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[BUG] Zeus Cycle Waypoints on Copied Units
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Description

In Zeus when a unit is placed normally their cycle waypoints work as you'd expect, but if you copy that unit and paste them, the pasted unit's cycle waypoints will bug out and send them off to [0,0,0]. Very annoying when trying to make patrols quickly.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Zeus - General
Steps To Reproduce
  1. Open Zeus
  2. Place a unit and give them a cycle waypoint (ALT + RMB)
  3. Notice their waypoints work correctly
  4. Copy the unit and paste down a new one
  5. Give them a cycle waypoint
  6. Notice the first waypoint gets completed then they are given a move and cycle waypoint at [0,0,0]
Additional Information

Video example of the bug: https://youtu.be/kSGIrYjpuoA

Event Timeline

ZachSmith updated the task description. (Show Details)
ZachSmith changed Severity from None to Minor.
ZachSmith changed Reproducibility from N/A to Always.