The same is true for the state of the doors. Open/close are more or less random on dedicate server.
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Mar 15 2019
Hi,
thanks for report. We will look on it.
Hi,
Could you please write name or IP of server? Thank you.
Hi,
it seems that Your signature file for this addon vegetation_f_exp.pbo.a3.bisign is missing or is corrupted. Could you please try verify your game files through Steam options?
If it is not help so try delete this file and verify files again.
I've tested the latest fix on both live and Dev branch build 145402 and the fix works for all but a few vehicles. I've listed those vehicles below.
+++
Sure! boring in excess!
Mar 14 2019
Any ETA on a fix for this issue?
I hope this is fixed before development of Arma 3 is completely stopped.
Just wanted to confirm we also see this issue. It results in around half of the units being unable to path find properly. It doesn't seem to be dependent on the distance moved or the building and its position. The impact is random. What I do know is that the AI will not move with repeated calls to doMove, they will if stuck forever be stuck and unable to get to that position from there current position. This has not been fixed in recent releases.
Mar 13 2019
We make architectural CG videos.
name
Mar 12 2019
Mar 11 2019
hm? in 1.90 bipods and some scopes etc. are always available, even if there are not whitelisted??
is that a workaround? A feature or a bug??
Thanks for confirmation. Fixed.
+1 to this issue.
Have noticed the exact same issue. Can also change the flight model on the fly and you always get the same results. AFM = shaky/skipping frames, Standard = Smooth
Happens in all aircraft as far as I can tell, just more noticeable when on a door gun.
Mar 10 2019
1.90 !!!!!!!!!!!! pplleeaassee ffiixx!!
Mar 9 2019
There is an additional problem, too
The engine and fuel tanks are both taking damage now and this issue is resolved. Thank you and keep up the great work!
Mar 8 2019
Hi,
I tried in latest version on steam and I finished this tutorial. All targets were there. Do you play with any mods? Do you have higher visibility than 800m? You can set it in video options in general tab in overall visibility settings.
Forgive me but why the hell if I have 16 GB of RAM DDR4 I have to enable the virtual memory? I won't. Never
After allocating a large amount of virtual memory (page file) 8GB, the problem disappeared. The value of 1GB led to the crash of the game.
Mar 7 2019
I read one solution on this resource - I increased the paging file. 1 hour played without error. I will continue the test. It is not clear why the game with RAM 16GB swap file (if this is the solution to the error).
In T136501#1816059, @Wulf wrote:Hello.
Is this a dedicated server? Does this happen without mods enabled?
In T137463#1833145, @Delta_44 wrote:same, Gtx 1050ti 4 gb
the pc is an MSI GP72M 7REX LEOPARD PRO
same, Gtx 1050ti 4 gb
its still present
still happening on latest branch
This is not arma bug. This is a bug, crooked version of Exile that eats memory. WRITE DEVELOPERS OF THIS MOD.
Mar 6 2019
#Bis when you it fix?
I also have had this happen as well. Though, mine has been on SP and not MP. I would be playing a mission and ARMA would just freeze. I would have to bring up the Task Manager to kill ARMA. And for many months now, I have been getting the stupid "Too many virtual memory blocks requested" error as well.
The same problem, need to be fixed. Just make stable render for optics.
I'm excited with trees like these. Do not fix them! Give me my OFP back!
I have this problem aswell. Its just frustrating to play PVP or TVT with this bug.
Please fix this problem, it became impossible to play
This problem is observed on all islands, not only from mods
https://youtu.be/am_CBswHQqc
https://youtu.be/j0eehATtx18
Mar 5 2019
This is not a fix, here is my crash with gpu out of memory issue. Strange, latest update bring this, latest arma 3 update
Should be fixed in 1.90, please try it and let us know!
Thank you!
Fixed. Now I'm launching steam as Administrator and game doesn't crash anymore.
Mar 4 2019
Guys, any news on this?
it's been almost a month since I opened the bug report and it hasn't even been assigned yet...
Pretty sure this is a duplicate of T123655.
@BISWizard, is there no way to develop an in-house solution or nag at Valve to fix the issue?
Mar 3 2019
Possible fix:
Mar 2 2019
Mar 1 2019
Feb 28 2019
Feb 27 2019
Confirmed fixed in RC 1.90.145.381
Hi,
I think, i did not see any mdmp file. Where mdmp files are placed?