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1.05 experimental bodies going through walls
Acknowledged, NormalPublic

Description

For some reason, I am seeing this issue A LOT in 1.05 experimental. I’m not sure if it’s worse now, or I just notice it more...

If a player is killed near a wall, they tend to fall through the wall, making it impossible to loot them. You can only see their feet, but the looting spot is hidden.

Would it be possible to increase the looting area of a body? So that it includes their WHOLE body (including legs/feet)

I wonder if this is also linked to the fix that was made a couple patches ago... which stopped players from being looted through walls.

Bodies really need collision on walls... I hope this will be address with ragdolls. If we ever get them.

Details

Severity
Minor
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 10 x64
Category
General

Event Timeline

Geez changed the task status from New to Assigned.Aug 19 2019, 1:19 PM
Geez changed the task status from Assigned to Acknowledged.Aug 19 2019, 3:59 PM
Geez added a subscriber: Geez.

Hello EnterThePug and thank you for the report.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

つ ◕_◕ ༽つ GIB RAGDOLL つ ◕_◕ ༽つ

no seriously, ragdoll really enhances the satisfaction of these kills, creates collision so it doesn't fall through walls.
and bodies don't end up floating on stairs blocking your view and look unnatural thanks.

Linking camera to head bob movement with this would be really needed too :)

Any news on this issue @Geez ? Is a fix still being worked on? This was nearly 9 months ago!

falcon91 added a comment.EditedFeb 8 2021, 3:37 PM

@Geez tell the devs to look at the collision code between the bodies and the structures. The feedback tracker isn't allowing me to upload screens but I have screen of the body glitched into the structure after I 3 tapped his head.

E: Also 2 years and no fix? This isn't a minor task in my eyes.