, Apr 23, 5:55 PM · Arma Reforger
Shwarzenheimer created T180679: Mod Project folder empty after publishing.
Tue, Apr 23, 3:56 PM · Arma Reforger Modding
PR9INICHEK added a comment to T180564: [1.1.0.42] (UI) Nicknames are not displayed or they have strange symbols.

If such a nickname is used, then the game will be empty and players will think that this is an enemy in someone else's uniform.

Tue, Apr 23, 10:56 AM · Arma Reforger
Geez changed the status of T180655: Possible Intel Locations (Red Circles) not Showing on Combat Operations Everon. from New to Awaiting internal Testing.
Tue, Apr 23, 10:55 AM · Arma Reforger Xbox
Geez added a comment to T180616: Crashes.

Thank you.
Unfortunately there is nothing more we can suggest at the moment as we cannot reproduce this problem on our end. If you come across more information, which could help us in producing the issue please post it under this ticket.
Regards,
Geez

Tue, Apr 23, 10:52 AM · Arma Reforger Xbox
Geez added a comment to T180564: [1.1.0.42] (UI) Nicknames are not displayed or they have strange symbols.

Yes.
Not all characters, but most expected characters are supported, in order to keep the font to a minimal size.
For the asian font, the language has to be changed so the asian font is used.

Tue, Apr 23, 10:51 AM · Arma Reforger
PR9INICHEK added a comment to T180564: [1.1.0.42] (UI) Nicknames are not displayed or they have strange symbols.

Such nicknames are not displayed in the 3D world.

Tue, Apr 23, 10:49 AM · Arma Reforger
Geez closed T180564: [1.1.0.42] (UI) Nicknames are not displayed or they have strange symbols as Resolved.

According to the developers this is as designed.

Tue, Apr 23, 10:47 AM · Arma Reforger
scarumanga added a comment to T177281: [Feature Request] FSR 3 and/or DLSS 3.

This game is in dire need of DLSS 2 and FSR 2 implementation. I have a RTX 4080 and it is 100%, I can just barely manage a stable 60fps at 4k, dips into high 40's with action around. CPU i5 13600k, 64gb memory. Please add DLSS.

Tue, Apr 23, 3:25 AM · Arma Reforger
Orion_Z77 created T180663: Plxyable servers fail to start due to mod download issues.
Tue, Apr 23, 2:21 AM · Arma Reforger Xbox

Mon, Apr 22

tagNero created T180655: Possible Intel Locations (Red Circles) not Showing on Combat Operations Everon..
Mon, Apr 22, 6:01 PM · Arma Reforger Xbox
WhiteA9X added a comment to T180616: Crashes.

Yes, I have tried reinstalling it twice

Mon, Apr 22, 3:06 PM · Arma Reforger Xbox
Geez added a comment to T180616: Crashes.

Have you tried to reinstall the game?

Mon, Apr 22, 2:28 PM · Arma Reforger Xbox
WhiteA9X added a comment to T180616: Crashes.

No mods are loaded. I just play single player in scenario option in Everon and I do not play on a server.

Mon, Apr 22, 2:04 PM · Arma Reforger Xbox
Geez changed the status of T180616: Crashes from New to Reviewed.

Hello WhiteA9X.
Do you have any mods loaded? If so, can you try without?
Regards,
Geez

Mon, Apr 22, 11:16 AM · Arma Reforger Xbox
Geez changed the status of T180647: Direct Join should allow hostname (cname) from New to Feedback.
Mon, Apr 22, 10:47 AM · Arma Reforger
Geez changed the status of T180634: Missing Screen Tool Tip Or Incorrect Key Binding When Using Gamepad Radial Menu from New to Awaiting internal Testing.
Mon, Apr 22, 10:46 AM · Arma Reforger Xbox
Geez changed the status of T180645: FPS Issues from New to Need More Info.

Hello Legomatt01.
Can you please provide a dxdiag file from your computer? Also a screenshot of your in game settings? Have you tried to lower the graphic settings? Are your drivers up to date? Have you checked your computer for any corrupted files/installations? Is the memory consumption okay? And does this occur across multiple servers or just a specific one?

Mon, Apr 22, 10:42 AM · Arma Reforger
Geez changed the status of T180648: Jumping off the roof glitch from New to Awaiting internal Testing.
Mon, Apr 22, 10:40 AM · Arma Reforger
Geez changed the status of T180606: Dead player occupies vehicle invisibly. Shot mid animation. from New to Awaiting internal Testing.
Mon, Apr 22, 10:39 AM · Arma Reforger
Geez changed the status of T180636: OnHit event handler for SCR_DamageManager from New to Feedback.
Mon, Apr 22, 10:38 AM · Arma Reforger
Geez changed the status of T180637: Workshop Json Snippet Should Not Have Version Number from New to Feedback.
Mon, Apr 22, 10:37 AM · Arma Reforger