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SIGN_F SetTexture not working
Closed, ResolvedPublic

Description

When you put 'setObjectTextureGlobal [0,"texture.paa"];' in the init of a Sign_F object it will not have any effect. There is also no option in the eden editor to set the texture for this sign. which is unfortunate, the wooden sign is one of my favorites :)

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
15063.483
Category
Editor
Steps To Reproduce

Go to the editor
Go to empty > signs > blank and place down the Sign_F object
Put 'setObjectTextureGlobal [0,"texture.paa"];' (Have an actual texture too :P) in the init
Start the scenario
???
no profit

Event Timeline

JFisher created this task.Jul 31 2017, 1:24 PM
dedmen added a subscriber: dedmen.Sep 11 2017, 1:15 PM

Did you try the other texture indexes? like 1 and 2 ?

JFisher added a comment.EditedNov 19 2017, 7:37 PM

Sorry for the late reply, but yes I tried up to 9, But when I look at the object config the hiddenSelectionsTexture is missing (see image)

R3vo closed this task as Resolved.Jun 20 2021, 9:00 AM
R3vo claimed this task.
R3vo added a subscriber: R3vo.

Objects missing hiddenSelectionsTextures are tracked here T159184