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Request for missing Trees map assets added to Editor placeable Objects
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Description

Hello,

I noticed that there are several Vegetation/Trees Map Assets that aren't available as placeable objects in the Eden Editor. Those map assets are all of "broken" and or "dead" tree models, but not the "Burned" ones (which are placeable in Eden editor).
I don't know if this was intentional or not, but they are assets unique to the CDLC and it would be really great for mission makers and compositions makers to have access to those "borken" trees. Their "burned" and "burning" counterpart model are already placeable in the editor so it would just make sense for me to have the "normal broken ones" aswell.
I understand this will be confusing without better name than "broken trees" for those assets, I'm linking screenshots of each of those Tree models that I know of, that are not available in the Editor.

I think these are all the Tree Map Assets missing in Eden Editor, but I still might have missed a few because their "burned" counterparts have a few more different models and I'm unsure if those models also have a "non burned but destroyed" variant. Will report here if I find more missing map assets such as those.

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

1 Load Any of the CDLC Map in the Eden Editor
2 Look for the trees and vegetations assets from the CDLC in the objects list
3 See that none of the object/model that I have shared a screenshot of in my report are present.

Additional Information

Thank you for taking the time to read this, and for building and immensely great game!

Event Timeline

praising created this task.Dec 12 2022, 4:36 PM
Bob_Murphy added a subscriber: Bob_Murphy.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.