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May 1 2017

SuicideKing created T124653: [DEV] Random crash after trying to quit mission.
May 1 2017, 9:31 PM · Arma 3
nmdanny added a comment to T79620: Vehicle respawn module spawns aircraft as "flying" when spawnpoint elevation is higher than 1..

Bumping this issue, seems more relevant now that we're getting the USS Freedom with the upcoming DLC, as any aircraft respawned(via the respawn module) on the carrier will fly away and usually explode.

May 1 2017, 9:22 PM · Arma 3
Killaway added a comment to T124652: Memory crash.

May 1 2017, 8:22 PM · Arma 3
Killaway created T124652: Memory crash.
May 1 2017, 8:21 PM · Arma 3
timo.pol2012 added a comment to T124648: DEV Gameserver Crash.

Oh Sorry dude i didnt see the upload function here the dumps and the rpt file



May 1 2017, 8:03 PM · Arma 3
arziben created T124651: Showcase gunship cannot be completed as intended because of new missile/sensor system.
May 1 2017, 8:02 PM · Arma 3
madpat3 added a comment to T76850: IR Flares are not in the least bit IR.

and they should be lockable for l-gbu's, like the ir-granade is.

May 1 2017, 7:39 PM · Arma 3
Morock edited Additional Information on T124650: 0xc0000005 - STATUS_ACCESS_VIOLATION.
May 1 2017, 6:43 PM · Arma 3
Morock created T124650: 0xc0000005 - STATUS_ACCESS_VIOLATION.
May 1 2017, 6:42 PM · Arma 3
MrBaker created T124649: 0xC000012F - STATUS_INVALID_IMAGE_NOT_MZ.
May 1 2017, 5:37 PM · Arma 3
TrueCruel added a comment to T124648: DEV Gameserver Crash.

There are now enough topics about that, only scroll down the tracker ;)

May 1 2017, 5:27 PM · Arma 3
pedeathtrian added a watcher for Arma 3: pedeathtrian.
May 1 2017, 4:19 PM
Aebian added a comment to T124646: Throttle not recognized correctly in Black WASP.
May 1 2017, 1:38 PM · Arma 3
timo.pol2012 created T124648: DEV Gameserver Crash.
May 1 2017, 1:37 PM · Arma 3
SDD231298 renamed T124647: ARMA 3 (Crash) 0x00000001- UNABLE_TO_INIT_DXGI from (Crash) 0x00000001- UNABLE_TO_INIT_DXGI to ARMA 3 (Crash) 0x00000001- UNABLE_TO_INIT_DXGI.
May 1 2017, 12:22 PM · Arma 3
SDD231298 created T124647: ARMA 3 (Crash) 0x00000001- UNABLE_TO_INIT_DXGI.
May 1 2017, 12:22 PM · Arma 3
Aebian created T124646: Throttle not recognized correctly in Black WASP.
May 1 2017, 11:45 AM · Arma 3
TrueCruel created T124645: [DEV|1.71.141457] Dedicated Server works only with Steam client running.
May 1 2017, 10:08 AM · Arma 3
TrueCruel added a comment to T124632: Dedicated Server Crashes on Start. DEV 1.71.141457.

I don't have steam installed on my dedicated server. I only have SteamCMD. Tried logging into SteamCMD while launching and it still crashes.

May 1 2017, 9:40 AM · Arma 3
Ketrab9713 added a comment to T124642: No NVG Shadows in 1st Person and no Muzzleflash Katiba GL.

Any more info? Do you use normal NVG or the pilot helmet one?

May 1 2017, 1:10 AM · Arma 3
HaseDesTodes created T124643: Dev 1.71.141457: When going supersonic in a jet, you can hear your own sonic boom, when goining into the targeting camera.
May 1 2017, 12:13 AM · Arma 3

Apr 30 2017

HaseDesTodes updated the task description for T124636: Dev 1.71.141457: 1st manually guided missile looses target 2-3 sec after a second missile is launched.
Apr 30 2017, 11:34 PM · Arma 3
HaseDesTodes added a comment to T124636: Dev 1.71.141457: 1st manually guided missile looses target 2-3 sec after a second missile is launched.

read the title maybe? :P
changing the description now, so you don't have to read it, but still...

Apr 30 2017, 11:34 PM · Arma 3
AgentRev added a comment to T124172: Debug Console "Local Exec" incorrectly uses remoteExec, triggers BattlEye.

Oh! I thought it was just a variable, didn't notice the call... I was also thinking "that's not even possible", but just now I noticed the new admin command :)

Apr 30 2017, 11:33 PM · Arma 3
BIS_fnc_KK added a comment to T124172: Debug Console "Local Exec" incorrectly uses remoteExec, triggers BattlEye.

The check is in BIS_fnc_isDebugConsoleAllowed which is major condition in fn_debugConsoleExec.sqf

Apr 30 2017, 11:26 PM · Arma 3
sven1984privat created T124642: No NVG Shadows in 1st Person and no Muzzleflash Katiba GL.
Apr 30 2017, 10:31 PM · Arma 3
AgentRev added a comment to T124172: Debug Console "Local Exec" incorrectly uses remoteExec, triggers BattlEye.

I am looking at fn_debugConsoleExec.sqf from dev right now, I don't see any admin login check. It seems a hacker could use it to inject server code, hence why a mode filter is still preferable:

Apr 30 2017, 10:01 PM · Arma 3
TheMasterofBlubb added a comment to T124636: Dev 1.71.141457: 1st manually guided missile looses target 2-3 sec after a second missile is launched.

Dev or Stable?

Apr 30 2017, 9:56 PM · Arma 3
j.allen added a comment to T124632: Dedicated Server Crashes on Start. DEV 1.71.141457.

I don't have steam installed on my dedicated server. I only have SteamCMD. Tried logging into SteamCMD while launching and it still crashes.

Apr 30 2017, 9:21 PM · Arma 3
mattjeanes added a comment to T124632: Dedicated Server Crashes on Start. DEV 1.71.141457.

Can confirm the above, launching with steam running and logged in seems to work

Apr 30 2017, 9:04 PM · Arma 3
BIS_fnc_KK added a comment to T124172: Debug Console "Local Exec" incorrectly uses remoteExec, triggers BattlEye.

This change is scheduled for 1.70. Also whether or not execution is allowed now checked on both client and server. So it should be pretty safe to allow all modes as in example filter, as, unless configured for everyone, only logged in admin can execute it.

Apr 30 2017, 8:56 PM · Arma 3
AgentRev added a comment to T124172: Debug Console "Local Exec" incorrectly uses remoteExec, triggers BattlEye.

Excellent, this solution suits me, that way I can allow only mode 0 thru. remoteExecutedOwner is also a very nice command I've wanted for a long time.

Apr 30 2017, 8:49 PM · Arma 3
nkleinhans created T124641: Jets DLC Showcase - No attach to catapult option.
Apr 30 2017, 8:23 PM · Arma 3
Fluit added a comment to T122724: Editor Respawn Module Not Working.

This bug is present in other menus of the eden editor too, not only in the respawn module.
Expanding or collapsing other menu sections seems to fix it.

Apr 30 2017, 7:08 PM · Arma 3
BIS_fnc_KK claimed T124639: Setting/Checking states of control checkBoxes(control type 7).
Apr 30 2017, 6:15 PM · Arma 3
TrueCruel added a comment to T124632: Dedicated Server Crashes on Start. DEV 1.71.141457.

Try to start the server again - but this time with steam running and logged in. This one made the server work again (on my dedicated VPS). But as soon steam is not running anymore, it crashes again.

Apr 30 2017, 4:44 PM · Arma 3
Larrow created T124640: Module area for sector dummies.
Apr 30 2017, 4:29 PM · Arma 3
Larrow created T124639: Setting/Checking states of control checkBoxes(control type 7).
Apr 30 2017, 4:23 PM · Arma 3
HaseDesTodes created T124636: Dev 1.71.141457: 1st manually guided missile looses target 2-3 sec after a second missile is launched.
Apr 30 2017, 2:05 PM · Arma 3
Unknown Object (User) created T124635: Choose where PIP would work.
Apr 30 2017, 1:48 PM · Arma 3
Unknown Object (User) created T124634: MQ 12 Falcon drone can't turn off collision lights.
Apr 30 2017, 1:39 PM · Arma 3
VariatoX added a comment to T124266: 64bit arma stutter 1st person.

Hello,

thanks for the feedback.

Would you mind writing down your specs, or better yet, provide a DxDiag?

Thanks

Apr 30 2017, 11:27 AM · Arma 3
Comforse added a comment to T124555: Out Of Memory Error.

Apr 30 2017, 9:05 AM · Arma 3
Gizmo_ added a comment to T122724: Editor Respawn Module Not Working.

Confirming the bug post:
I've just replicated this issue. No mods running.

Apr 30 2017, 6:44 AM · Arma 3
TheMasterofBlubb added a comment to T124422: Game Updater impossible to use with ADSL or slower Internet Speeds.

The game updater bases on steamcmd. Just like when you update the game through your Steam. The main Problem is that Arma consists of packages. They are already pretty small. The last dev branch updates were about 500MB to 1GB. The point is the size depends on what pakages there is a update. All PBOs have intersecting Functions or assets. That means if the hunt down a bug they maybe need to update 10 or 20 PBOs and then you have a update size of 10GB.
If you have to download much more than the Dev branch every time then check why steamcmd is not recognizing your existing data.

Apr 30 2017, 12:45 AM · Arma 3
mattjeanes added a comment to T124632: Dedicated Server Crashes on Start. DEV 1.71.141457.

Getting this as well on the arma3server_x64.exe, runs fine on the normal branch - complete fresh install

Apr 30 2017, 12:05 AM · Arma 3

Apr 29 2017

XENONFFM added a comment to T122678: Arma 3 crashes after 30 min. in Multiplayer (Koth).

Hello again,

Apr 29 2017, 11:51 PM · Arma 3
Meyo added a comment to T124631: ACCESS_VIOLATION compilation.

the game seems to be stable without TrackIR

Apr 29 2017, 11:34 PM · Arma 3
j.allen added a comment to T124632: Dedicated Server Crashes on Start. DEV 1.71.141457.

It happens with both the 32-bit and 64-bit exe's.

Apr 29 2017, 11:01 PM · Arma 3
j.allen added a comment to T124632: Dedicated Server Crashes on Start. DEV 1.71.141457.

Apr 29 2017, 10:51 PM · Arma 3
j.allen created T124632: Dedicated Server Crashes on Start. DEV 1.71.141457.
Apr 29 2017, 10:49 PM · Arma 3
j.allen added a comment to T124607: [DEV] 1.71.141457 Dedicated Server Won't Start.

I'm having a similar issue where A3 Server crashes onload.

Apr 29 2017, 10:27 PM · Arma 3
RileyWinters added a comment to T124621: Arma 3 Status_Heap_Corruption Crash.

I have also tried using different malloc options but none of them have worked.

Apr 29 2017, 8:18 PM · Arma 3
Meyo created T124631: ACCESS_VIOLATION compilation.
Apr 29 2017, 8:14 PM · Arma 3
jjklein12345 removed a watcher for Arma 3: jjklein12345.
Apr 29 2017, 7:42 PM
jjklein12345 created T124630: USS freedom aircraft recovery system broken (arresting system).
Apr 29 2017, 7:41 PM · Arma 3
rogerx added a comment to T124422: Game Updater impossible to use with ADSL or slower Internet Speeds.

Last night I used the Game Updater and the updater downloaded ~13 GB of the total approximate ~26 GB developer snapshot/archive, although I have not used the Game Updater (or synced) the archive for almost ~2 weeks. Seems a bit high unless they're updating all the graphics. I'll try checking this again within 7 days, or next weekend.

Apr 29 2017, 7:37 PM · Arma 3
InfiniteMonkey added a watcher for Arma 3: InfiniteMonkey.
Apr 29 2017, 5:18 PM
Reaper_XGN created T124629: Losing Gear in crassh.
Apr 29 2017, 4:43 PM · Arma 3
HaseDesTodes created T124627: Dev 1.71.141457: Voice commands are audible at extreme distances (2.5km and more).
Apr 29 2017, 3:36 PM · Arma 3
TrueCruel added a comment to T124607: [DEV] 1.71.141457 Dedicated Server Won't Start.

After many tests (and upgrading my VPS to Server 2012) I still had crashes.

Apr 29 2017, 3:08 PM · Arma 3
Bek created T124624: [DEV] USS Freedom propellors minor texture mixup.
Apr 29 2017, 1:02 PM · Arma 3
jalisar63 added a comment to T124608: ARMA 3 access violation crash, every time every SP, MP.

Same thing for me now again.. This happened not long back, a month maybe slightly more, and went on for well over a week. The same nonsense is going on once again. If you read through the help files, it of course lays the blame at the feet of the user, HOWEVER, it isn't too tough to read the reports and see that the highest probability for the access error is the code being sent either to the incorrect location, in the improper format, OR repeating the code too many times while trying to join with the atrocity that is MS. MY reports do not say which it is, only that either one of my first 2 options I mentioned is happening. Now I can fix this, by deleting every single thing that has anything to do with ARMA3, and grabbing it all again. That solution works for a whole 30 minutes to an hour, OR if it does last for longer, it corrects itself (by breaking itself) on server restart. Once the files get updated then, just like the last time, if I wish to play I have to spend 2-3 more hours deleting and redownloading each file. No, that doesn't work, tried. it. even if I copy the downloaded files first pass they are somehow still fouled.
I have managed to fix the memory access violation issue, BUT, it gets replaced with a namespace passthrough yada yada yada error... which I can fix also. THAT just takes me right back to access violation. I like the game, its just a shame it spends more time broken that it does working. Like the other users I am also win10.. 1607 MS busted crap build and now they have DX stuck in the updates. Forced those of us who blocked their updates to unblock them. It would be awesome if updates were actually tested. This has been an issue since what 1.66? then 1.68 broke all doors and now the whole game is useless. You do realize that this exact same error has been in game since it was in testing.

Apr 29 2017, 11:29 AM · Arma 3
ceeeb added a comment to T123238: 3FPS Issue "Call for Help" - Dump-gathering ticket.

This is a long shot, but there is a bug with the skiptime command that can create very similar symptoms (2-3FPS which doesn't recover without restarting game) - T68952.
The general 3FPS issue may somehow be related to use of skiptime command, and/or world time and weather synchronising across network?

Apr 29 2017, 10:35 AM · Arma 3
lesbille created T124623: crash since version 1.68.
Apr 29 2017, 10:21 AM · Arma 3
deonmccloud added a comment to T124608: ARMA 3 access violation crash, every time every SP, MP.

after I purchased arma 3 from steam I down loaded it and tried to play it and I received a access violation error or you have been kicked out of the game after I got into a missions can you help me It seems like a real fun game I have tried everything I have went to the web sight received help from support went to the fix page and tried all those steps and still nothing support told me to come here to get help from the devs

Apr 29 2017, 8:37 AM · Arma 3
Uranoxyd added a comment to T124257: createSimpleObjectLocal.

I would like to see this implemented too. A example could be spawning of clutter objects without stressing the network.

Apr 29 2017, 8:24 AM · Arma 3
Uranoxyd updated the task description for T124299: Group leader sprints to first waypoint if all group members die.
Apr 29 2017, 8:18 AM · Arma 3
Bloodwyn added a comment to T124257: createSimpleObjectLocal.

Just do it :P

Apr 29 2017, 7:23 AM · Arma 3
BroBeans created T124622: PBOPrefix Language.
Apr 29 2017, 6:09 AM · Arma 3
RileyWinters created T124621: Arma 3 Status_Heap_Corruption Crash.
Apr 29 2017, 3:36 AM · Arma 3
ookexoo added a comment to T123832: Can't Place Addon Compositions in Zeus since 1.68.

A concrete examples may help. You can use the Ares/Achilles source code as a template.

Apr 29 2017, 3:09 AM · Arma 3
PiepMGI added a comment to T124257: createSimpleObjectLocal.

@harmdhast
Good question! I can understand the need to have non-interactive object (even at BI ;-) ), but I don't have any example of a good scenario which need different behaviors for objects in regard of their locality. I miss something because plenty of yours seem very enthusiasts. But what?

Apr 29 2017, 2:49 AM · Arma 3
PiepMGI added a comment to T65560: when AI gets killed by mine they automatically detect you..

I guess it's same if you place a charge, and even throw a grenade (less annoying due to the imminence of the explosion).
In fact, the event handler "fired" will trigger as soon as you "put" a charge/mine, "throw" something, not waiting for the explosion.
And you're probably also under the sun-lights for the knowledge of enemy units.

Apr 29 2017, 2:39 AM · Arma 3
ookexoo added a comment to T76514: Add new commands for getting and setting text cursor position in EditBox dialog controls.

+1 Essentially the last two commands that are missing for creating an EH that handles the enter key as a line break.

Apr 29 2017, 2:14 AM · Arma 3
MDCCLXXVI created T124620: Tanoa Bridges AI.
Apr 29 2017, 2:12 AM · Arma 3

Apr 28 2017

Sgt.Dennenboom created T124618: USS Freedom catapult acceleration [DEV Branch].
Apr 28 2017, 8:45 PM · Arma 3
RueLight added a comment to T65560: when AI gets killed by mine they automatically detect you..

since the last patch something goes weird... AI-spotting is Incredible.

Apr 28 2017, 8:17 PM · Arma 3
schnupy created T124616: Unable to login - GameUpdater.
Apr 28 2017, 7:32 PM · Arma 3
Sgt.Dennenboom added a comment to T124493: UCAV cannot launch from a catapult [DEV Branch].

This happens because the functions that run the catapult attach functionality (BIS_fnc_Carrier01CatapultLaunch or BIS_fnc_Carrier01CatapultActionAdd) use "player" and "vehicle player" in a lot of places.

Apr 28 2017, 5:04 PM · Arma 3
tortuosit added a comment to T124597: EventHandler "Loaded" not firing.

It's working from preinit, thx.

Apr 28 2017, 5:00 PM · Arma 3
razazel added a comment to T123784: Can't launch my game after update.

@elimullan Steam Branches - more info about the branches is here :)

Apr 28 2017, 3:53 PM · Arma 3
elimullan added a comment to T123784: Can't launch my game after update.

@razazel where can i go to get it as ive never had to use it. I created a ticket shortly before seeing this one.

Apr 28 2017, 3:51 PM · Arma 3
EvilOrgan updated the task description for T124606: Certain ground clutter models suffering severe "pop-in" .
Apr 28 2017, 3:44 PM · Arma 3
razazel added a comment to T123784: Can't launch my game after update.

@elimullan Thanks for the feedback.

Apr 28 2017, 3:34 PM · Arma 3
elimullan added a comment to T123784: Can't launch my game after update.

Also I'd like to ask those of you who experience this issue, have AMD/ATI cards and are willing to help us, please ping me. I'd like to check that it is the same kind of issue.

Apr 28 2017, 3:20 PM · Arma 3
elimullan edited Additional Information on T124612: game freezing.
Apr 28 2017, 2:47 PM · Arma 3
elimullan created T124612: game freezing.
Apr 28 2017, 2:43 PM · Arma 3
BIS_fnc_KK added a comment to T124172: Debug Console "Local Exec" incorrectly uses remoteExec, triggers BattlEye.

Console has been improved and made more secure. It now uses own function for code execution which makes it easier to include it in BE ignore filters or CfgRemoteExec if necessary. For more information check https://community.bistudio.com/wiki/Mission_Editor:_Debug_Console_(Arma_3)#BattlEye_Filters

Apr 28 2017, 2:27 PM · Arma 3
BIS_fnc_KK closed T124583: [DEV] Debug Console always visible + unusable as Resolved.
Apr 28 2017, 2:25 PM · Arma 3
Unknown Object (User) added a comment to T124257: createSimpleObjectLocal.

@PiepMGI
Why is there createVehicleLocal then ?
No really, it is for object caching mostly.

Apr 28 2017, 2:14 PM · Arma 3
Hammond added a comment to T124257: createSimpleObjectLocal.

Oh yeah, it's a good idea !

Apr 28 2017, 1:35 PM · Arma 3
Hammond added a comment to T124532: Non-Aliased Controls rendered on a 3D Object Control.

Good idea, I would like to see this implemented too !

Apr 28 2017, 1:34 PM · Arma 3
Californian1999 created T124608: ARMA 3 access violation crash, every time every SP, MP.
Apr 28 2017, 10:31 AM · Arma 3
ArmAGamer updated the task description for T124551: Spectator Mode Error.
Apr 28 2017, 10:29 AM · Arma 3
ArmAGamer updated the task description for T124551: Spectator Mode Error.
Apr 28 2017, 10:28 AM · Arma 3
TrueCruel added a watcher for Arma 3: TrueCruel.
Apr 28 2017, 7:43 AM
TrueCruel added a comment to T124607: [DEV] 1.71.141457 Dedicated Server Won't Start.

Samme happend to me - it is on Linux with Wine but also have the same error since the last dev update:
https://feedback.bistudio.com/T124605

Apr 28 2017, 7:35 AM · Arma 3
TrueCruel edited Additional Information on T124605: [DEV|1.71.141457] Dedicated Server (Windows executable) with Wine - not launchable anymore.
Apr 28 2017, 7:22 AM · Arma 3
aristenn created T124607: [DEV] 1.71.141457 Dedicated Server Won't Start.
Apr 28 2017, 4:26 AM · Arma 3