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attachTo does not work properly for flying vehicles with AI vehicle crew
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Description

Recently i tried to attach something to a UAV. When i do that, it (or the AI controlling the uav) just keeps ascending until it disappears. It doesn't happen with O_UAV_02_F. Just with the smaller uav: O_UAV_01_F.
It only does that when using AI (createVehicleCrew).
It might also affect other flying vehicles, but I didn't test it yet.

Details

Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
AI Issues
Steps To Reproduce
uav = createVehicle ["O_UAV_01_F", position player, [], 0, "FLY"]; 
createVehicleCrew uav;  

x = "Land_VR_CoverObject_01_kneelLow_F" createVehicle position uav;  
x attachTo [uav, [0,0,1]];

Event Timeline

sh4dow created this task.May 21 2016, 4:14 PM
sh4dow updated the task description. (Show Details)May 22 2016, 12:32 AM
This comment was removed by sh4dow.
sh4dow renamed this task from attachTo O_UAV_01_F does not work properly to attachTo does not work properly for flying vehicles with AI vehicle crew.May 26 2016, 5:52 PM
sh4dow updated the task description. (Show Details)
Flying added a subscriber: Flying.Sep 12 2017, 5:37 AM

I am having the same problem when trying to control a UAV (O_UAV_01_F) via waypoints. When a portable light model (light4_2) is attached to the UAV and the UAV AI is made to move, the drone moves slightly in the direction of the waypoint, but continues to ascend without stopping.