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Sep 12 2017

dedmen added a comment to T126673: flash back.

I can't see any crashdumps in the Report or any clue about a crash in the RPT's. Where did you see it was a crash?
To me it looks like his profile variables are corrupted.

Sep 12 2017, 1:03 PM · Arma 3
dedmen added a comment to T85585: Difficult to find items in the Virtual Arsenal.

You can sort by Name or by Mod. Sorting by Mod should be sufficient.

Sep 12 2017, 12:59 PM · Arma 3
dedmen added a comment to T78946: Wiki Update for Virtual Arsenal.

What do you mean by will not work?

Sep 12 2017, 12:57 PM · Arma 3
dedmen added a comment to T126662: Objects hidden using hideobject or hide terrain objects module become visible when damaged.

Your description is not entirely correct. The Hidden object does not become visible.
When a building get's damaged the undamages model get's moved a couple hundred meters under the ground and a new damaged one is spawned in it's place.
So in your case. You now have an invisible building under the ground. And the new Damaged one was spawned in it's place and is not hidden. Arma should check the isHidden flag when spawing the damaged model.

Sep 12 2017, 12:52 PM · Arma 3
dedmen added a comment to T125565: [Request] getPlayerGUID / getPlayerIP Scripting Commands.

http://www.legiongaminghq.org/converter
https://converter.multivitamin.wtf/
https://converter.multivitamin.wtf/76561197960667971
https://native-network.net/forum/thread/2412-guid-zu-uid-arma3/
PHP script

function s64toGuid($int) {
 $temp = '';
 for ($i = 0; $i < 8; $i++) {
 $temp .= chr($int & 0xFF);
 $int >>= 8;
 }
 $guid = md5('BE' . $temp);
 return $guid;
 }

Getting MD5 in SQF would probably be the hardest part. But if you only need that Serverside you can just make your own extension to do it for you

Sep 12 2017, 12:44 PM · Arma 3
Rick0Shay changed Operating System from os:w7 to os:w10x64 on T126704: Feature request - Launcher Eden Editor Tab or Eden Editor Mod preset save mission mods addition.
Sep 12 2017, 12:42 PM · Arma 3
dedmen added a comment to T126696: game dont run after upgrade 1.76.142872.

Try unplugging your joysticks or disabling battleye.

Sep 12 2017, 12:40 PM · Arma 3
Rick0Shay created T126704: Feature request - Launcher Eden Editor Tab or Eden Editor Mod preset save mission mods addition.
Sep 12 2017, 12:39 PM · Arma 3
dedmen added a comment to T122717: Arsenal - Fixed range of loadouts un-loadable - LOAD button greyed out.

Duplicate of https://feedback.bistudio.com/T124461

Sep 12 2017, 12:13 PM · Arma 3
dedmen added a comment to T119795: Opening Arsenal duplicates items in non-empty backpack.

Still an issue. Arsenal even replaces your backpack if you don't change anything on it. Deleting all variables that might be stored on a Backpack. Breaking TFAR without a special workaround.

Sep 12 2017, 12:12 PM · Arma 3
dedmen added a comment to T78225: Arsenal at night.

Arsenal has Nightvision mode. Solved.

Sep 12 2017, 12:11 PM · Arma 3
dedmen added a comment to T77822: Virtual Arsenal improvements.

Access from Editor: done.
Edit Loadouts of Units in Editor: done.
Adding other magazines: done.
Crate and Vehicle loadouts in Arsenal. You can do that in Eden. Is that enough? I don't see any reason why you'd want to use the Arsenal specifically instead.

Sep 12 2017, 12:10 PM · Arma 3
dedmen added a comment to T124461: Arsenal refuses to load half your loadouts if you have too many of them.

Confirmed. I had a quick look into the Arsenal script but couldn't find the reason.
Ref: https://feedback.bistudio.com/T122717

Sep 12 2017, 12:05 PM · Arma 3
dedmen added a comment to T126691: Arma3_x64..exe - system error.

DLL not found. C++ redistributables installed? They are in your Arma directory under "redist" I think.

Sep 12 2017, 11:58 AM · Arma 3
dedmen added a comment to T126693: Crash when opening map.

Duplicate of:
https://feedback.bistudio.com/T126674
https://feedback.bistudio.com/T126671

Sep 12 2017, 11:55 AM · Arma 3
nigel added a comment to T126693: Crash when opening map.

Getting same crassh
MODS:
CBA,ACE3,ACHILLES,RHS,3CB

Sep 12 2017, 11:30 AM · Arma 3
Cenwulf created T126703: Mk20 EGLM uses the short barreled model of the Mk20C as it's base but has the stats of the Mk20 (Screenshots).
Sep 12 2017, 11:08 AM · Arma 3
Backwasch renamed T126702: Strange bulletholes when shooting on an leaflet [which you can throw off with the new drones] from Strange bulletholes when shooting on an leaflet to Strange bulletholes when shooting on an leaflet [which you can throw off with the new drones].
Sep 12 2017, 11:07 AM · Arma 3
Backwasch created T126702: Strange bulletholes when shooting on an leaflet [which you can throw off with the new drones].
Sep 12 2017, 11:05 AM · Arma 3
Flakwave created T126701: Eden Editor: Facewear/Goggles not showing up for "Player" entity.
Sep 12 2017, 10:13 AM · Arma 3
ataribaby removed a watcher for Arma 3: ataribaby.
Sep 12 2017, 9:32 AM
Drift_91 changed Reproducibility from reproducibility:unable to reproducibility:always on T124461: Arsenal refuses to load half your loadouts if you have too many of them.
Sep 12 2017, 6:20 AM · Arma 3
Drift_91 edited Steps To Reproduce on T124461: Arsenal refuses to load half your loadouts if you have too many of them.
Sep 12 2017, 6:19 AM · Arma 3
Drift_91 changed Reproducibility from reproducibility:always to reproducibility:unable on T124461: Arsenal refuses to load half your loadouts if you have too many of them.
Sep 12 2017, 6:15 AM · Arma 3
Drift_91 changed Reproducibility from reproducibility:nottried to reproducibility:always on T124461: Arsenal refuses to load half your loadouts if you have too many of them.
Sep 12 2017, 5:49 AM · Arma 3
Drift_91 changed Severity from severity:minor to severity:major on T124482: Scripts executed via "Expression" field of Vehicle Respawn module sometimes fail to execute.
Sep 12 2017, 5:49 AM · Arma 3
Drift_91 changed Severity from severity:minor to severity:major on T122770: Headless clients keep mission running on non-persistient dedicated server even after all players disconnect.
Sep 12 2017, 5:48 AM · Arma 3
Flying added a comment to T116712: attachTo does not work properly for flying vehicles with AI vehicle crew.

I am having the same problem when trying to control a UAV (O_UAV_01_F) via waypoints. When a portable light model (light4_2) is attached to the UAV and the UAV AI is made to move, the drone moves slightly in the direction of the waypoint, but continues to ascend without stopping.

Sep 12 2017, 5:37 AM · Arma 3
bacana.luke renamed T126696: game dont run after upgrade 1.76.142872 from game dont run after upgrade 1.7642 to game dont run after upgrade 1.76.142872.
Sep 12 2017, 3:59 AM · Arma 3
bacana.luke created T126696: game dont run after upgrade 1.76.142872.
Sep 12 2017, 3:56 AM · Arma 3
Lex added a comment to T120784: AI cant see when some small objects are in front if him..

In this ticket the same problem is written. I think the ticket of T126270 - the duplicate.
I hope my comment here, will help to find a problem solution.
I have very high inquiry, but hope the decision it will be easier, than how it looks in my video. )))

Sep 12 2017, 3:01 AM · Arma 3
Gnashes added a comment to T125565: [Request] getPlayerGUID / getPlayerIP Scripting Commands.

@dedmen I'm specifically looking for a client command that returns the calculated GUID and not the Steam PlayerID.

Sep 12 2017, 1:00 AM · Arma 3
MadogPL created T126694: Friends can't see the game I host or even join via steam - IP behind NAT .
Sep 12 2017, 12:25 AM · Arma 3
nono added a watcher for Arma 3: nono.
Sep 12 2017, 12:18 AM

Sep 11 2017

keenan.smith500 added a comment to T126693: Crash when opening map.

Sep 11 2017, 11:58 PM · Arma 3
keenan.smith500 created T126693: Crash when opening map.
Sep 11 2017, 11:57 PM · Arma 3
LewisJC30 created T126692: Arma 3 won't open.
Sep 11 2017, 10:04 PM · Arma 3
Baraz added a comment to T78797: Game Saves Disappear.

I am a bit pissed ... I had to restart Supply Network mission from scratch three times yesterday due to this uncool logic.

Sep 11 2017, 9:08 PM · Arma 3
MadBull002 created T126691: Arma3_x64..exe - system error.
Sep 11 2017, 8:58 PM · Arma 3
Baraz added a comment to T74993: Saved games go missing.

I am a bit pissed that it is tagged Fixed, when it is not at all in single player campaigns.

Sep 11 2017, 8:52 PM · Arma 3
Muzzleflash added a comment to T123940: Vehicle Respawn Module broken after 1.68.

The problem of vehicles only being desertable once seems to result from an undesirable interaction between lines 183-184:

Sep 11 2017, 6:37 PM · Arma 3
Tsnfsdnfkjsdn merged T120784: AI cant see when some small objects are in front if him. into T126270: AI Tanks won't engage and can't be engaged when behind cover.
Sep 11 2017, 6:28 PM · Arma 3
Tsnfsdnfkjsdn merged task T120784: AI cant see when some small objects are in front if him. into T126270: AI Tanks won't engage and can't be engaged when behind cover.
Sep 11 2017, 6:28 PM · Arma 3
TeTeT.nimitz added a comment to T126677: Binarize crashes (version 1.73.142393).

Seems the crash goes away when opening the p3d in object builder and saving it again.

Sep 11 2017, 6:28 PM · Arma 3
TeTeT.nimitz added a comment to T126677: Binarize crashes (version 1.73.142393).

An open mlod that shows the binarize crash. Note there is no crash if the texture from the plane is removed:

Sep 11 2017, 5:57 PM · Arma 3
tygga007 created T126689: Blackscreen when starting.
Sep 11 2017, 5:23 PM · Arma 3
magmcbride added a comment to T126664: Tactical Ping ring color cannot be seen.

I just created an account solely to report this. OP has it right, and color selection per member would help much.

Sep 11 2017, 5:20 PM · Arma 3
ataribaby added a watcher for Arma 3: ataribaby.
Sep 11 2017, 5:16 PM
skinnypantsaretootight updated the task description for T126664: Tactical Ping ring color cannot be seen.
Sep 11 2017, 5:08 PM · Arma 3
Wulf changed the status of T126662: Objects hidden using hideobject or hide terrain objects module become visible when damaged from New to Acknowledged.
Sep 11 2017, 4:49 PM · Arma 3
Lex added a comment to T117996: Apex. V-44X BlackFish armed. there is a defect in model guns..

@Koala In this ticket defects of the X Blackfish V-44 model. It is not the duplicate of tickets on your references.

Sep 11 2017, 4:43 PM · Arma 3
Lex added a comment to T126670: V-44 X BlackFish VTOL model visual glitch.

@Wulf You can attach this ticket, for the armed V-44 X BlackFish ?
https://feedback.bistudio.com/T117996

Sep 11 2017, 4:36 PM · Arma 3
Lex updated the task description for T117996: Apex. V-44X BlackFish armed. there is a defect in model guns..
Sep 11 2017, 4:32 PM · Arma 3
Wulf closed T82449: Aim distance of a shot of the modern tank. as Resolved.
Sep 11 2017, 4:00 PM · Arma 3
Wulf closed T124559: [Tweek 1.70] Weak distribution and level of a sound of shots, some dependences on a direct look and directions of a shot... as Resolved.
Sep 11 2017, 4:00 PM · Arma 3
Wulf closed T122242: Game Settings - Layout window. Two windows combined - Radar \ the GPS \ drone camera \ camera assistant. as Resolved.
Sep 11 2017, 4:00 PM · Arma 3
Wulf closed T121235: A-143 Buzzard(AA). 2 invisible AA rockets, not on the place. as Resolved.
Sep 11 2017, 4:00 PM · Arma 3
Wulf closed T123793: A-143 Buzzard Receives acceleration from start of rockets, a subtask of T121235: A-143 Buzzard(AA). 2 invisible AA rockets, not on the place., as Resolved.
Sep 11 2017, 3:55 PM · Arma 3
Wulf closed T123793: A-143 Buzzard Receives acceleration from start of rockets as Resolved.
Sep 11 2017, 3:55 PM · Arma 3
Wulf merged task T126686: Exit code: 0xC0000005 - STATUS_ACCESS_VIOLATION into Restricted Maniphest Task.
Sep 11 2017, 3:47 PM · Arma 3
Wulf changed the status of T126682: Environmental audio sources (Rain on roof) unaffected by the Hide Terrain Objects Module from New to Reviewed.

Thank you for the report. We will have a look at it.

Sep 11 2017, 3:45 PM · Arma 3
scratch_one added a comment to T126687: firing on a jet gun leads to trajectory changes.

PS Is stability augmentation system a really forgotten technology in 2035?

Sep 11 2017, 3:35 PM · Arma 3
Wulf changed the status of T126680: Unit self standing from prone. from New to Acknowledged.
Sep 11 2017, 2:45 PM · Arma 3
POLPOX added a comment to T119284: Every particles don't show correctly..

Some problems may related to this topic:

Sep 11 2017, 2:13 PM · Arma 3
Wulf added a comment to T126673: flash back.

Your Report tells us that your game crashed. Could you please tell us what you were doing when the crash happened?

Sep 11 2017, 2:05 PM · Arma 3
dedmen added a comment to T126183: Not starting.

Verify your game files via Steam. And then start the A3Launcher using the Steam Play button. You might be missing some dependency and Steam should take care of that.
If that doesn't help your Antivirus might be blocking something

Sep 11 2017, 2:05 PM · Arma 3
Wulf changed the status of T126670: V-44 X BlackFish VTOL model visual glitch from New to Reviewed.

Thank you for the report we will have a look at this.

Sep 11 2017, 2:05 PM · Arma 3
dedmen added a comment to T126667: Marker Text Misaligned.

Ref: https://github.com/acemod/ACE3/pull/5337
https://github.com/acemod/ACE3/issues/5340

Sep 11 2017, 1:52 PM · Arma 3
dedmen added a comment to T123666: Arma 3 Client DX11 Memory Leak.

Refer to https://feedback.bistudio.com/T123238

Sep 11 2017, 1:47 PM · Arma 3
dedmen added a comment to T124728: Static background in menu is no static ?.

Enable VSYNC. If you don't have VSYNC enabled Arma will render as many FPS as it can. Thus putting a lot of load on your hardware.

Sep 11 2017, 1:44 PM · Arma 3
dedmen added a comment to T124170: Not using full Gpu or Cpu and low FPS PLEASE FIX.

only uses 40% gpu resulting in very low fps No. The low GPU utilization doesn't cause the low FPS. It's actually the opposite.
Your CPU is the bottleneck.

Sep 11 2017, 1:44 PM · Arma 3
Wulf added a comment to T126668: game cant start .

No error message? Hmm.

Sep 11 2017, 1:36 PM · Arma 3
dedmen added a comment to T126247: Arma3 report.

The Server owner is killing your game deliberatly.

ErrorMessage: Include file A3W:ForceQuit not found.
19:49:35 Cannot include file mpmissions\__CUR_MP.Malden\server\antihack\payload.sqf
19:49:35 Warning Message: Preprocessor failed with error - Invalid file name(empty filename)

Apparently he doesn't want you there... Or.. As it looks like.. Their antihack is kicking you...

Sep 11 2017, 1:31 PM · Arma 3
dedmen added a comment to T126272: Game crashing all the time.

do not know how to upload them to you
There is a upload files button right at the top of the comment text box.

Sep 11 2017, 1:31 PM · Arma 3
Wulf changed the status of T126667: Marker Text Misaligned from New to Reviewed.

Thank you for the report. Yes, we are aware of the misalignment we will have a look at what it caused.

Sep 11 2017, 1:31 PM · Arma 3
dedmen added a comment to T126331: 0xc0000094 error code when ordering a uav drone.

Cannot reproduce. Can you attach your Crash dumps?
How to:
https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Sep 11 2017, 1:31 PM · Arma 3
dedmen added a comment to T126304: arma 3.

Caused by MCC. Stop using MCC or report to them.

Sep 11 2017, 1:31 PM · Arma 3
dedmen added a comment to T126306: bad image .

I don't know what file format your attached file is supposed to be.
Also you provide no useful information about whatever issue you are having.

Sep 11 2017, 1:20 PM · Arma 3
dedmen added a comment to T126330: damage _vehicle dont calculate hitpointdamage.

Yes. That's why we have getHitPointDamage.

Sep 11 2017, 1:20 PM · Arma 3
dedmen added a comment to T75981: Changes in Sound Device mutes the game. .

as @sanka945 already said. The Game only aquires a Handle to the Audio device at game start. That's why the game stays on your old sound device when you switch the default device to a different one in Windows. It shouldn't be that hard to fix it. Don't know why BI is taking so long.

Sep 11 2017, 1:20 PM · Arma 3
dedmen added a comment to T126340: SIGN_F SetTexture not working.

Did you try the other texture indexes? like 1 and 2 ?

Sep 11 2017, 1:20 PM · Arma 3
dedmen added a comment to T125565: [Request] getPlayerGUID / getPlayerIP Scripting Commands.

https://community.bistudio.com/wiki/getPlayerUID returns the SteamID. That might be useful.

Sep 11 2017, 1:15 PM · Arma 3
Wulf changed the status of T126664: Tactical Ping ring color cannot be seen from New to Reviewed.

Thank you for the report we will have a look at it.

Sep 11 2017, 1:15 PM · Arma 3
dedmen added a comment to T126362: Increasing 'AllDead' and 'AllDeadmen' collections during game - can't deleteVehicle.

Have you tried calling getVehicle on the Owners machone? The Server for example?
It might be that you indeed can't delete them because the Server owns them.

Sep 11 2017, 1:09 PM · Arma 3
dedmen added a comment to T126354: [Request] pullBack .

deleteAt find arrayIntersect

Sep 11 2017, 1:09 PM · Arma 3
dedmen added a comment to T126364: Animals, bounding box (Geometry).

How would you create a geometry lod so you can jump over animals? Why would you even want to jump over animals?
Can you confirm the incorrect bounding box when you place the objects down in 3DEN? 3DEN displays the bounding box around the object.

Sep 11 2017, 1:06 PM · Arma 3
dedmen added a comment to T126382: code 0xC0000005 .

Crash inside Nvidia driver.
Are you using the most recent graphics drivers available?

Sep 11 2017, 1:04 PM · Arma 3
dedmen added a comment to T126393: Crash to desktop.

Your Report doesn't include a crashdump. Which the devs need to diagnose the crash.
It's a .mdmp/.bidmp file.

Sep 11 2017, 1:01 PM · Arma 3
dedmen added a comment to T126401: Random Crash in MP.

In your report there is only a crash report from June. And there is one RPT from August that doesn't say anything about a crash.

Sep 11 2017, 12:58 PM · Arma 3
dedmen added a comment to T126409: Was joining a game and it closed out.

You seem to not hav the required mods for that Server.
It requires RHS and CUP

Sep 11 2017, 12:55 PM · Arma 3
dedmen added a comment to T126421: dedicated server memory leak.

Can you provide the scripts you used in your tests?

Sep 11 2017, 12:52 PM · Arma 3
dedmen added a comment to T126467: Unable to desarm mines in dev 1.77.142613.

Is this still an Issue in 1.78? Also your description is quite confusing. The title says you can't disarm and the description says you can.

Sep 11 2017, 12:48 PM · Arma 3
dedmen added a comment to T76493: add script command to set/return the license plate of a civilian vehicle.

http://killzonekid.com/arma-extension-getnumberplate-dll-v1-0/
http://killzonekid.com/arma-scripting-tutorials-getset-kart-number/
KK's thingy seems to read the data directly from engine memory. You could probably also write to that using an extension.. Or a very simple script command.

Sep 11 2017, 12:42 PM · Arma 3
dedmen added a comment to T126440: disableAI "ALL" does nothing.

disableAI "ALL" Disables the AI. The AI won't make the decision to move by itself.
But if he is currently moving. He won't stop until you execute doStop.
disableAI just prevents future thought processes. The current through process is already done and it's executing it's decision.

Sep 11 2017, 12:37 PM · Arma 3
dedmen added a comment to T125448: Can't edit missions from MP server browser - button missing.

Still an issue?

Sep 11 2017, 12:37 PM · Arma 3
dedmen added a comment to T124949: missing script commands getVehicleRadar - getPylonLoadout.

https://community.bistudio.com/wiki/isVehicleRadarOn
https://community.bistudio.com/wiki/getPylonMagazines

Sep 11 2017, 12:34 PM · Arma 3
dedmen added a comment to T126509: 0xC0000005 -STATUS_ ACCESS_VIOLATION.

Duplicate of https://feedback.bistudio.com/T126508

Sep 11 2017, 12:30 PM · Arma 3
dedmen added a comment to T126525: Inventory lost....

This is the Arma 3 Feedback Tracker. You probably want to report this at KotH Discord.

Sep 11 2017, 12:25 PM · Arma 3
dedmen added a comment to T126540: Multiplayer Voice Chat .

Servers can disable VON. In which case. Exactly what you described will happen.

Sep 11 2017, 12:25 PM · Arma 3
dedmen added a comment to T126581: arma 3 launcher crashing here is the log.

https://blogs.msdn.microsoft.com/dsui_team/2013/11/18/wpf-render-thread-failures/
https://connect.microsoft.com/VisualStudio/feedback/details/500410/wpf-crashes-with-error-hresult-0x88980406
https://www.google.de/search?q=UCEERR_RENDERTHREADFAILURE

Sep 11 2017, 12:22 PM · Arma 3