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Jan 15 2022

Peter_King added a comment to T160940: I have not Czech language..

So i bought Czech Language basic version without DLC´s for Steam. Put the key on Steam. And voala .. i have in Czech languafe Amra 3 with all my DLC´s :)

Jan 15 2022, 12:15 PM · Arma 3
bestwshesquotes added a comment to T162793: Crashing on game launch from launcher.
Jan 15 2022, 10:11 AM · Arma 3

Jan 14 2022

dedmen changed the status of T161069: regexMatch causes a crash in some cases from New to Feedback.

Post-fix, next week dev or profv7

Jan 14 2022, 3:27 PM · Arma 3
christophert2001 created T162793: Crashing on game launch from launcher.
Jan 14 2022, 9:44 AM · Arma 3
CRCError1970 created T162788: LDF Special Weapons Crate spawns with incorrect .338 Magazine.
Jan 14 2022, 4:23 AM · Arma 3
MichelleAngela added a comment to T151862: Game Crash - GM Official Server CTI .
Jan 14 2022, 3:34 AM · Arma 3 Creator DLC - Global Mobilization

Jan 13 2022

dedmen changed the status of T131341: createSoundSource and say3D Volume Permanently Lowered by Being Inside Vehicle from Confirmed Internally to Feedback.
Jan 13 2022, 4:34 PM · Arma 3
travolook added a comment to T162775: Error messages using attributes in Eden Editor.
Jan 13 2022, 1:14 PM · Arma 3
TRAGER created T162775: Error messages using attributes in Eden Editor.
Jan 13 2022, 11:08 AM · Arma 3

Jan 12 2022

BIS_fnc_KK claimed T153528: A or D stuck when opening a map.
Jan 12 2022, 2:49 PM · Arma 3
Chairborne added a comment to T127168: Object Builder viewports acting erratically with Windows 10 Fall Creators Update.

You have to enable Direct3D (the blue and yellow helix icon) in Object Builder, it's the only workaround for this issue.

Jan 12 2022, 11:31 AM · Arma 3
digital_yetch123 added a comment to T162484: Arma 3 não inicializa.
Jan 12 2022, 9:12 AM · Arma 3
leafmaster created T162754: WEAPON RAISED STANCE GLITCHED.
Jan 12 2022, 4:17 AM · Arma 3
LSValmont added a comment to T148730: The East Wind. Bug in the end of I episode (Tipping Point).

The bug happens if the team leader dies. Then the group goes north and the current task is never completed (Clear Agia Marina).

Jan 12 2022, 2:01 AM · Arma 3

Jan 11 2022

Rezlind created T162752: Fortress Walls.
Jan 11 2022, 11:04 PM · Arma 3
Karpions added a comment to T127168: Object Builder viewports acting erratically with Windows 10 Fall Creators Update.

I just had the bug just now, a solution?

Jan 11 2022, 5:34 PM · Arma 3
TRAGER added a comment to T162644: Wheeled vehicle steering input incorrectly continues to limit in some circumstances.

T153528 ticket might be worth merging with this

Jan 11 2022, 2:55 PM · Arma 3
Tenshi changed the status of T162713: Persian voice lines for team assignment and selection are incorrect. from New to Confirmed Internally.
Jan 11 2022, 2:02 PM · Arma 3
Tenshi added a comment to T162713: Persian voice lines for team assignment and selection are incorrect..

Thank you for reporting the issue.
We were able confirm the problem.
We will see what we can do.

Jan 11 2022, 2:01 PM · Arma 3
severgun added a comment to T154452: diag.exe wipes mission when trying to preview in MP in Eden.

Would be quite logical to replace MP preview button/menu action to hint dialog that will say that diag.exe does not have MP.

Jan 11 2022, 11:15 AM · Arma 3
Surge updated the task description for T162734: Sea Shader Visible In Front of Glass Textures.
Jan 11 2022, 9:48 AM · Arma 3
Surge created T162734: Sea Shader Visible In Front of Glass Textures.
Jan 11 2022, 9:47 AM · Arma 3
gezegond edited Additional Information on T162713: Persian voice lines for team assignment and selection are incorrect..
Jan 11 2022, 3:44 AM · Arma 3
Mokka created T162729: enableInfoPanelComponent does not work for CustomDisplayComponent.
Jan 11 2022, 12:32 AM · Arma 3

Jan 10 2022

mrCurry updated the task description for T162726: HashMaps don't retain reference to groups or objects on loading saves.
Jan 10 2022, 8:51 PM · Arma 3
mrCurry edited Steps To Reproduce on T162726: HashMaps don't retain reference to groups or objects on loading saves.
Jan 10 2022, 8:48 PM · Arma 3
mrCurry created T162726: HashMaps don't retain reference to groups or objects on loading saves.
Jan 10 2022, 8:45 PM · Arma 3
Tenshi added a comment to T162512: AFM causes helicopters to sink.

Hello, thank you for reporting the issue.
We were able to confirm the problem on our internal build as well.
We will see what we can do to resolve the issue.

Jan 10 2022, 5:33 PM · Arma 3
Tenshi changed the status of T162512: AFM causes helicopters to sink from New to Confirmed Internally.
Jan 10 2022, 5:31 PM · Arma 3
Tenshi assigned T161998: Diving mask problem to dedmen.
Jan 10 2022, 3:48 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-52945 on T161998: Diving mask problem.
Jan 10 2022, 3:46 PM · Arma 3
Tenshi added a comment to T161998: Diving mask problem.

Hello sorry for the late reply.
This is indeed unintended and earlier reported bug.
We are looking into ways to resolve the issue.

Jan 10 2022, 3:45 PM · Arma 3
Tenshi added a comment to T162552: attach'edTo objects are not following units inside vehicles.

Thank you for reporting the issue.
We will see what we can do.

Jan 10 2022, 3:25 PM · Arma 3
Tenshi changed the status of T162552: attach'edTo objects are not following units inside vehicles from New to Acknowledged.
Jan 10 2022, 3:24 PM · Arma 3
strandellwilliam added a comment to T162722: arma 3 server wont show up.

*Edit* i dont know what Reproducibility means.

Jan 10 2022, 1:27 PM · Arma 3
strandellwilliam created T162722: arma 3 server wont show up.
Jan 10 2022, 1:26 PM · Arma 3
NikkoJT created T162721: Using the FCS rangefinder on a vehicle turret clears the FCS zero of other turrets on the vehicle.
Jan 10 2022, 1:26 PM · Arma 3
Stevenrews23 added a comment to T128171: Since Tanks, game crash.
Jan 10 2022, 1:15 PM · Arma 3
Tenshi changed Resolution from resolution:open to resolution:duplicate on T162682: Arma Graphical issues. (Fixed, updated graphics driver lol, sorry.).
Jan 10 2022, 11:08 AM · Arma 3
Backcountryscouting created T162719: Arma 3 Launcher has encountered an unexpected error.
Jan 10 2022, 10:08 AM · Arma 3

Jan 9 2022

gezegond created T162713: Persian voice lines for team assignment and selection are incorrect..
Jan 9 2022, 9:07 PM · Arma 3
VinnyDaDon created T162702: Access Violation.
Jan 9 2022, 2:51 PM · Arma 3
kju-PvPscene updated the task description for T162686: [BUG] AI cargo only replaces dead driver once [if not in the same group].
Jan 9 2022, 11:05 AM · Arma 3
kju-PvPscene updated the task description for T162686: [BUG] AI cargo only replaces dead driver once [if not in the same group].
Jan 9 2022, 11:05 AM · Arma 3
kju-PvPscene created T162686: [BUG] AI cargo only replaces dead driver once [if not in the same group].
Jan 9 2022, 11:02 AM · Arma 3
DecompresS_XD renamed T162682: Arma Graphical issues. (Fixed, updated graphics driver lol, sorry.) from Arma Graphical issues. to Arma Graphical issues. (Fixed, updated graphics driver lol, sorry.).
Jan 9 2022, 12:13 AM · Arma 3
DecompresS_XD renamed T162681: Arma Graphical issues. (accidently posted twice. Please ignore. Sorry.) (Fixed. Updated Graphics driver lol) from Arma Graphical issues. (accidently posted twice. Please ignore. Sorry.) to Arma Graphical issues. (accidently posted twice. Please ignore. Sorry.) (Fixed. Updated Graphics driver lol).
Jan 9 2022, 12:12 AM · Arma 3

Jan 8 2022

killerswin2 added a comment to T155638: HoldActions fade if longer than 15 seconds.

This helped me, Thanks Frost!

Jan 8 2022, 10:58 PM · Arma 3
DecompresS_XD renamed T162681: Arma Graphical issues. (accidently posted twice. Please ignore. Sorry.) (Fixed. Updated Graphics driver lol) from Arma Graphical issues. to Arma Graphical issues. (accidently posted twice. Please ignore. Sorry.).
Jan 8 2022, 9:48 PM · Arma 3
DecompresS_XD created T162682: Arma Graphical issues. (Fixed, updated graphics driver lol, sorry.).
Jan 8 2022, 9:48 PM · Arma 3
DecompresS_XD created T162681: Arma Graphical issues. (accidently posted twice. Please ignore. Sorry.) (Fixed. Updated Graphics driver lol).
Jan 8 2022, 9:47 PM · Arma 3
h- added a comment to T151112: The scripting command 'reload' needs tweaking.

Did some quick testing and seems to work.

Jan 8 2022, 1:59 PM · Arma 3

Jan 7 2022

Stormbringer642 created T162672: Having an issue with restarting Arma 3.
Jan 7 2022, 9:29 PM · Arma 3
FrostsBite added a comment to T155638: HoldActions fade if longer than 15 seconds.

If addAction is not changed at the engine level, there are a few workarounds to achieve the desired effect.
If the user's action menu is closed, and then looks at a new object with an addAction (Or it appears on his body): The addAction window text will not fade.

Jan 7 2022, 4:15 PM · Arma 3
dedmen changed Ref Ticket from Internal Ref.: AIII-54851 to Internal Ref.: AIII-54556 on T154452: diag.exe wipes mission when trying to preview in MP in Eden.
Jan 7 2022, 8:55 AM · Arma 3
BIS_fnc_KK changed the status of T162644: Wheeled vehicle steering input incorrectly continues to limit in some circumstances from Feedback to Assigned.
Jan 7 2022, 1:24 AM · Arma 3
BIS_fnc_KK added a comment to T162644: Wheeled vehicle steering input incorrectly continues to limit in some circumstances.

For the mouse input, the mouse must be moving at the moment the map opens

Jan 7 2022, 1:24 AM · Arma 3
ceeeb added a comment to T162644: Wheeled vehicle steering input incorrectly continues to limit in some circumstances.

Yes, if there is active turning input when the player opens map, changes position, or exits vehicle, the wheels will continue turning in that direction. Repro Method 1 and 3 are the most noticeable in normal gameplay, as it is very easy to make some subtle mouse steering input when opening the map or leaving the vehicle. Results in a crash if driving with the map open, and getting back into a vehicle will notice the steering is at full lock left/right.

Jan 7 2022, 12:39 AM · Arma 3

Jan 6 2022

BIS_fnc_KK changed the status of T162644: Wheeled vehicle steering input incorrectly continues to limit in some circumstances from Confirmed Internally to Feedback.
Jan 6 2022, 11:23 PM · Arma 3
BIS_fnc_KK added a comment to T162644: Wheeled vehicle steering input incorrectly continues to limit in some circumstances.

Am I right to understand the issue here is more about wheels keep turning after keyboard input started and player opens map? So would making wheels start turning towards center be enough? Mouse/analog steering doesn't have this problem in my tests, wheels stay where you left them, only keyboard turning seems to continue to extreme.

Jan 6 2022, 11:23 PM · Arma 3
BIS_fnc_KK changed the status of T162644: Wheeled vehicle steering input incorrectly continues to limit in some circumstances from New to Confirmed Internally.
Jan 6 2022, 10:59 PM · Arma 3
kju-PvPscene added a comment to T158681: possible Launcher DLC confusion .
the DS does not have the contact (platform) folder:

"contact" is not "Contact (Platform)"
"Contact (Platform)" is "enoch" folder.

Everyone has Enoch, but if the server uses content from it, it will tell you that you need it (like with other DLCs, place helicopter DLC helicopter in mission file, server will tell you that you need helicopter DLC).

The question here is rather if the server somehow wrongly thinks Enoch content is in use, while in reality it isn't.

Jan 6 2022, 6:17 PM · Arma 3
dedmen changed the status of T162126: Arma3 Tools' Project Drive ignores PBOs from Tanks DLC from Acknowledged to Assigned.
Jan 6 2022, 5:09 PM · Arma 3
dedmen added a comment to T162126: Arma3 Tools' Project Drive ignores PBOs from Tanks DLC.

No you are correct, WorkDrive is missing Tanks.

Jan 6 2022, 5:02 PM · Arma 3
Tenshi added a comment to T162371: Trees popping 1 meter in front of you when flying (LOD Issue?) .

Hello, Sorry for the delay.

"Our FOVs are customized which could possibly be the reason for this issue.

I asked a programmer and they say i might be your custom FOV, We don't officially support changed FOV.
Due to the current phase of Live Ops development in Arma 3, it's unlikely that we will be able to fix it if this is the case.

Jan 6 2022, 4:41 PM · Arma 3
UDIE added a comment to T158681: possible Launcher DLC confusion .

also tested on vn server with 0 mission files. just now
says i require contact

Jan 6 2022, 4:04 PM · Arma 3
UDIE added a comment to T158681: possible Launcher DLC confusion .

I have a vietnam server, 6 missionfiles o enoch in them , says i require contact. it will also do this on other servers with no enoch in the missionfile
there is also how every other server requires it in the launcher.
there are however at least 3 places where it will "guide " you to the buy your "missing dlc" page. looks like marketing to me.

Jan 6 2022, 3:47 PM · Arma 3
LouMontana added a comment to T160982: [Feature Request] New parameter for hashmap set to only set data if it doesn't exist.

https://community.bistudio.com/wiki/set

Jan 6 2022, 3:37 PM · Arma 3
LouMontana added a comment to T161252: Feature request: Commands for PiP view distance.

https://community.bistudio.com/wiki/getPiPViewDistance
https://community.bistudio.com/wiki/setPiPViewDistance

Jan 6 2022, 3:37 PM · Arma 3
dedmen set Ref Ticket to AIII-54833 on T158681: possible Launcher DLC confusion .
Jan 6 2022, 12:45 PM · Arma 3
dedmen added a comment to T158681: possible Launcher DLC confusion .

I just tested on my own server. It displays I'm missing Contact Platform, and TacOps and Tanks.
When I look into the mission file its currently running, it has "A3_Weapons_F_Enoch" and "A3_Weapons_F_Tank" so that explains two of them... TacOps is indeed weird now :D
So for your case of it saying Enoch is required. Check the mission.sqm of the mission running on the server, search for "Enoch" in it, if you find stuff, then that mission requires/uses Contact Platform content and the Launcher correctly displays that to you.

Jan 6 2022, 12:43 PM · Arma 3
dedmen added a comment to T158681: possible Launcher DLC confusion .
the DS does not have the contact (platform) folder:
Jan 6 2022, 12:33 PM · Arma 3
dedmen changed the status of T160982: [Feature Request] New parameter for hashmap set to only set data if it doesn't exist from Reviewed to Feedback.
Jan 6 2022, 12:21 PM · Arma 3
dedmen added a comment to T160982: [Feature Request] New parameter for hashmap set to only set data if it doesn't exist.

Test script

_hm = createHashMap;
_hm set ["a", 1];
_hm set ["a", 2];
_hm get "a"

expected result is 1

Jan 6 2022, 12:17 PM · Arma 3
dedmen changed the status of T162441: "str" command triggers "Circular reference found in HashMap" warning from Reviewed to Feedback.

Whoops, the recursion check didn't clean up after itself.
This happens everytime the same hashmap is referenced more than once in a hashmap.

Jan 6 2022, 11:52 AM · Arma 3
ceeeb created T162644: Wheeled vehicle steering input incorrectly continues to limit in some circumstances.
Jan 6 2022, 2:41 AM · Arma 3

Jan 5 2022

Alvando created T162631: Add ability for turrets class of vehicles to utilize pilotcamera.
Jan 5 2022, 12:06 PM · Arma 3
redley112 added a comment to T155946: arma 3 crash 0xc0000005 STATUS_ACCESS_VIOLATION.
Jan 5 2022, 4:39 AM · Arma 3

Jan 4 2022

LordTyrion updated the task description for T162601: Arma 3 Launcher - CDLC Compatibility data not allowing to join server - Possible fix.
Jan 4 2022, 9:54 PM · Arma 3
BIS_fnc_KK added a comment to T160606: Elevation of main map cursor does not include elevation-offset.

OK, the changes should be active with the next dev or one after next

Jan 4 2022, 7:38 PM · Arma 3
DerZade added a comment to T160606: Elevation of main map cursor does not include elevation-offset.

I mean that choice is fairly simple. If it's fixing the map cursor or nothing. Of course I'd prefer the prior :)

Jan 4 2022, 5:26 PM · Arma 3
BIS_fnc_KK added a comment to T160606: Elevation of main map cursor does not include elevation-offset.

I'm sorry, I understand where you are coming from, but the reality of the situation is, I can relatively safely change that cursor elevation. The rest will require thorough investigation and risk assessment, and we do not have resources for that. So it is either cursor change only or leave it as it was for years.

Jan 4 2022, 5:05 PM · Arma 3
DerZade added a comment to T160606: Elevation of main map cursor does not include elevation-offset.

Just to clarify, the real issue is that cursor value displayed on the map is real altitude and not fake altitude and you want cursor to display fake altitude as well, is this all what this ticket is about? Because this could be tweaked, but only this

Jan 4 2022, 4:53 PM · Arma 3
BIS_fnc_KK added a comment to T160606: Elevation of main map cursor does not include elevation-offset.

Just to clarify, the real issue is that cursor value displayed on the map is real altitude and not fake altitude and you want cursor to display fake altitude as well, is this all what this ticket is about? Because this could be tweaked, but only this

Jan 4 2022, 2:49 PM · Arma 3
BIS_fnc_KK added a comment to T160606: Elevation of main map cursor does not include elevation-offset.

As I tried to explain to you, and as stated on the scripting page, current map elevation offset shows fake altitude for mountain peaks, that’s all. When in 3den mode the altitude delivered by cursor is real altitude, artillery computer shows real altitude, HUD elements show real altitude. elevationOffset is half baked feature that only brings inconsistency to the map visualisation and the actual values. There is no good solution but a complete revamp of altitude system to take elevation offset into account across the engine. Unfortunately at this stage of Arma 3 development this might not be possible.

Jan 4 2022, 2:41 PM · Arma 3
DerZade added a comment to T160606: Elevation of main map cursor does not include elevation-offset.

Imho this is not a good solution. Let me elaborate:

Jan 4 2022, 1:35 PM · Arma 3
TeTeT.nimitz created T162620: [Jets DLC] Tailhook up when landing and no Freedom nearby (BIS_fnc_aircraftTailhook).
Jan 4 2022, 1:29 PM · Arma 3
BIS_fnc_KK changed the status of T160606: Elevation of main map cursor does not include elevation-offset from Reviewed to Feedback.
Jan 4 2022, 1:17 PM · Arma 3
BIS_fnc_KK added a comment to T160606: Elevation of main map cursor does not include elevation-offset.

Thanks for reporting. After some investigation, the elevationOffset feature seems to affect the altitude figures displayed on the map, and nothing else. It is unfortunate that Livonia is using it, because the altitude figures on the map do not correspond to the true altitude in game. Therefore we created a script command setElevationOffset https://community.bistudio.com/wiki/setElevationOffset that you could use to reset this offset to 0, available with rev. 148610

Jan 4 2022, 1:16 PM · Arma 3
NikkyHeysen added a comment to T162470: Arma starting issue.
Jan 4 2022, 10:57 AM · Arma 3
treasurebox added a comment to T160776: F4s air-to-air locking capability seems wrong [UPDATE BETA].
Jan 4 2022, 10:37 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire

Jan 3 2022

Aldinjid123 created T162613: PROCESS_DPI_AWARENESS.
Jan 3 2022, 11:19 PM · Arma 3
Tenshi added a comment to T162476: Game crash on Warlords when on a vehicle and item gets dropped on your position .

Hello thank you for reporting the issue.
I could confirm it on our internal build.

Jan 3 2022, 4:16 PM · Arma 3
Tenshi changed the status of T162476: Game crash on Warlords when on a vehicle and item gets dropped on your position from New to Confirmed Internally.
Jan 3 2022, 4:15 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54868 on T162566: Y-32 Xi'an VTOL cannot hold more than 10 ai passengers.
Jan 3 2022, 3:04 PM · Arma 3
Tenshi changed the status of T162566: Y-32 Xi'an VTOL cannot hold more than 10 ai passengers from New to Confirmed Internally.

Hello thank you for reporting the issue.
I was able to confirm the problem on our internal build, following your repro.
We will see what we can do.

Jan 3 2022, 3:03 PM · Arma 3
Tenshi changed the status of T162522: DX11 error : buffer Map failed : DXGI_ERROR_DEVICE_REMOVED and exit code 0xCFFFFFFF - APPLICATION_HUNG from New to Need More Info.
Jan 3 2022, 2:13 PM · Arma 3
Tenshi added a comment to T162475: ARMA 3 HİKAYE MODU.

Have you tried verifying your game files though steam?

Jan 3 2022, 1:49 PM · Arma 3
Tenshi added a comment to T162474: ARMA 3 HİKAYE MODU.

Duplicate of T162475

Jan 3 2022, 1:47 PM · Arma 3
Tenshi changed the status of T162474: ARMA 3 HİKAYE MODU from New to Reviewed.
Jan 3 2022, 1:47 PM · Arma 3