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Buildings hidden by the "Hide Terrain Objects" module can still be destroyed and leave ruins
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Description

Map buildings and map structures hidden within the area of a "Hide Terrain Objects" module can still be destroyed by things like indirect fire/fire support. When the building is destroyed the "ruins" version of that building appears where no building previously existed.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
All
Category
Editor
Steps To Reproduce

Hide a building that is part of a map using the "Hide Terrain Object" module
Hit the area where the building was with air support several times
When the building is destroyed, the ruins will appear.

Additional Information

Ideally all things hidden by the "Hide Terrain Object" module should have allowDamage set to false because they don't "exist" on the map any longer.

The work around for this was to place down a marker, loop through all object within that marker and delete them as we did before this module was created.