Seemingly when under any sudo heavy load, arma's graphics begin to unload and reload all nearby assets(see image attatched), resulting in low framerate, low poly assets. This started occuring after I reinstalled arma to an SSD. It hasnt done things like this before, was was functioning fine initially after installing it to the SSD. This sometimes results in a 0x005 STATUS_ACCESS_VIOLATION error. Note this issue happens on vanilla and modded, but is much more prominent when using mods.
- Operating System
- Windows 10 x64
- Game Crash
Loading into something with a high load, such as combat or having a high ammount of units in an area, causes it to do these things. It seems to not happen for other people.
Additional system info incase is nessisarry, note I am using a laptop:
Intel Core(TM) i7-8750H (2.20 GHz, 6 core.)
2667 MHz single channel ram
MX500 2tb (drive arma is installed to)
Current attempts to fix issue:
Change memory allocator to system
Ensure Arma files are not "read only"
Use 32bit version
Use performance build (helped slightly, but in the end results in the same issues.)