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Mar 11 2024

mickeymen updated subscribers of T158514: Vanilla medic heal action is too sensitive on movement.

If the commander orders a medic to treat a wounded AI, then that wounded AI stops like a statue and will wait stands at full height without moving! During combat, this makes his behavior unnatural.

Mar 11 2024, 1:06 AM · Arma 3

Mar 10 2024

JagerFuchs created T179818: "A Vietnam Story 1965-69" Server issues..
Mar 10 2024, 10:34 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
kody12 added a comment to T179798: 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.

After researching this particular issue and learning about What a status stack buffer overrun error means and googling nVidia with that error code. I learned that using DDU to uninstall my graphics drivers (including physx) in safe mode, rebooting, and then reinstalling GeForce experience and recent driver update, that could fix this issue.

Mar 10 2024, 9:02 PM · Arma 3
kody12 created T179798: 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.
Mar 10 2024, 7:00 AM · Arma 3
SaMatra renamed T178841: setN - a set command that sets and returns the array/hashmap it operated on from A set command that also returns the array/hashmap it operated on to setN - a set command that sets and returns the array/hashmap it operated on.
Mar 10 2024, 4:01 AM · Arma 3
MDCCLXXVI added a comment to T177344: deleteVehicle <array>.

thank you

Mar 10 2024, 3:50 AM · Arma 3
ThomasAngel created T179792: Crash on 2.14 stable (DX11 error : buffer Map failed : DXGI_ERROR_DEVICE_REMOVED).
Mar 10 2024, 12:59 AM · Arma 3

Mar 9 2024

debug created T179788: videos during loading screens.
Mar 9 2024, 8:59 PM · Arma 3
kody12 updated subscribers of T179763: 40 series cards underperform without DLSS.

Don't worry about that response, it's an AI-generated spambot.

Mar 9 2024, 6:51 PM · Arma 3
NikkoJT added a comment to T179763: 40 series cards underperform without DLSS.

Don't worry about that response, it's an AI-generated spambot.

Mar 9 2024, 6:37 PM · Arma 3
29j2003 renamed T179771: Can be closed from Feedback: Add Narattive fitting cDLCs like WS or RF to the base game like the usual DLCs. to Can be closed.
Mar 9 2024, 1:42 PM · Arma 3
kody12 added a comment to T179763: 40 series cards underperform without DLSS.

Right, this is why I am here requesting this on the "Feedback Tracker". I assume some devs are looking at this still? Hopefully. Thank you for looking through my request though. You have some very good points. I just am requesting BI devs try to give us at least one truly meaningful update to a game we all love.

Mar 9 2024, 7:48 AM · Arma 3
TRAGER created T179776: Animation with sound from «CfgAnimationSourceSounds» won't update sound source position on player camera move.
Mar 9 2024, 7:00 AM · Arma 3
BIS_fnc_KK changed the status of T168113: Unary random <SCALAR> can roll the input value. from New to Feedback.
Mar 9 2024, 3:27 AM · Arma 3
29j2003 created T179771: Can be closed.
Mar 9 2024, 3:27 AM · Arma 3
BIS_fnc_KK added a comment to T168113: Unary random <SCALAR> can roll the input value..

Revision: 151549

Mar 9 2024, 3:27 AM · Arma 3
BIS_fnc_KK claimed T168113: Unary random <SCALAR> can roll the input value..
Mar 9 2024, 3:06 AM · Arma 3
emergetragedy added a comment to T179763: 40 series cards underperform without DLSS.
Mar 9 2024, 2:09 AM · Arma 3

Mar 8 2024

jaj22 added a comment to T168113: Unary random <SCALAR> can roll the input value..

Much faster repro by abusing isNil. Typically generates the fail case well within a minute:

[] spawn { 
    private _attempt = 0; 
    private _nohit = true;
    while {_noHit} do { 
        systemChat str _attempt;
        isNil {   
            for "_i" from 1 to 100000 do {
                if (floor random 1000 == 1000) exitWith { 
                    systemChat "hit";
                    _noHit = false;
                };
            };
        };
        _attempt = _attempt + 100000;
    }; 
};

The floor doesn't make a difference to the result (FP won't report a normalized value as equal unless the bits match) but was added on request.

Mar 8 2024, 10:30 PM · Arma 3
kody12 created T179763: 40 series cards underperform without DLSS.
Mar 8 2024, 10:14 PM · Arma 3
h- added a comment to T178694: Could soundPlayed event be expanded?.

Non-shameless bump.
Any reason this could not be done, to a layman sounds like not too much of an hassle?

Mar 8 2024, 8:17 PM · Arma 3

Mar 7 2024

Wulf closed T176022: HE shotShell projectiles create fake explosions each time they pass through foliage as Resolved.

Confirmed as fixed in Dev build 151510.

Mar 7 2024, 4:09 PM · Arma 3

Mar 6 2024

Resident created T179712: Killed by a clipping hacker.
Mar 6 2024, 11:53 PM · DayZ
BIS_fnc_KK placed T179631: setUnitLoadout can't set UAV terminal in the editor up for grabs.
Mar 6 2024, 8:22 PM · Arma 3
BIS_fnc_KK changed the status of T175658: AnimDone - EH fires constanly for dead units from New to Feedback.
Mar 6 2024, 8:21 PM · Arma 3
BIS_fnc_KK added a comment to T175658: AnimDone - EH fires constanly for dead units.

Revision: 151519

Mar 6 2024, 8:21 PM · Arma 3
Crowdedlight created T179704: Crash - access violation.
Mar 6 2024, 6:27 PM · Arma 3
BIS_fnc_KK claimed T175658: AnimDone - EH fires constanly for dead units.
Mar 6 2024, 4:52 PM · Arma 3
dedmen closed T179631: setUnitLoadout can't set UAV terminal in the editor as Resolved.
Mar 6 2024, 11:01 AM · Arma 3

Mar 5 2024

WillKMJ created T179682: [Feature] Handanim support for Binoculars.
Mar 5 2024, 6:03 PM · Arma 3
dedmen added a comment to T179631: setUnitLoadout can't set UAV terminal in the editor.

can it be documented in a bit more detail than what is currently there?

I'll let Lou decide that

Mar 5 2024, 10:04 AM · Arma 3

Mar 4 2024

johnb43 added a comment to T179631: setUnitLoadout can't set UAV terminal in the editor.

There is no designed support for nils or other missing params, the fact that it worked is a coïncidence. I will have a look if this could be turned into feature.

Mar 4 2024, 8:12 PM · Arma 3
Leopard20 placed T179654: Broken? object reference. up for grabs.
Mar 4 2024, 8:02 PM · Arma 3
Leopard20 added a comment to T179654: Broken? object reference..

@Leopard20
Do you think the original issue is caused by that or did you only look at the last comment?

Mar 4 2024, 7:55 PM · Arma 3
dedmen added a comment to T179631: setUnitLoadout can't set UAV terminal in the editor.

This bug currently breaks ACE' ability to set terminals in the editor.

Mar 4 2024, 5:54 PM · Arma 3
BIS_fnc_KK added a comment to T179631: setUnitLoadout can't set UAV terminal in the editor.

There is no designed support for nils or other missing params, the fact that it worked is a coïncidence. I will have a look if this could be turned into feature.

Mar 4 2024, 4:54 PM · Arma 3
BIS_fnc_KK claimed T179631: setUnitLoadout can't set UAV terminal in the editor.
Mar 4 2024, 4:52 PM · Arma 3
mrzorn added a comment to T179654: Broken? object reference..

@Leopard20
Do you think the original issue is caused by that or did you only look at the last comment?

Mar 4 2024, 4:48 PM · Arma 3
Leopard20 changed Resolution from resolution:open to resolution:notabug on T179654: Broken? object reference..
Mar 4 2024, 4:24 PM · Arma 3
Leopard20 closed T179654: Broken? object reference. as Resolved.

I think i was able to isolate the issue:

testArray = [];
_obj = createVehicleLocal ["#particlesource", [0,0,0]];
testArray pushback [_obj, "somedata1", "someOtherData1"];

_obj = createVehicleLocal ["#particlesource", [0,0,0]];
testArray pushback [_obj, "somedata2", "someOtherData3"];

_obj = createVehicleLocal ["#particlesource", [0,0,0]];
testArray pushback [_obj, "somedata2", "someOtherData3"];

testArray // [[164337: <no shape>,"somedata1","someOtherData1"],[164338: <no shape>,"somedata2","someOtherData3"],[164339: <no shape>,"somedata2","someOtherData3"]]

When i take the Value of the array and try to use the raw data and select the first entry, ill recieve the following error message: (like above)
When I reference the globalVar assosiated with it, it works, though.

Mar 4 2024, 4:23 PM · Arma 3
mrzorn added a comment to T179654: Broken? object reference..

I think i was able to isolate the issue:

Mar 4 2024, 4:16 PM · Arma 3
mrzorn added a comment to T179654: Broken? object reference..
16:03:02 Error in expression <#line 1 "new_1.sqf"
[[1bf183f0100# 163978: sign_arrow_large_f.p>
16:03:02   Error position: <bf183f0100# 163978: sign_arrow_large_f.p>
16:03:02   Error Missing ]
16:03:02 File new_1.sqf..., line 1
16:03:02  ➥ Context: 	[] L81 (DBUG\functions\console\exec\fn_exec.sqf)
	[] L81 (DBUG\functions\console\exec\fn_exec.sqf)
 <- 	[] L24 (/DEV_TOOLS/functions/general/fn_addSchd.sqf)
	[] L61 (DBUG\functions\general\EHs\fn_eachFrame.sqf)
	[] L55 (DBUG\functions\general\EHs\fn_eachFrame.sqf)
	[] L57 (DBUG\functions\general\EHs\fn_eachFrame.sqf)
	[] L77 (DBUG\functions\console\exec\fn_exec.sqf)
	[] L80 (DBUG\functions\console\exec\fn_exec.sqf)
Mar 4 2024, 4:04 PM · Arma 3
Wulf closed T127838: Mission Event Handler PlayerViewChanged does not run for non-server players sometimes. as Resolved.

Fixed in Dev build 2.17.151464.

Mar 4 2024, 11:41 AM · Arma 3
falagor closed T179348: «Flip the quad bike» incorrectly translated into RU as Resolved.

Thank you, we'll fix it soon.

Mar 4 2024, 10:51 AM · Arma 3
falagor claimed T179348: «Flip the quad bike» incorrectly translated into RU.
Mar 4 2024, 10:49 AM · Arma 3
mrzorn added a comment to T179654: Broken? object reference..

I just started my PC and a script code that did not work before is now working.

Mar 4 2024, 3:08 AM · Arma 3
mrzorn added a comment to T179654: Broken? object reference..

If there is something unclear please feel free to ask for clarification - apologies if the report is a bit messy, its late night but i wanted to get the issue out there while i have everything at hand.

Mar 4 2024, 2:31 AM · Arma 3
mrzorn updated the task description for T179654: Broken? object reference..
Mar 4 2024, 2:28 AM · Arma 3
mrzorn updated the task description for T179654: Broken? object reference..
Mar 4 2024, 2:27 AM · Arma 3
mrzorn added a comment to T179654: Broken? object reference..

TestMission i was running: Get in the vehicle & activate the first waypoint.

Mar 4 2024, 2:21 AM · Arma 3
mrzorn added a comment to T179654: Broken? object reference..

the line i changed that might have stopped the error from happening. (same line as error message)
https://github.com/PulsarNeutronStar/CVO-Sandstorm/blob/52b6813e7b1d86838c34a031adab3f4c9f517bb7/addons/storm/functions/fn_particle_remote.sqf#L73

Mar 4 2024, 2:19 AM · Arma 3
mrzorn created T179654: Broken? object reference..
Mar 4 2024, 2:17 AM · Arma 3

Mar 3 2024

AlexSeen added a comment to T179311: не включается игра .
Mar 3 2024, 10:35 PM · Arma Reforger
mlgprorektm8 created T179643: Helicopter pilots fail to use the helicopter(?).
Mar 3 2024, 6:22 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
TRAGER renamed T175392: Placed(Spawned) animals work bad if mission launched on Dedicated Server (+ tweak request) from BIS_fnc_animalBehaviour: tweak request - dog and sheep sound support to Placed(Spawned) animals work bad if mission launched on Dedicated Server (+ tweak request).
Mar 3 2024, 1:34 PM · Arma 3
johnb43 created T179631: setUnitLoadout can't set UAV terminal in the editor.
Mar 3 2024, 12:03 PM · Arma 3

Mar 2 2024

LouMontana closed T70124: IF female civilians are included in A3 as they were in A2 then they should be able to operate weapons and vehicles. as Resolved.
Mar 2 2024, 6:23 PM · Arma 3
mrzorn added a comment to T179442: negative value with limitSpeed makes helicopter reverse.

As said before, i think its a cool feature that can find application, but an alternative reset of the speed limit is needed, like:

vehicle this limitSpeed false;
vehicle this limitSpeed "Reset";
vehicle this limitSpeed -999;
Mar 2 2024, 6:04 PM · Arma 3
LouMontana added a comment to T179442: negative value with limitSpeed makes helicopter reverse.

not present in A1/A2/A2OA, introduced in TKOH - should be "reverted" back to normal?

Mar 2 2024, 6:01 PM · Arma 3
honger created T179604: USS Freedom and USS Liberty stay in editor between Phases even if deleted.
Mar 2 2024, 4:42 PM · Arma 3
Larrow created T179599: Localization of Description and Title of tasks in the Task Framework.
Mar 2 2024, 2:27 PM · Arma 3
ManuelWarner825 created T179588: Navigating Financial Regulation Compliance: A Comprehensive Guide.
Mar 2 2024, 12:16 PM · Arma 3 Creator DLC - Global Mobilization
Loganperham77 created T179578: OS Error 4294956635.
Mar 2 2024, 5:25 AM · Arma 3

Mar 1 2024

Wulf closed T178690: HRotor of helicopters ignores HandleDamage for rotor collisions as Resolved.

Fixed in Dev. build 151464.

Mar 1 2024, 12:02 PM · Arma 3

Feb 29 2024

mrzorn added a comment to T179442: negative value with limitSpeed makes helicopter reverse.

Same issue is present in TKOH

Feb 29 2024, 11:35 PM · Arma 3
mickeymen renamed T169320: AI-subordinate with launcher will ignore of player commanding, unmask the player and his squad from AI-subordinate with launcher will ignore of player commanding to AI-subordinate with launcher will ignore of player commanding, unmask the player and his squad.
Feb 29 2024, 6:53 PM · Arma 3
mrzorn added a comment to T179442: negative value with limitSpeed makes helicopter reverse.

Tested with cars. (that SF Nato Buggy) For Vehicles, it seems to actually reset the speed limit.

Feb 29 2024, 4:24 PM · Arma 3
Extricated added a comment to T179212: 0xC0000005 - STATUS_ACCESS_VIOLATION.

@2BoCoo Does this continue happening if you disable hardware antialiasing?

Feb 29 2024, 2:12 PM · DayZ
Extricated added a comment to T179459: 0xC0000005 - STATUS_ACCESS_VIOLATION.

This is also happening on DayZ at the moment. Do you run into the same issue if you disable hardware antialiasing?

Feb 29 2024, 2:01 PM · Arma 3
Crowdedlight created T179469: Crashed during laser range finder usage and switch to weapon.
Feb 29 2024, 12:27 AM · Arma 3

Feb 28 2024

BIS_fnc_KK claimed T179442: negative value with limitSpeed makes helicopter reverse.
Feb 28 2024, 6:45 PM · Arma 3
BIS_fnc_KK closed T179412: Feature request as Resolved.
Feb 28 2024, 6:42 PM · Arma 3
tradecraft1 updated the task description for T179459: 0xC0000005 - STATUS_ACCESS_VIOLATION.
Feb 28 2024, 6:26 PM · Arma 3
tradecraft1 created T179459: 0xC0000005 - STATUS_ACCESS_VIOLATION.
Feb 28 2024, 6:25 PM · Arma 3
edwise added a comment to T179158: Unable to play.
Feb 28 2024, 2:14 PM · Arma 3
edwise added a comment to T179183: Custom chat position does not change its placement in intro/outro.
Feb 28 2024, 2:12 PM · Arma 3
JerseyD911 added a comment to T179412: Feature request.

my bad, wrong thread

Feb 28 2024, 5:26 AM · Arma 3
mrzorn updated the task description for T179442: negative value with limitSpeed makes helicopter reverse.
Feb 28 2024, 5:02 AM · Arma 3
mrzorn added a comment to T179442: negative value with limitSpeed makes helicopter reverse.

Feb 28 2024, 5:00 AM · Arma 3
mrzorn created T179442: negative value with limitSpeed makes helicopter reverse.
Feb 28 2024, 4:55 AM · Arma 3
BIS_fnc_KK added a comment to T179412: Feature request.

Is this post meant to be for Arma3?

Feb 28 2024, 1:05 AM · Arma 3

Feb 27 2024

hdr43333 added a comment to T179172: Eastwind Campaign - MacKinnons Hunter has an alive driver.
Feb 27 2024, 11:06 PM · Arma 3
Schatten added a comment to T179311: не включается игра .

что то можно с этим сделать?

Купить видеоплату, поддерживающую feature level 12_0 DirectX.

Feb 27 2024, 6:51 PM · Arma Reforger
IGORAMIK added a comment to T179311: не включается игра .

Во-первых, какое отношение билет имеет к Arma 3?
Во-вторых, в console.log есть такая строка:

Adapter 'NVIDIA GeForce GTX 780 Ti' does not support feature level 12_0

Feb 27 2024, 6:04 PM · Arma Reforger
IGORAMIK added a comment to T179311: не включается игра .

что то можно с этим сделать?

Feb 27 2024, 6:03 PM · Arma Reforger
danielkyler added a comment to T70389: Aiming Crosshairs Problems .
Feb 27 2024, 3:37 AM · Arma 3
JerseyD911 created T179412: Feature request.
Feb 27 2024, 2:54 AM · Arma 3

Feb 26 2024

honger edited Additional Information on T179398: Localization strings not displayed in menu.
Feb 26 2024, 7:21 PM · Arma 3
BIS_fnc_KK claimed T179398: Localization strings not displayed in menu.
Feb 26 2024, 7:19 PM · Arma 3
honger created T179398: Localization strings not displayed in menu.
Feb 26 2024, 4:25 PM · Arma 3
Leopard20 changed the status of T164731: [Feature Request] New syntax for switchMove from New to Feedback.

Added new syntax to:
https://community.bistudio.com/wiki/switchGesture
https://community.bistudio.com/wiki/switchMove

Feb 26 2024, 12:28 PM · Arma 3
Leopard20 placed T177447: An instant alternative to execute entity actions up for grabs.
Feb 26 2024, 11:52 AM · Arma 3
Leopard20 changed the status of T177447: An instant alternative to execute entity actions from Assigned to Feedback.

Should be fixed with the next dev branch update

Feb 26 2024, 11:52 AM · Arma 3

Feb 25 2024

BIS_fnc_KK closed T79026: Attempt to reproduce lag №2 (100k desync, related to remains collector) as Resolved.
Feb 25 2024, 4:22 PM · Arma 3

Feb 24 2024

TRAGER created T179348: «Flip the quad bike» incorrectly translated into RU.
Feb 24 2024, 1:45 PM · Arma 3
gc8 created T179341: Crash on joining server.
Feb 24 2024, 10:36 AM · Arma 3

Feb 23 2024

BIS_fnc_KK changed the status of T124694: Mortar gunner animation desync from New to Feedback.
Feb 23 2024, 8:38 PM · Arma 3
BIS_fnc_KK added a comment to T124694: Mortar gunner animation desync.

Revision: 151464

Feb 23 2024, 8:38 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56264 on T124694: Mortar gunner animation desync.
Feb 23 2024, 5:30 PM · Arma 3
Alaa renamed T179303: Vehicles being deleted while players/AI inside from Vehicles deletion while players/AI inside to Vehicles being deleted while players/AI inside.
Feb 23 2024, 12:16 PM · Arma 3