@Geez hi :)
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Aug 20 2019
@Geez hi :)
it doesnt appear in the BEC log though.. . ..
message functions, please close this now.
@Geez it also seems to affect the sewing kit... so i guess there could be more items, too. You probably know this already.
@EnterThePug Basic destination supressors:
Just throwing in my two cents: we had a friend on 1.05 Exp. in Novy shooting zombies with a MKII (Amphibia), we could hear the shots from Guglovo. It sounded as if the shots were coming from inside our own heads.
Hello Emil.Rothenberg and thank you for the report.
This is an issue we are aware of and it is scheduled for a fix.
Regards,
Geez
Hello EnterThePug and thank you for the report.
This is an issue we are aware of and it is scheduled for a fix.
Regards,
Geez
Here is the clip - Definitely sounds like it could be a suppressed shot, but also sounds like something isn't right to me. These shots had been happening for a few minutes before this clip, too.
@Geez Hi. For the most part, the issue on this ticket has been resolved. There is access to check the status of any component of the weapon. The reasons why supressors can be damaged in a backpack are clear.
The main question in the name of the ticket did not receive any changes. A small number of shots that supressors can withstand - before the status of "worn out" or "damaged".
I cannot provide accurate indicators of the firing resource between different supressors models, but all supressors have a very small resource. Especially small resource for pistol supressor.
Will there be changes to increase the supressors resource?
Hello 4NDRO1D.
The current state is intended by design, however, there will be tweaks to it in the future as well.
Regards,
Geez
Hello EnterThePug and thank you for the report.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Hello EnterThePug.
Since we are unable to produce the issue, can you please provide us with the recording you have?
Regards,
Geez
Tried again this morning, now the M4A1 worked fine while the UMP desynced its mags. Funny thing is when I logged back in the bullets I spent before the mags broke were back in the magazines, as if they had never been fired, so it is some kind of desync I guess. Uploading video.
In T143590#1935531, @Dimas008 wrote:Have you guys tried to hold R button to perform unjam action?
No, I use wired connection but got help from the support and they solved it.
Had some corrupted files plus duplicated copies so I had to uninstall everything and install again (classic solution that worked the 3rd time).
Aug 19 2019
Hello. This happened to me as well tonight with a the KA-M. Relogging fixed the issue.
@EnterThePug Hey. Some jackets or trousers can easily fall below floor level. Often this happens in barracks, hangars and other buildings. Watch this video.
https://youtu.be/ZLXciULHE3w
@Jad See this ticket T139622. This sometimes happens with any items. There is a restriction in the name of your ticket - you have identified a problem for one subject, and the essence of the problem is missing. This limited the search for the problem by the name of the problem and made it possible to create a duplicate of the problem on the tracker. The problem is not about changing clothes. Any clothing can fall below floor level when dropped on the floor from its hands or from its inventory.
i've figured it out, basically it's when you have a lot of gear in your inventory (at least a filled up backpack) i remembered you guys talked about how loot is stuck in a 3d model in the inventory so perhaps whenever you go to equip a item/change mags with the full inventory it refreshes the inventory UI to show that the gun you have in your hands (or just put in your hands) is no longer in your inventory and it reloads all the 3d models of all the stuff currently in your inventory
Hi Geez,
@Geez I think this is linked to my recent report. Notice the same jacket. I have just tested with a raincoat, and hunter jacket and it didn’t work, so perhaps it’s just the patrol jacket?
testing this now
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<messages>
Helo EnterThePug and thank you for the report.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Hello EnterThePug and thank you for the report.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Hello michael.schmalzl.
Can you please describe what exactly is the issue? Does the community server use modded key binding for toggling flashlight that is not present in the vanilla game? Do you experience such issue on the official server as well? And have you tried to delete the contents of your C:\Users\*username*\Documents\DayZ folder to see if it has any effect on the issue?
Regards,
Geez
Thank you Geez, glad to hear that its scheduled for a fix!
@Geez Hi. Can you check it out?
Hello chainsawsquirrel and thank you for the report.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
@Geez hi Are there any changes in plans for the future?
Hello everyone.
The issue has been fixed internally and will be fixed on Steam soon.
Regards,
Geez
Hello Col_Kernel and thank you for the report.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Hello Stiano1998.
If you disable the software related to your headset completely, does the issue still occur? And do you have such issue with standard stereo headset?
Regards,
Geez
Hello milestomjohnson.
This is an intended feature, however, we are currently aware of an issue with persistence of these wardrobes not working correctly.
Regards,
Geez
Hello EnterThePug and thank you for the report.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
I do get low fps from 80 -120 down to 49 randomly after I craft or access inventory ..have to open setting video and turn on , raise or lower hwaa , apply and then fps returns .. its random happens fairly often though .. maybe related ?
Also, can you try to remove the example messages?
Hello aux7.
Can you please send us the whole xml file so we can take a look?
Regards,
Geez
Will do, I'll have a go at it when I get back from work.
Hello socktorn and thank you for the report.
Is it possible that the issue occurs under specific circumstances only? As we had no luck producing the issue according to your reproduction steps so far.
In case you come across any other information you could provide, that could help us in producing the issue, please let us know here.
Regards,
Geez
Hello darthjedi.
Has the backpack disappeared while still being on the infected body or has it disappeared upon taking it on your character?
And did you leave the vicinity of the infected while it has happened? How long has it approximately took for the body to despawn?
Regards,
Geez
Hello Beavis.
In case you experience the issue again in the future, can you please provide us with a video of the issue and possibly more detailed reproduction steps? As we have been unable to reproduce the issue so far.
Regards,
Geez
Hello ParanoiaLP.
We are communicating with the server providers and working on moving the edge case servers that could disappear into the "Community" tab instead of official. So in the future, the servers that will appear in the official tab should not be disabled.
Regards,
Geez
Yes, this happened to me yesterday, so wolves are still (as of 1.04) able to attack players in a closed car. My car had a harry potter moment just as I was driving past a flock of wolves and ended up in a bush, before I was able to reverse out the wolves killed me through the closed doors.
Hello chainsawsquirrel and thank you for the report.
As EnterThePug has mentioned, there currently is an issue with the NVG goggles that causes the NVG effect to be applied even when the goggles are not being worn / turned on.
In case you find clear reproduction steps for the instance you are experiencing, can you please let us know, so we can test these steps as well once the fix is applied?
Regards,
Geez
Hello everyone.
Do you experience the issue in the latest experimental as well?
Regards,
Geez
@Geez aka the Arma 3 barracks. Another of the biggest bugs in expy
@Geez this is one of the worst expy bugs for sure. Very important
I would assume this is linked to the night vision bug, if that’s the case, they definitely know about it.
1st and 3rd have different characters so I guess 3pp thought they were on , but they weren't
somehow they where on but not in the down position .. that's another strange bug found in 1.05
Ok I found the work around .. if I take NVG off my head put them on the ground and pick it back up it fixes the issue.. and it only happens on 3rd person 1.05 servers .. so @Dimas008 was partially right, it did involve NVG