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[Feature request] Broken bones and splints
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Description

Another enhancement for the injury system would be for a 'broken bones' variable. This should cause major incapacitation if in the legs and inability to hold weapons if in the arms, and require treatment with a splint plus bandages.
Currently the only injuries sustained in game are bleeding/blood loss and unconciousness.
More variety of injuries would enhance the role of a well trained medic.

Details

Severity
Feature
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General

Event Timeline

StevieB created this task.Dec 9 2023, 1:14 PM
Geez changed the task status from New to Feedback.Dec 11 2023, 11:20 AM