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setCtrlAngle distortion when using Custom FOV
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Description

Launcher version: 1.5.145285
Game version: 1.88.145285
Branch: main / beta branch not specified

Been working on a mod which rotates a control each frame. People reported to me that this control and its subcontrol group become distorted when looking around while using custom FOV settings.
The distorting is at max at 90° or 270°. It is not distorted when setting the angle to 0° or 180°.

All done while using the command ctrlSetAngle

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
Version 10.0.17763 Build 17763
Category
Ingame UI
Steps To Reproduce
  1. Change FOV
  2. Create a RSCTitles element with one control
  3. Set the angle of control to 90 for maximum distortion with command ctrlSetAngle
Additional Information

Repro Rate with below value:
100%

Person reporting the issue was using these FOV settings:
fovTop=1.36;
fovLeft=2.4100001;

Video of the issue (from beginning up to 10 seconds in):
https://www.youtube.com/watch?v=OQSQbRUymU4

Controls being distorted can be found here (class compass and class group)
https://github.com/diwako/diwako_dui/blob/master/addons/radar/gui_compass_controls.hpp

Event Timeline

diwako created this task.Sat, Feb 9, 1:37 PM
diwako updated the task description. (Show Details)
diwako edited Additional Information. (Show Details)Mon, Feb 18, 7:12 PM