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World Editor crashes when opening world with a long sequence of child entities
Assigned, NormalPublic

Description

When opening a world that has a long sequence of child entities, the World Editor will crash.

Details

Severity
Crash
Resolution
Open
Reproducibility
Always
Operating System
Windows 10
Category
General
Steps To Reproduce
  1. In the world editor, create a long sequence of child entities (50 were enough for me, didn't go lower). Save the world and close it.
  2. Try to open the world back up.
  3. It will immediately crash in the very beginning of the loading process.

Event Timeline

TilW created this task.Aug 30 2023, 11:47 PM
TilW renamed this task from Workbench crashes when opening World with a long stack of child entities to World Editor crashes when opening world with a long stack of child entities.Aug 30 2023, 11:51 PM
TilW updated the task description. (Show Details)
TilW edited Steps To Reproduce. (Show Details)
TilW renamed this task from World Editor crashes when opening world with a long stack of child entities to World Editor crashes when opening world with a long sequence of child entities.
Geez changed the task status from New to Assigned.Aug 31 2023, 11:23 AM
TilW added a comment.Dec 7 2023, 5:38 PM

Any updates on this?