If you could upload a short video, it would be much better. I have tried like described, but couldn't see anything. Maybe I was looking not at exact place and my crosshair was maybe too low/high.
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Jan 30 2020
Jan 29 2020
Jan 28 2020
Jan 26 2020
Ticket can be closed, as it's a duplicate of T148482, missing steps to repro, missing all possible cases and missing full list of vehicles concerned.
Ticket can be closed, as it's a duplicate of T148482, missing steps to repro, missing all possible cases and missing full list of vehicles concerned.
Ticket can be closed, as it's a duplicate of T148482, missing steps to repro, missing all possible cases and missing full list of vehicles concerned.
Ticket can be closed, as it's a duplicate of T148482, missing steps to repro, missing all possible cases and missing full list of vehicles concerned.
It's not a bug, but a wish. Please, close the ticket or move it to Wishlist.
I've checked it - it's fixed. Ticket can be closed.
Jan 25 2020
I've checked it - it's fixed. Ticket can be closed.
Jan 24 2020
Jan 23 2020
Jan 21 2020
@Wulf related to T144897.
See the 2rd screen, where you can see the right Wipeout's aileron texture colliding with Falchion-22 air-air missile vs. 3rd screen, where the left Wipeout's aileron has no colision with Falchion-22 air-air missile.
As one can see, right aileron texture is different from left aileron texture.
It's because right aileron is flipped and one sees the texture of its opposite side, which is wrong.
So Wipeout's right aileron must be rotated, so the player sees its texture on the opposite side and it won't collide with missile anymore.
Problem still relevant, since the speedometer has numbers going up to 200 km/h and this is also the speed you can reach driving it, but the arrow stops at 140 km/h, even if you're diving 200 km/h.
Jan 20 2020
Jan 9 2020
Dec 30 2019
Ticket can be closed, as it's not valid anymore.
Ticket can be closed, as it's not valid anymore.
It's fixed. Ticket can be closed.
It's fixed. Ticket can be closed.
Ticket can be closed, as it's not a bug/issue, but a request. Or move it to Wishlist.
Ticket can be closed, as it's not valid anymore.
It's solved. Ticket can be closed.
Ticket can be closed, as it's not a bug/issue, but a request. Or move it to Wishlist.
Ticket can be closed, as it's not a bug/issue, but a request. Or move it to Wishlist.
It's fixed. Ticket can be closed.
Ticket can be closed, as it's not valid anymore.
It's fixed. Ticket can be closed.
Ticket can be closed, as it's not valid anymore.
Ticket can be closed, as it's not valid anymore.
Ticket can be closed, as it's not valid anymore.
Ticket can be closed, as it's not valid anymore.
Ticket can be closed, as it's not valid anymore. Couldn't reproduce it with other players in MP.
It's fixed - I've checked it now in MP on our server with an other player planting his satchels and me exploding his satchels with my own satchel. Ticket can be closed.
Ticket can be closed, as it's not valid anymore.
Ticket can be closed, as it's not a bug/issue, but a request. Or can be moved to Wishlist.
Ticket can be closed, as it's not valid anymore.
It's fixed - I've checked it online today. Ticket can be closed.
It's fixed. Ticket can be closed.
It's fixed - I've checked it right in MP. All stance changes are directly the correct ones. Ticket can be closed.
Dec 29 2019
Ticket can be closed, as it's not a bug, but a request. Or move it Wishlist.
It's fixed. Ticket can be closed.
Ticket can be closed, as it's not valid anymore.
Ticket can be closed, as it's not valid anymore.
Ticket can be closed, as it's not valid anymore.
Ticket can be closed, as it's not valid anymore.
Ticket can be closed, as it's not valid anymore.
Ticket can be closed, as it's not valid anymore.
Ticket can be closed, as it's not valid anymore.
It's fixed. Ticket can be closed.
It's fixed. Ticket can be closed.
It's fixed. Ticket can be closed.
It's fixed. Ticket can be closed.
It's fixed - I've checked. Ticket can be closed.
Ticket can be closed, as it's not valid anymore.
Ticket can be closed, as it's not valid anymore.
Ticket can be closed, as it's not valid anymore.
Ticket can be closed, as it's not valid anymore.
Duplicate of T117738. Ticket should be closed.
It's fixed (see screenshot). Ticket can be closed.
Collision lights + lights available for pilot or co-pilot if he has the controls.
Co-pilot can turn on the searchlight and move it around.
It's fixed - I've checked. Ticket can be closed.