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HeadClipping_A.edds - Not working on Sloted Entitys
Closed, ResolvedPublic

Description

Hey, adding sloted items to a Helmet, the "HeadClipping_A.edds" will not work.

So if you switch to First-Person view, the Helmet get hide, but the Items in the Slot will still show. All Textures using the "HeadClipping_A.edds" in the Opaqu-Map.

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce
  • Place Entitiy in a Slot of a Helmet
  • Use "HeadClipping_A.edds" on all textures
  • Equip the Helmet and switch to First-Person
Additional Information

It will be good, that we can use "HeadClipping_A.edds" on all Entitiys, to hide them in First-Person.

Event Timeline

R34P3R created this task.Nov 30 2023, 12:17 PM
R34P3R removed a subscriber: R34P3R.Dec 1 2023, 9:52 AM
R34P3R added a subscriber: R34P3R.

Update: can be done with manualy using "ParametricMaterialInstanceComponent" and its settings.

Geez closed this task as Resolved.Dec 4 2023, 10:57 AM
Geez claimed this task.