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Jan 10 2023

dedmen added a comment to T168103: [Feature Request] Make it possible to customize a laser sight's laser attributes.

Please give some feedback for how well this is working.
There is still time to fix issues, but not much.

Jan 10 2023, 5:23 PM · Arma 3
dedmen added a comment to T167913: Increase UserMFDValue and UserMFDText limit.

Since we now have arbitrary number of UI on Texture displays, this doesn't have priority anymore (IMO) so I'll just leave this open and we won't do it.
Unless you can give me an argument why its still needed even with UIOnTexture feature being there.

Jan 10 2023, 5:21 PM · Arma 3
dedmen closed T169246: Arma 3 Launcher does not detect, nor show newly subscribed mods from the Steam Workshop as Resolved.

Released to main steam branch today

Jan 10 2023, 4:55 PM · Arma 3
Bob_Murphy closed T167476: Sniper turrets? as Resolved.

as the content of this ticket unfortunately is outside of the scope of the CDLC, we have to close this ticket.
It is the same with Vanilla statics and AI.

Jan 10 2023, 3:00 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T166684: embassy in saigon as Resolved.

we are happy to see that you were able to resolve your issue, so we will close this ticket.
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Jan 10 2023, 2:59 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T169527: Engineer problem as Resolved.

this seems to be an issue related to Mike Force, not the content in itself.
If this issue still persists, please open a ticket on the Mike Force GitHub which you can find here:
https://github.com/Savage-Game-Design/Mike-Force/issues

Jan 10 2023, 2:57 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T169496: UH1 sits nose-low on the ground with AFM as Resolved.

due to insufficient information and/or our team not being able to reproduce this issue, we will close this ticket.
If you have additional information and/or in the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Jan 10 2023, 2:55 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T169454: AH1 Cobra Gunship has no ground friction with AFM enabled. from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 10 2023, 2:51 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
dedmen changed Resolution from resolution:open to resolution:unabletoduplicate on T169138: Cannot click on LAN menu option when S.O.G. Prairie Fire DLC is enabled.
Jan 10 2023, 2:43 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire, Arma 3
dedmen closed T169138: Cannot click on LAN menu option when S.O.G. Prairie Fire DLC is enabled as Resolved.
Jan 10 2023, 2:43 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire, Arma 3
Bob_Murphy added a comment to T169138: Cannot click on LAN menu option when S.O.G. Prairie Fire DLC is enabled.

due to insufficient information and/or our team not being able to reproduce this issue, we will close this ticket.
If you have additional information and/or in the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Jan 10 2023, 2:40 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire, Arma 3
Bob_Murphy moved T168909: SOGPF Arsenal from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 10 2023, 2:38 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T168802: Horizontal Stabs huey as Resolved.

due to insufficient information and/or our team not being able to reproduce this issue, we will close this ticket.
If you have additional information and/or in the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.

Jan 10 2023, 2:36 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy closed T168785: M49/56 GL version has bugged iron sight as Resolved.
Jan 10 2023, 2:35 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T168785: M49/56 GL version has bugged iron sight from Backlog to Done on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

we have looked into your issue and what you experienced is intended behaviour.
Hence we will close this ticket.

Jan 10 2023, 2:34 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T168621: Request for Hard Points on slicks for rappelling from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 10 2023, 2:30 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T168910: Wierd m16a1(m203) hand animation. from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 10 2023, 2:26 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T169009: Stonewall collision broken when moving with weapon lowered from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 10 2023, 2:24 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T169321: Request for missing Trees map assets added to Editor placeable Objects from Backlog to Internal QA on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Jan 10 2023, 2:22 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy moved T164032: HD (S) - Muzzle Flash from Backlog to Awaiting Reply on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Video no longer available - hence unclear
Please supply new clip.

Jan 10 2023, 2:20 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
oralie added a comment to T168217: [Feature Request] SQF command to return only vehicles for a given side.
Jan 10 2023, 7:50 AM · Arma 3
oralie added a comment to T168372: Helo NOE flying seems to have no advantage in the game.
Jan 10 2023, 7:50 AM · Arma 3
BIS_fnc_KK changed the status of T169666: Get rope from rope segment (missing command) from New to Feedback.
Jan 10 2023, 12:43 AM · Arma 3
BIS_fnc_KK added a comment to T169666: Get rope from rope segment (missing command).

rev 150185

Jan 10 2023, 12:43 AM · Arma 3

Jan 9 2023

BIS_fnc_KK updated subscribers of T169664: [Feature Request] Invisible physx object for Rope origin attachment.

@reyhard

Jan 9 2023, 11:12 PM · Arma 3
BIS_fnc_KK added a comment to T169666: Get rope from rope segment (missing command).

Will extend objectParent

Jan 9 2023, 11:10 PM · Arma 3
BIS_fnc_KK claimed T169666: Get rope from rope segment (missing command).
Jan 9 2023, 11:10 PM · Arma 3
dedmen changed the status of T169575: Linux (Dedicated Server) SQF Random Syntax Conflict from New to Feedback.

Fixed profiling v11 and next dev

Jan 9 2023, 3:47 PM · Arma 3
mymasturbators added a comment to T169666: Get rope from rope segment (missing command).
Jan 9 2023, 12:45 PM · Arma 3
MDCCLXXVI created T169666: Get rope from rope segment (missing command).
Jan 9 2023, 8:42 AM · Arma 3
MDCCLXXVI created T169664: [Feature Request] Invisible physx object for Rope origin attachment.
Jan 9 2023, 8:05 AM · Arma 3
alexreynolds added a comment to T169525: [Feature Request] New SQF command: getter for forceSpeed.
Jan 9 2023, 5:16 AM · Arma 3
portlandspeculate added a comment to T169500: Crash report 0xCFFFFFFF.
Jan 9 2023, 5:05 AM · Arma 3
earleanhyde added a comment to T122569: Server exclusion filter .
Jan 9 2023, 2:54 AM · Arma 3

Jan 8 2023

BIS_fnc_KK claimed T167073: inside configured radius the tail sound on SPG-9 shot will 2D for all players.
Jan 8 2023, 11:58 PM · Arma 3
h- created T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.
Jan 8 2023, 11:05 AM · Arma 3

Jan 7 2023

BloodAngelA06 created T169637: BattlEye failure to launch.
Jan 7 2023, 2:55 AM · Arma 3

Jan 6 2023

coolpro6279 added a comment to T169438: 0xC000012F - STATUS_INVALID_IMAGE_NOT_MZ.

Hi I fixxed this by changing arma 3 to 32 bit Im not sure why that solved it

Jan 6 2023, 7:29 PM · Arma 3
Engl1sh_Drag0n added a comment to T169429: Game unresponsive after launch.

Nice catch - I’ll transfer it out and get OneDrive to stop uploading the files to cloud. Thanks for the assistance! I’ll pot back here to let you know if the issue is resolved

Jan 6 2023, 11:23 AM · Arma 3
Tenshi added a comment to T169470: [Solved] Game crashes.

Good to hear you found a solution

Jan 6 2023, 11:16 AM · Arma 3
Tenshi closed T169470: [Solved] Game crashes as Resolved.
Jan 6 2023, 11:15 AM · Arma 3

Jan 5 2023

h- created T169619: [Feature Request] expand CfgSoundSets class -> playTrigger.
Jan 5 2023, 8:04 PM · Arma 3
Ikaros renamed T169470: [Solved] Game crashes from Game crashes to [Solved] Game crashes.
Jan 5 2023, 7:30 PM · Arma 3
Ikaros added a comment to T169470: [Solved] Game crashes.

No.

Jan 5 2023, 7:28 PM · Arma 3
Tenshi added a comment to T169516: arma 3 iade .

Sorry i dont speak turkish but i used google translate.
If you want a refund you would need to do it through steam.
However if you'd want help us fix the issue then we would need your most recent .rtp and .mdmp of the same date.
https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Jan 5 2023, 5:28 PM · Arma 3
Tenshi added a comment to T125481: arma 3.

Hello, I don't speak Portuguese so ill be using google translate.
We need your most recent .rtp and .mdmp of the same date, to look into the issue
https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Jan 5 2023, 5:23 PM · Arma 3
Tenshi added a comment to T169500: Crash report 0xCFFFFFFF.

The crashlog has no crashfiles in it..
Could you check for your most recent .rtp and .mdmp of the same date and post them here?

Jan 5 2023, 5:11 PM · Arma 3
Tenshi added a comment to T169470: [Solved] Game crashes.

One of your crash files mentions XAudio2_7!LEAPCORE, do you happen to use a wireless headset?

Jan 5 2023, 5:04 PM · Arma 3
Tenshi added a comment to T169449: arma3_x64.exe - System Error keeps popping up.

Can you find and share your most recent .rtp and .mdmp?
Here is where to find them.
https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Jan 5 2023, 5:02 PM · Arma 3
Tenshi added a comment to T169438: 0xC000012F - STATUS_INVALID_IMAGE_NOT_MZ.

Can you find and share your most recent .rtp and .mdmp?
Here is where to find them.
https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Jan 5 2023, 5:01 PM · Arma 3
Tenshi added a comment to T169429: Game unresponsive after launch.

I looked into your most recent .rtp:

Jan 5 2023, 4:07 PM · Arma 3
ampersand38 created T169615: Script command to control zoom of pilot camera .
Jan 5 2023, 2:56 PM · Arma 3
Tenshi added a comment to T169485: ARMA 3 must use the Steam cloud service..

Your profile data is normally stored in Documents/Arma3 or Arma3 - Other profiles on your pc.
Did that get deleted somehow? or Does the game perhaps not have permission to store files there?

Jan 5 2023, 12:22 PM · Arma 3
Tenshi changed the status of T169426: AI using the CAR-95-1 do not use automatic fire from New to Need More Info.
Jan 5 2023, 10:49 AM · Arma 3
Tenshi added a comment to T169426: AI using the CAR-95-1 do not use automatic fire.

Hello, i was unable to repro this issue.
I placed an pacific csat autorifleman in VR, then placed 2 nato soldiers and made them unable to take damage.
On preview the csat soldier goes full auto.

Jan 5 2023, 10:49 AM · Arma 3
Tenshi closed T167380: A command to return WeaponHolderSimulated link to the dead body as Resolved.
Jan 5 2023, 10:07 AM · Arma 3
Tenshi closed T167359: Custom radio channels label localization as Resolved.
Jan 5 2023, 10:04 AM · Arma 3
Tenshi closed T167324: Add unused black Carryall Backpack as Resolved.
Jan 5 2023, 10:04 AM · Arma 3
Tenshi changed the status of T169367: keep crashing at random place. from New to Reviewed.
Jan 5 2023, 9:52 AM · Arma 3
PiepMGI updated the task description for T161166: AIs fail to obey a move order when a "sub_leader" is "stuck".
Jan 5 2023, 6:44 AM · Arma 3
12-inch-dildo added a comment to T164568: Overwrting the Turret Elevation and Rotation limits.
Jan 5 2023, 2:44 AM · Arma 3
12-inch-dildo added a comment to T164568: Overwrting the Turret Elevation and Rotation limits.
Jan 5 2023, 2:44 AM · Arma 3
12-inch-dildo added a comment to T164568: Overwrting the Turret Elevation and Rotation limits.
Jan 5 2023, 2:44 AM · Arma 3

Jan 4 2023

PiepMGI renamed T169601: [request] fall directions by setDamage from fall directions by setDamage to [request] fall directions by setDamage .
Jan 4 2023, 6:17 PM · Arma 3
PiepMGI added a comment to T123355: Eventhandlers are compiled before every execution.

Any news about that?

Jan 4 2023, 5:44 PM · Arma 3
PiepMGI created T169601: [request] fall directions by setDamage .
Jan 4 2023, 5:41 PM · Arma 3
Rochambeaubeau added a comment to T117357: Bench pod not in Eden.

This is, again, an issue. Land_Pod_Heli_Transport_04_bench_F is not in Eden/Zeus. I've noticed this for months. Was it this revision:

Jan 4 2023, 3:49 PM · Arma 3
BIS_fnc_KK added a comment to T165245: [Feature request] Possibility to create CT_OBJECT and/or CT_OBJECT_CONTAINER through sqf?.

Example in this ticket

Jan 4 2023, 9:47 AM · Arma 3
Ansible2 updated the task description for T169575: Linux (Dedicated Server) SQF Random Syntax Conflict.
Jan 4 2023, 12:12 AM · Arma 3

Jan 3 2023

Ansible2 edited Steps To Reproduce on T169575: Linux (Dedicated Server) SQF Random Syntax Conflict.
Jan 3 2023, 3:54 AM · Arma 3
Ansible2 edited Additional Information on T169575: Linux (Dedicated Server) SQF Random Syntax Conflict.
Jan 3 2023, 3:26 AM · Arma 3
Ansible2 created T169575: Linux (Dedicated Server) SQF Random Syntax Conflict.
Jan 3 2023, 3:22 AM · Arma 3

Jan 2 2023

Nivek added a comment to T169550: RPD continues to fire after fire button is released.

Good to know, thank you for the response. Love this DLC!

Jan 2 2023, 10:01 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
veteran29 added a comment to T169550: RPD continues to fire after fire button is released.

This is a base game bug, sometimes when you kill the AI, their weapon stays in AI only fire mode after being picked up by the player.

Jan 2 2023, 9:11 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
BIS_fnc_KK claimed T164568: Overwrting the Turret Elevation and Rotation limits.
Jan 2 2023, 8:24 PM · Arma 3
Stalker123 added a comment to T169568: Ошибка при игре..

Выкидывает из игры, помогите.

Jan 2 2023, 6:59 PM · Arma 3
Stalker123 created T169568: Ошибка при игре..
Jan 2 2023, 6:58 PM · Arma 3
TRAGER renamed T164568: Overwrting the Turret Elevation and Rotation limits from Command Request - set(get)TurnTurret / set(get)ElevTurret to Overwrting the Turret Elevation and Rotation limits.
Jan 2 2023, 10:30 AM · Arma 3

Jan 1 2023

BIS_fnc_KK closed T166783: Specific objects's attributes with on-"Simple Object" and off-"Enable Simulation" not working on dedi server as Resolved.
Jan 1 2023, 11:49 PM · Arma 3
BIS_fnc_KK added a comment to T166783: Specific objects's attributes with on-"Simple Object" and off-"Enable Simulation" not working on dedi server.

After looking at the mechanics, there is no easy way of fixing it because of the order of things happening, so do use init as workaround.

Jan 1 2023, 11:48 PM · Arma 3
Nivek created T169550: RPD continues to fire after fire button is released.
Jan 1 2023, 6:37 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
BIS_fnc_KK added a comment to T166783: Specific objects's attributes with on-"Simple Object" and off-"Enable Simulation" not working on dedi server.

The problems seems to be that animate command doesnt work on some objects spawned by 3DEN on dedicated. Good find

Jan 1 2023, 4:02 PM · Arma 3
TRAGER created T169543: Weird arms movement on crouching with lowered primary weapon.
Jan 1 2023, 3:12 PM · Arma 3
BIS_fnc_KK changed the status of T164049: [BUG] Zeus Cycle Waypoints on Copied Units from New to Feedback.
Jan 1 2023, 12:12 PM · Arma 3
BIS_fnc_KK added a comment to T164049: [BUG] Zeus Cycle Waypoints on Copied Units.

rev 150165

Jan 1 2023, 12:12 PM · Arma 3
BIS_fnc_KK changed the status of T165245: [Feature request] Possibility to create CT_OBJECT and/or CT_OBJECT_CONTAINER through sqf? from Assigned to Feedback.
Jan 1 2023, 1:34 AM · Arma 3
BIS_fnc_KK added a comment to T165245: [Feature request] Possibility to create CT_OBJECT and/or CT_OBJECT_CONTAINER through sqf?.

rev 150164

Jan 1 2023, 1:34 AM · Arma 3

Dec 31 2022

FORJEST added a comment to T169516: arma 3 iade .

2 Saati geçmediği sürece iade yapabilirsin ancak tavsiye etmem fiyatı muhtemelen 300 tl bandına çıkacaktır yeni yılda. Bunun yerine Geforce now üzerinden oynayabilirsin ben öyle yapıyorum ancak cloud save sistemi olmadığı için her hangi bir topluluk sunucusunda/resmi sunucular da envanterin kaydolmayacaktır ve her girdiğinde tekrar tekrar dizmek zorunda kalacaksın. Üstelik buna hikaye modu da dahil ilerlemen her defasında sıfırlanacak çünkü arma3 save dosyası senin bilgisayarında depolanıyor. Çok kötü değil mi? Feedback bırakıp arma3'e cloud save sisteminin gelmesini isteyebilirsin ben talep açmıştım ancak pek umurlarında olmadı, umut fakirin ekmeğidir demişler. En olmadı güzel bir sistem dizmelisin çünkü optimizasyonu berbat ötesi.

Dec 31 2022, 10:41 PM · Arma 3
BIS_fnc_KK added a comment to T165935: [BUG/REQUEST] setUnloadInCombat [false,false] not always gets applied - override possible?.

getUnloadInCombat rev150163

Dec 31 2022, 10:02 PM · Arma 3
BIS_fnc_KK changed the status of T167466: [Request] Getter for disableNVGEquipment and disableTIEquipment from New to Feedback.
Dec 31 2022, 8:12 PM · Arma 3
BIS_fnc_KK added a comment to T167466: [Request] Getter for disableNVGEquipment and disableTIEquipment.

equipmentDisabled rev.150162

Dec 31 2022, 8:12 PM · Arma 3
BIS_fnc_KK changed the status of T169525: [Feature Request] New SQF command: getter for forceSpeed from New to Feedback.
Dec 31 2022, 6:50 PM · Arma 3
BIS_fnc_KK added a comment to T169525: [Feature Request] New SQF command: getter for forceSpeed.

getForcedSpeed rev 150161

Dec 31 2022, 6:50 PM · Arma 3
BIS_fnc_KK changed the status of T167446: Vehicle Service EH from Need More Info to Feedback.
Dec 31 2022, 6:29 PM · Arma 3
BIS_fnc_KK added a comment to T167446: Vehicle Service EH.

rev 150153 (slightly different)

Dec 31 2022, 6:28 PM · Arma 3
lemonsorlimes101 created T169527: Engineer problem.
Dec 31 2022, 6:18 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
BIS_fnc_KK claimed T169525: [Feature Request] New SQF command: getter for forceSpeed.
Dec 31 2022, 5:41 PM · Arma 3
peterrmaxx15 added a comment to T168444: Error in configViewer.
Dec 31 2022, 12:25 PM · Arma 3 Creator DLC - CSLA Iron Curtain, Arma 3
kju-PvPscene created T169525: [Feature Request] New SQF command: getter for forceSpeed.
Dec 31 2022, 11:16 AM · Arma 3

Dec 30 2022

BIS_fnc_KK changed the status of T153969: Hidden bushes keep playing vegetationSounds[] on player touch from New to Feedback.
Dec 30 2022, 11:03 PM · Arma 3