Thinking I may have to uninstall and reinstall.
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Aug 1 2024
Any feedback will be appreciated
[B Alpha 1-1,B Alpha 1-1:2,B Alpha 1-1:1 (dedmen),B Alpha 1-1:1 (dedmen),true]
After some test, it seemed to be a memory access who's in cause.
I haven't noticed that, but there are still problems with communication controls.
Behaves as expected. Classes inherit from it, so if you hide their parent, subclasses inherit that scope too.
That is just how configs work.
Need RPT log file.
https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
Please follow: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
Hello PR9INICHEK,
Please, always include written repro steps containing as much details as possible. "Visible in video" is simply not a proper way to provide the information.
Thank you.
Update here I was calling GetScreenSize too early - in HandlerAttached. Calling it in OnUpdate eventually gave me correct size.
Hello reezeyy.
Relogging to another official server that shares the character you are playing will reset your position.
Regards,
Geez
In T183259#2645958, @Kymro76 wrote:Does the instructions you have sent me work for PS4 because that is the console that I am playing on and the custom character doesn’t work for my friend either can you possibly validate that it is PS4 instructions please
Hello Icxs_
Thank you, we will investigate.
Regards,
Geez
Thank you, we will investigate.
Regards,
Geez
Hello Scude.
Are you able to test the game on different network so we could rule out issues with your network?
Regards,
Geez
I will try to move it later but in worst case scenario it can remain here for now
Thank you, this is a known problem.
Regards,
Geez
Hello Asmodeus.
Does this occur on the current latest version? As we cannot seem to reproduce the issue on 1.2.0.102.
Regards,
Geez
Please find a way for me to not have to experience this again
In T165080#2646086, @BIS_fnc_KK wrote:In T165080#2425929, @SaMatra wrote:I think its better to bite the bullet and fix this, make drawRectangle/drawEllipse/drawIcon treat angle as world angle rather than UI angle, same as markers currently do.
As much as I want to do this it can break things quite badly. Besides the workarund is rather trivial, it is to add ctrlMapDir _map + yourangle
Jul 31 2024
@reyhard, OK. I see the problem now. Even though I clicked that link, on the drop-down I selected "New Arma Reforger Bug Report", I should have clicked on "New Arma Reforger Modding Bug Report". My mistake!
@reyhard, thanks for the reminder, however, I did see your comment. The thing is, as far as I can see, I did add both tickets to "Arma Reforger Modding" feedback. So if this ticket is still not in the right location, I don't know why.
Thank you!
This system is no longer in use, so this ticket can be closed
Same for 1.2.0.102
In T165080#2425929, @SaMatra wrote:I think its better to bite the bullet and fix this, make drawRectangle/drawEllipse/drawIcon treat angle as world angle rather than UI angle, same as markers currently do.
The ping should be fixed in Revision: 152064
Hello, I couldn’t find where to write, so I’m writing here! There are cheaters in the game, as well as players who run together in battles!
There are individual players who run all over the map and destroy everyone, it’s not clear how they find them and attack them with any weapon, instantly killing them.
There is no response to tickets in the game. Please look into it since it is impossible to play. I found the profile of a potential cheater, or software that already has a vac ban, I am attaching the link. Rid the game of dishonest players.
https://steamcommunity.com/id/14567891475475123/
Not sure why people want to cheat and ruin a good game.
this has been fixed already, please double check before making new tickets
apparently this was fixed on 12th of July so it should have been in the dev after that, this ticket is dated 30th of July. The debriefing was also fixed awhile ago.
yes I can hardly hear it, but the controller value is 0 so it is some sound engine problem which Im not sure I can fix
I have posted this similar suggestion on steam. I put it here as it contains some extra suggestions (higjlighted with bold typeface):
Those are all the files I have saved on the last current game crashes when trying to load into a server.
I created a .cpp file with the example needed work to make the sounds of impacts the surface correct: