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May 15 2018

herowielinga added a comment to T128740: Game crashes afster a few minutes.

Yes. I have tried that multiple times

May 15 2018, 5:15 PM · Arma 3
Wulf added a comment to T128740: Game crashes afster a few minutes.

Thank you for the report. Have you tried disabling mods if the game crashes even without them?

May 15 2018, 4:23 PM · Arma 3
Viso added a comment to T78872: Exit without save.

Woud defnetly love to see this Feature. For me this is really Basic what almost every Game has. As soon as you have an Option to Save & Exit you shoud have one to Exit without saving. I can't even shutdown the Game by Alt+F4. The Game is still kinda saving the Mission status. I have to reinstall the Game all the Time to get it to work again wich takes me 3h to Download. At the begining we didn't have those Buttons and now they changed it from no saving at all into a forced saving wich is not a Solution at all IMHO. I know this might only make Problems with 3rd Party Missions but still we do not have the Option to choose anymore wich is causing all this Trouble. The Missions have been wrothe since forever and i can understand that People dont want to work 1 Week for free to code everything new to make it work.

May 15 2018, 3:53 PM · Arma 3
Yoshi_E edited Steps To Reproduce on T128743: Data Link "Target" not working for players.
May 15 2018, 3:14 PM · Arma 3
Yoshi_E updated the task description for T128743: Data Link "Target" not working for players.
May 15 2018, 3:13 PM · Arma 3
Yoshi_E created T128743: Data Link "Target" not working for players.
May 15 2018, 3:13 PM · Arma 3
Wulf added a comment to T128710: Toolkit Issue.

After talking to the team it seems that the change log text is wrong - it was supposed to mention that it's now possible to create medi/tool kits which can fit into other slot than backpack this however does not apply to the vanilla toolkit/medkit.

May 15 2018, 12:40 PM · Arma 3
Wulf changed the status of T128699: Coaxial thermal signature from New to Acknowledged.

Thank you for the report, we will see what can be done.

May 15 2018, 11:49 AM · Arma 3
kromka added a comment to T117044: Left and right panel in Eden still hardcoded to E and R..

And still nothing changed.

May 15 2018, 11:14 AM · Arma 3
kromka added a comment to T128741: Hardcoded keys in EDEN.

Should be closed.
It is dobled by this one:
https://feedback.bistudio.com/T117044

May 15 2018, 11:12 AM · Arma 3
rezzygiraffe added a watcher for Arma 3: rezzygiraffe.
May 15 2018, 12:44 AM
kromka created T128741: Hardcoded keys in EDEN.
May 15 2018, 12:26 AM · Arma 3
herowielinga added a comment to T128740: Game crashes afster a few minutes.

I tried re-installing it several times but it doesnt work and i cant find anything on it...

May 15 2018, 12:18 AM · Arma 3
herowielinga created T128740: Game crashes afster a few minutes.
May 15 2018, 12:17 AM · Arma 3
kromka updated the task description for T128739: friendlyTag=1 on server doesn't work as expected.
May 15 2018, 12:12 AM · Arma 3
kromka created T128739: friendlyTag=1 on server doesn't work as expected.
May 15 2018, 12:10 AM · Arma 3

May 14 2018

Wulf added a comment to T128661: Arma 3, multiplayer, Zeus, weather module, fog issue..

Thank you for the report. I tested this issue and it seems that it works as it should.

May 14 2018, 6:25 PM · Arma 3
Wulf changed the status of T128714: setDriveOnPath Functionality Changed from New to Reviewed.

Thank you for the report, we will have look at it.

May 14 2018, 5:32 PM · Arma 3
Wulf merged task T128697: Vans from Laws of War doesn't cross the bridges into T126813: Vans from DLC Laws of war can't cross the bridges .
May 14 2018, 5:11 PM · Arma 3
Wulf merged T128697: Vans from Laws of War doesn't cross the bridges into T126813: Vans from DLC Laws of war can't cross the bridges .
May 14 2018, 5:11 PM · Arma 3
Wulf changed the status of T128726: Viper Rifleman AT does not have AT soldier map icon from New to Confirmed Internally.

Thank you for the report, we will have a look at it.

May 14 2018, 4:53 PM · Arma 3
Wulf reopened T128707: Double clicking the compass does not enlarge it as "New".
May 14 2018, 4:36 PM · Arma 3
Wulf closed T128707: Double clicking the compass does not enlarge it as Resolved.

Tested it and double clicking resizes the compass(makes it bigger), however I doubt that any resize will help you see the compas bearings which I believe is what you want to see.

May 14 2018, 4:36 PM · Arma 3
Wulf changed the status of T128710: Toolkit Issue from New to Reviewed.

Thank you for the report, we will have a look at it.

May 14 2018, 3:59 PM · Arma 3
Wulf changed the status of T128709: Rain is louder indoors than it is outdoors from New to Need More Info.

I am unable to reproduce this issue. Could you please add more information to the report? On what map it happens? Does it happen with a specific house model? etc.

May 14 2018, 2:54 PM · Arma 3
Wulf changed the status of T128703: Add Option to Set "Combat Pace" as Default Pace and Indicate Pace from New to Acknowledged.
May 14 2018, 2:30 PM · Arma 3
Wulf changed the status of T128698: MSE-3 Marid visible crew from New to Acknowledged.

Thank you for the report, we are ware of the issue and are looking into it.

May 14 2018, 2:23 PM · Arma 3
shukari added a comment to T82940: Deleting non-local object produces RPT spam.

something to my point with the garbage collector grpNull and allDeadmen problem that cause many "not found" messages -> https://forums.bohemia.net/forums/topic/208893-increasing-alldead-and-alldeadmen-collections-during-game-cant-deletevehicle/?do=findComment&comment=3220644

May 14 2018, 1:49 PM · Arma 3
MATTXYO added a comment to T128695: Debug Console no longer appears in single player missions .

Thanks Wulf,

May 14 2018, 1:34 PM · Arma 3
Wulf changed the status of T128695: Debug Console no longer appears in single player missions from New to Reviewed.

Thank you for the report, we will have a look at it.

May 14 2018, 1:20 PM · Arma 3
razazel reassigned T82940: Deleting non-local object produces RPT spam from Adam to Wulf.
May 14 2018, 12:16 PM · Arma 3
simp1yhotmailcouk created T128726: Viper Rifleman AT does not have AT soldier map icon.
May 14 2018, 9:19 AM · Arma 3
simp1yhotmailcouk updated the task description for T128725: Timer for explosives does not work for multiple explosives.
May 14 2018, 8:24 AM · Arma 3
simp1yhotmailcouk created T128725: Timer for explosives does not work for multiple explosives.
May 14 2018, 8:23 AM · Arma 3
Snake-Plissken added a comment to T128697: Vans from Laws of War doesn't cross the bridges.

The same happens in the bridges of Malden and Tanoa, the vehicle Van can not cross the bridge ..

May 14 2018, 7:52 AM · Arma 3

May 13 2018

Ulairi updated the task description for T128722: general infantry behavior tweak opinion *.
May 13 2018, 7:48 PM · Arma 3
Ulairi created T128722: general infantry behavior tweak opinion *.
May 13 2018, 7:29 PM · Arma 3
Ulairi created T128720: wrong mildot recticle on vanila arma *.
May 13 2018, 7:08 PM · Arma 3
PiepMGI created T128715: unconscious state breaks command action on other AIs.
May 13 2018, 2:53 PM · Arma 3
Manzarek added a comment to T82940: Deleting non-local object produces RPT spam.
May 13 2018, 1:50 PM · Arma 3
TinfoilHate created T128714: setDriveOnPath Functionality Changed.
May 13 2018, 5:53 AM · Arma 3
Manzarek added a comment to T82940: Deleting non-local object produces RPT spam.

The Error: Object(x:xx) not found happen when changing gear (rapidly for best results).

May 13 2018, 1:02 AM · Arma 3

May 12 2018

B-Sherb created T128710: Toolkit Issue.
May 12 2018, 10:40 PM · Arma 3
simp1yhotmailcouk created T128709: Rain is louder indoors than it is outdoors.
May 12 2018, 10:21 PM · Arma 3
simp1yhotmailcouk created T128707: Double clicking the compass does not enlarge it.
May 12 2018, 8:27 PM · Arma 3
Lawrence updated the task description for T128703: Add Option to Set "Combat Pace" as Default Pace and Indicate Pace.
May 12 2018, 8:10 PM · Arma 3
Lawrence updated the task description for T128703: Add Option to Set "Combat Pace" as Default Pace and Indicate Pace.
May 12 2018, 8:10 PM · Arma 3
mbears added a watcher for Arma 3: mbears.
May 12 2018, 7:35 PM
LeSoroun updated the task description for T128692: Multiplayer Issue with the Friendly Fire Module.
May 12 2018, 6:08 PM · Arma 3
Lawrence created T128703: Add Option to Set "Combat Pace" as Default Pace and Indicate Pace.
May 12 2018, 5:58 PM · Arma 3
MatheusGalvao added a watcher for Arma 3: MatheusGalvao.
May 12 2018, 3:26 PM
Nightmare515 added a comment to T128506: Eyes of the Persian faces cannot be retextured.

Hello.

Thank you for the report, but can you please send me a repro of what exactly you did?

May 12 2018, 2:18 PM · Arma 3
ZrMz_x added a comment to T128135: Infostand (2-leg) - Hard to interact.

Thank you for the information. Hmm. We will see what can be done about this.

May 12 2018, 5:47 AM · Arma 3

May 11 2018

cjiohuk84 added a watcher for Arma 3: cjiohuk84.
May 11 2018, 11:36 PM
Nakken changed Operating System from os:w10 to os:w10x64 on T128698: MSE-3 Marid visible crew.
May 11 2018, 11:02 PM · Arma 3
Nakken created T128699: Coaxial thermal signature.
May 11 2018, 11:02 PM · Arma 3
Nakken created T128698: MSE-3 Marid visible crew.
May 11 2018, 10:51 PM · Arma 3
fire-39_1 added a comment to T128497: Analoge Throttle problems.


I use a Logitech extreme 3D pro and by default the collective up reads as negative input, and the down collective reads as positive. When I unbind the analog settings the problem goes away.

May 11 2018, 10:48 PM · Arma 3
Alwarren added a comment to T126313: Convoy vehicles return to their point of origin when convoy is attacked..

Well AI gets stuck because they have trouble turning around on the road. I have, however, seen the same problem multiple times in missions. Every time a convoy gets attacked, they try to get back to their point of origin. That behavior is pretty consistent.

May 11 2018, 10:13 PM · Arma 3
SashaArmA3 created T128697: Vans from Laws of War doesn't cross the bridges.
May 11 2018, 9:54 PM · Arma 3
mickeymen renamed T128127: After update 1.82, ai-gunner is unable execute the Fire-command of his commander from After update 1.82, ai-gunner is unable execute the Fire-command of his commander to RESOLVED after Hotfix 1.82.
May 11 2018, 8:21 PM · Arma 3
mickeymen added a comment to T128127: After update 1.82, ai-gunner is unable execute the Fire-command of his commander.
May 11 2018, 8:20 PM · Arma 3
MATTXYO created T128695: Debug Console no longer appears in single player missions .
May 11 2018, 8:02 PM · Arma 3
LeSoroun created T128692: Multiplayer Issue with the Friendly Fire Module.
May 11 2018, 6:32 PM · Arma 3
PiepMGI added a comment to T128081: Error with bis_fnc_cp_main.

BI, could you:

  • add a check for the kind of unit (so its behavior). Something avoiding the undefined variable as intended in the script (engine).
  • or, make "civilianPresence..." type of unit non-spawnable or non-simulated. This unit is too "similar" to normal unit (scope 2) for its behavior.

?
Thanks

May 11 2018, 6:21 PM · Arma 3
PiepMGI added a comment to T128081: Error with bis_fnc_cp_main.

Found the error. It occurs when spawning:

May 11 2018, 6:15 PM · Arma 3
mickeymen edited Additional Information on T128690: Endless looping of AI-Repair command, if currently repair-target already exploded..
May 11 2018, 6:09 PM · Arma 3
mickeymen updated the task description for T128690: Endless looping of AI-Repair command, if currently repair-target already exploded..
May 11 2018, 6:07 PM · Arma 3
mickeymen updated the task description for T128690: Endless looping of AI-Repair command, if currently repair-target already exploded..
May 11 2018, 6:01 PM · Arma 3
mickeymen updated the task description for T128690: Endless looping of AI-Repair command, if currently repair-target already exploded..
May 11 2018, 5:57 PM · Arma 3
Wulf added a comment to T126313: Convoy vehicles return to their point of origin when convoy is attacked..

This is more random and more often the AI gets stucked than returns to its point of origin. Have you tried altering the AIs behaviour to suite your needs?

May 11 2018, 5:56 PM · Arma 3
mickeymen renamed T128690: Endless looping of AI-Repair command, if currently repair-target already exploded. from Endless looping of AI-Repair command, if currently repair-target already exploded! to Endless looping of AI-Repair command, if currently repair-target already exploded..
May 11 2018, 5:53 PM · Arma 3
mickeymen created T128690: Endless looping of AI-Repair command, if currently repair-target already exploded..
May 11 2018, 5:50 PM · Arma 3
Wulf changed the status of T128135: Infostand (2-leg) - Hard to interact from Need More Info to Reviewed.

Thank you for the information. Hmm. We will see what can be done about this.

May 11 2018, 4:13 PM · Arma 3
Wulf added a comment to T128497: Analoge Throttle problems.

Tried it with your test mission. Still I am not able to reproduce this issue. Could you please upload a screenshot of the control layout in your Helicopter movement?

May 11 2018, 3:50 PM · Arma 3
Yoshi_E created T128666: setAmmoOnPylon only accepts index, not pylon name.
May 11 2018, 3:36 PM · Arma 3
fire-39_1 added a comment to T128497: Analoge Throttle problems.

Any update on this? can this be replicated by anyone?

May 11 2018, 12:49 PM · Arma 3
Wulf added a comment to T127662: Bad_module_info crash.

@xnooztv please remove the -noLogs parameter when sending your dumps. We can't see what was going on in game before the crash.

May 11 2018, 12:06 PM · Arma 3
Vitdom added a comment to T127966: RC 1.82 and 1.84 - Command AI to Cease Fire doesn't have any effect.

This issue is still a problem in the 1.82 Stable Hotfix.

May 11 2018, 11:12 AM · Arma 3
Reinmar added a comment to T128605: Arma 3 crashes all the time.

I've downloaded those mods last week. Earlier I was playing on KOTH servers without any mods (I was pushing button on launcher "launch without mods"), and I had the same crashes and bugs :(

May 11 2018, 8:48 AM · Arma 3
Wulf added a comment to T128605: Arma 3 crashes all the time.

Hmm, I see that in all of your reports you have mods loaded have you tried if the crash occurs without mods enabled? There is a possibility it could be caused by a mod.

May 11 2018, 8:43 AM · Arma 3
Wulf added a comment to T127479: Bad module info.

@crysschros - Then please create a separate ticket with a description of when the crash occurs and upload your dumps, we will have a look at them.

May 11 2018, 8:37 AM · Arma 3

May 10 2018

Chyroxis created T128661: Arma 3, multiplayer, Zeus, weather module, fog issue..
May 10 2018, 11:27 PM · Arma 3
crysschros added a comment to T127479: Bad module info.

I continue to have this problem. Routine crashes due to "Bad Module Error Info"

May 10 2018, 8:45 PM · Arma 3
kennywong created T128656: 0X0000DEAD Game crash.
May 10 2018, 6:07 PM · Arma 3
oleandreas14 added a comment to T128190: Crash on bad_module_error.

This is infact not a probem with arma! Its a problem with windows 10 after the creation update. I had the issue myself, and the only way to fix it was to install an earlier version of windows. I ended up getting a free version of windows 8. Infact arma 3 runs better in Windows 8 than 10. The game dosent crash when you tab out, and i seem to get a better framerate.

May 10 2018, 4:14 PM · Arma 3
oleandreas14 added a comment to T128605: Arma 3 crashes all the time.

This is infact not a probem with arma! Its a problem with windows 10 after the creation update. I had the issue myself, and the only way to fix it was to install an earlier version of windows. I ended up getting a free version of windows 8. Infact arma 3 runs better in Windows 8 than 10. The game dosent crash when you tab out, and i seem to get a better framerate.

May 10 2018, 4:14 PM · Arma 3
oleandreas14 added a comment to T127662: Bad_module_info crash.

This is infact not a probem with arma! Its a problem with windows 10 after the creation update. I had the issue myself, and the only way to fix it was to install an earlier version of windows. I ended up getting a free version of windows 8. Infact arma 3 runs better in Windows 8 than 10. The game dosent crash when you tab out, and i seem to get a better framerate.

May 10 2018, 4:13 PM · Arma 3
Woulff added a comment to T127860: Unable to configure joysticks.

Mine are working again. There appeared to be a small updated and all my settings got reverted but I'm able to map axis etc. now.

May 10 2018, 3:34 PM · Arma 3
Wulf added a comment to T127948: [RC] Tanks DLC - MGS turning out/in quickly sets the camera in the armored body.

Afraid I have no new info regarding the issue.

May 10 2018, 10:48 AM · Arma 3
Wulf merged T127911: Laser-Guided RHINO ATGM's top-down attack at extremely long range seem to be quite inaccurate? into T128199: Rhino's ATGM has bad missile path.
May 10 2018, 10:41 AM · Arma 3
Wulf merged task T127911: Laser-Guided RHINO ATGM's top-down attack at extremely long range seem to be quite inaccurate? into T128199: Rhino's ATGM has bad missile path.
May 10 2018, 10:41 AM · Arma 3
LouMontana added a comment to T120109: limping animations errors.

hi, any update?

May 10 2018, 1:30 AM · Arma 3
LouMontana added a comment to T127948: [RC] Tanks DLC - MGS turning out/in quickly sets the camera in the armored body.

Hi, any update on this?

May 10 2018, 1:28 AM · Arma 3

May 9 2018

DaGreekGeek updated the task description for T128621: AI seems to be god-like when it comes to honing in on player position even when player is at distance and concealed.
May 9 2018, 6:04 PM · Arma 3
DaGreekGeek created T128622: Adjust Rendering For Players Who are Concealed Especially at greater distances.
May 9 2018, 6:04 PM · Arma 3
DaGreekGeek created T128621: AI seems to be god-like when it comes to honing in on player position even when player is at distance and concealed.
May 9 2018, 5:56 PM · Arma 3
Vitdom added a comment to T128472: Launcher won't load. System.OutOfMemoryException was thrown..

Run the launcher without the -nologs parameter.
System.OutOfMemoryException happens when there isn't enough memory to allocate on your system.
How much RAM and virtual page file size do you have?
Does the issue also happen when you run the launcher as Administrator?

May 9 2018, 5:24 PM · Arma 3
DaGreekGeek created T128619: Possible Bug - Titan AA Launcher Much Harder to Lock Target Since Jets DLC.
May 9 2018, 3:04 PM · Arma 3
DaGreekGeek created T128618: Possible Bug - AT Launcher Guide By Wire Is Impacted By Thermal Flares.
May 9 2018, 2:59 PM · Arma 3