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At start of (Hosted) MP mission, clients show "Cannot connect to positioning system" when should see map
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Description

At start of (Hosted) MP mission, clients(excluding one on Hosted server) show "Cannot connect to positioning system" when should see map.
Error induced by:

  1. placing the following line in Init field of Player:

{ doStop _x } forEach (units group this); OR

  1. placing "doStop this;" in Init field of playable unit filled by a player at start.

Mission works in SP.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
Windows 10 Home, Version 1803 (OS Build 1734.590)
Category
Multiplayer
Steps To Reproduce


Load above Scenario file or create it using steps below:

  1. Start new scenario
  2. Place Player Unit.
  3. Place another unit on same side as player and make it playable.
  4. Join playable to player unit so in same group.
  5. Either: a) Place "{ doStop _x } forEach (units group this);" in player(ie group leader) Init field, OR b) Place "doStop this;" in Init field of playable unit filled by a client at start.
  6. Start Mission in MP (Hosted LAN- may cause error in Dedicated server as well).
  7. Place hosted player in group leader slot.
  8. Place client(on LAN) player in playable unit slot.
  9. Start mission (ie press OK)
  10. Mission loads on Hosted server and shows Map.
  11. Mission load on client but shows can either show:

a) "Cannot connect to positioning system"; OR WORSE
b) client continues to show loading screen and client will only see "Cannot connect to positioning system" when he is "Kicked".

Note (b) is worse because client cannot see "Continue" button

Additional Information

Both Players have: "Map" item and "GPS" item.

Event Timeline

taskmaster065 changed Operating System from Windows 7 to Windows 10 x64.Fri, Mar 15, 2:43 PM
taskmaster065 changed Operating System Version from Windows 10 (64 bit) to Windows 10 Home, Version 1803 (OS Build 1734.590).