Hidden objects can be damaged using explosives which causes them to become visible as ruins.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 7
- Operating System Version
- SP1
- Category
- Visual-Structures
Steps To Reproduce
- Hide a building
- Place explosives on the ground where the building used to be
- Blow up the explosives
- Ruin will spawn
Additional Information
This is very annoying when using heavy weapons or explosives.
Related Objects
Related Objects
Event Timeline
Comment Actions
This has been in the game for a while as this was happening to me over a year ago. Hopefully, this gets fixed sooner rather than later.
Comment Actions
Your description is not entirely correct. The Hidden object does not become visible.
When a building get's damaged the undamages model get's moved a couple hundred meters under the ground and a new damaged one is spawned in it's place.
So in your case. You now have an invisible building under the ground. And the new Damaged one was spawned in it's place and is not hidden. Arma should check the isHidden flag when spawing the damaged model.
Comment Actions
This should be fixed in the next proper update of the game which should be when Tac-Ops will be released.