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May 9 2018

DaGreekGeek created T128617: Feedback suggestion - Key Binding For Adding multiplier affect to pan for targeting cameras/views.
May 9 2018, 2:50 PM · Arma 3
DaGreekGeek created T128616: Going prone with AT launcher causes player to sometimes end up standing.
May 9 2018, 2:43 PM · Arma 3
Wulf changed the status of T128594: "BackFromUAV" action doesn't work when controlling turret from New to Reviewed.

Thank you for the report, we will have a look at it.

May 9 2018, 1:13 PM · Arma 3
Wulf added a comment to T128585: Kicked off every server.

Your report only has one rpt. file were there no other files?

May 9 2018, 12:38 PM · Arma 3
Wulf changed the status of T127860: Unable to configure joysticks from New to Reviewed.

Thank you for the report. We will have a look at it.

May 9 2018, 10:23 AM · Arma 3

May 8 2018

Reinmar added a comment to T128605: Arma 3 crashes all the time.

Yesterday I also tried to uninstall graphic driver and install one more time new one. For uninstallation I used DDU app and than I downloaded new radeon drivers from official page.
Unfortunately I'm still having same problem. "Device removed" crash and then Arma report bug shows reason DEAD 0x000000 or something like that :(

May 8 2018, 2:42 PM · Arma 3
Ev1lsp00n added a comment to T127662: Bad_module_info crash.

Finally, With BattlEye disabled.... I still Crash Hard & Fast.
Like all of the above, I get in to the game... get in to the Server ... play for 1-2mins and Crash to Desktop. This time without Bad_Module_Info ... Just a "Arma 3 has stopped working"

May 8 2018, 1:40 PM · Arma 3
Ev1lsp00n added a comment to T127662: Bad_module_info crash.

This is a report to compare to the Full Screen experience previously attached.
In this run i was in 32 Bit with Windowed mode etc.

May 8 2018, 1:24 PM · Arma 3
Ev1lsp00n added a comment to T127662: Bad_module_info crash.

I have the same issue.
I've currently done the following to try to fix the issue, but it still persists:

May 8 2018, 1:09 PM · Arma 3
jessada24 removed a watcher for Arma 3: jessada24.
May 8 2018, 12:37 PM
jessada24 added a watcher for Arma 3: jessada24.
May 8 2018, 12:36 PM
jessada24 removed a watcher for Arma 3: jessada24.
May 8 2018, 11:59 AM
jessada24 added a watcher for Arma 3: jessada24.
May 8 2018, 11:34 AM

May 7 2018

Reinmar added a comment to T128605: Arma 3 crashes all the time.

Hello.

UNABLE TO INIT DXGI

Means that the game is unable to initialize a graphical subsystem. Possible solutions:

  • Update the graphics card drivers to a newer version.
  • Rollback the graphics card drivers to an older version.
  • Check the temperature of your GPUs and CPUs.
  • Disable the Steam Overlay.

    Have you already tried the listed possible solutions I mentioned above?
May 7 2018, 8:51 PM · Arma 3
Wulf added a comment to T128605: Arma 3 crashes all the time.

UNABLE TO INIT DXGI

May 7 2018, 2:12 PM · Arma 3
Wulf added a comment to T128283: Game Reslution glitch.

Have you tried launching the game in windowed mode to see if that lets you change settings?

May 7 2018, 1:10 PM · Arma 3

May 6 2018

Jone_Kone created T128606: SACLOS Titan HEAT missile magazine needed..
May 6 2018, 10:25 PM · Arma 3
Ema_90 added a comment to T128190: Crash on bad_module_error.

I'm crashing mostly in the MP, I usually play EUTW and Sa-Matra KOTH. Both 5/4 and 5/5 crashes were in the EUTW servers.
The problem is that I get the crash even on SP, but sometimes the launcher crashes when generating a log file too!

May 6 2018, 5:55 PM · Arma 3
Reinmar created T128605: Arma 3 crashes all the time.
May 6 2018, 5:50 PM · Arma 3
Vitdom added a comment to T128190: Crash on bad_module_error.

Arma3_x64_2018-05-04_21-12-08 and Arma3_x64_2018-05-05_13-45-15, the last two crash reports appears related.
Can you verify game files and tell us if any files were re-downloaded?
Check for updated drivers.

May 6 2018, 1:04 PM · Arma 3

May 5 2018

K.Hunter edited Additional Information on T128602: N/A.
May 5 2018, 7:41 PM · Arma 3
K.Hunter created T128602: N/A.
May 5 2018, 7:40 PM · Arma 3
finicu added a comment to T128595: [ARMA 3] Able to kill crew through roof of an IFV / MBT..

As I have gotten complaints that this bug "doesn't work in vanilla" from some people -- here's proof that it works by simply proning under a tank and looking up: https://www.youtube.com/watch?v=aQNirSbl2iY

May 5 2018, 6:44 PM · Arma 3
finicu created T128595: [ARMA 3] Able to kill crew through roof of an IFV / MBT..
May 5 2018, 2:58 PM · Arma 3
Ema_90 added a comment to T128190: Crash on bad_module_error.

Still the same, in multiplayer, while running.

May 5 2018, 1:57 PM · Arma 3
severalcereal created T128594: "BackFromUAV" action doesn't work when controlling turret.
May 5 2018, 12:14 PM · Arma 3
Killsheets edited Additional Information on T128585: Kicked off every server.
May 5 2018, 8:25 AM · Arma 3
Woulff added a comment to T127860: Unable to configure joysticks.

I'm having a similar issue. I don't see any of my controllers. I can see and manage them in Windows but ARMA 3 doesn't see any of them. It was working last week just fine. It started a few days ago. I was in a game, jumped in a helicopter and couldn't do anything. I went into the configuration and tried re-mapping the axis and nothing would happen. I went into Controller and the only device I see is the Track IR.

May 5 2018, 2:54 AM · Arma 3

May 4 2018

jgaz-uk added a comment to T127823: [Tanks DLC] Incorrect vision mode info in vehicles.

Don't seem to be getting the optics/sight up as gunner in BMP & Tanks since the Tanks DLC. is there a special key combo? checked settings not seeing one.

May 4 2018, 11:49 PM · Arma 3
Killsheets created T128585: Kicked off every server.
May 4 2018, 9:55 PM · Arma 3
Ema_90 added a comment to T128190: Crash on bad_module_error.

Oh, another crash. This time I was still playing multiplayer, but I was standing still, not giving inputs.

May 4 2018, 9:24 PM · Arma 3
Ema_90 added a comment to T128190: Crash on bad_module_error.

Another crash of the same type, this time happened while opening the map and closing it fast on multiplayer.

May 4 2018, 9:12 PM · Arma 3
IndoorBradster added a comment to T127168: Object Builder viewports acting erratically with Windows 10 Fall Creators Update.

This problem still persists. Switching to Direct3D helps some, but any mouse operation still seems to be broken.

May 4 2018, 8:09 PM · Arma 3
dettlev5 added a watcher for Arma 3: dettlev5.
May 4 2018, 5:20 PM
fire-39_1 added a comment to T128497: Analoge Throttle problems.

Also supplied a video of the issue.
https://youtu.be/PJcSru4zdu4

May 4 2018, 5:03 PM · Arma 3
Wulf changed the status of T128538: Game randomly crashes from New to Reviewed.

Thank you for the report. We will see what can be done.

May 4 2018, 4:10 PM · Arma 3
Alwarren added a comment to T126313: Convoy vehicles return to their point of origin when convoy is attacked..


Test mission for this problem

May 4 2018, 3:56 PM · Arma 3
Wulf added a comment to T127705: Campaign Mission reporting in, no dialog.

Should be fixed in the next update. YOu can test this in the Dev branch.

May 4 2018, 3:35 PM · Arma 3
madpat3 added a comment to T128495: the police boat "C_Boat_Civil_01_police_F" hasn't got a siren..

"policeHorn" is vanilla and it is a siren. the police car and van use it by default (instead of a horn).

May 4 2018, 2:43 PM · Arma 3
JB47394 changed Category from category:general to category:scripting on T128522: Receiver of remoteExec from headless client will see remoteExecutedOwner == 0.
May 4 2018, 1:41 PM · Arma 3
Wulf merged T128539: Pre-briefing speech not playing since 1 year into T127705: Campaign Mission reporting in, no dialog.
May 4 2018, 1:28 PM · Arma 3
Wulf merged task T128539: Pre-briefing speech not playing since 1 year into T127705: Campaign Mission reporting in, no dialog.
May 4 2018, 1:27 PM · Arma 3
Wulf added a comment to T128497: Analoge Throttle problems.

I tested this on a dedicated server and everything seems alright. Could you create a test mission and upload it here?

May 4 2018, 1:16 PM · Arma 3
Wulf added a comment to T128495: the police boat "C_Boat_Civil_01_police_F" hasn't got a siren..

That is a siren not a horn. Are you by any chance using a mod to add police vehicles? Because the Van and Offroad vehicles that can have police beacons do not by default have a function that enables a siren.

May 4 2018, 10:18 AM · Arma 3
madpat3 added a comment to T128495: the police boat "C_Boat_Civil_01_police_F" hasn't got a siren..

https://www.youtube.com/watch?v=4nU_0MY-YpM

May 4 2018, 9:28 AM · Arma 3
Wulf added a comment to T128495: the police boat "C_Boat_Civil_01_police_F" hasn't got a siren..

So you were meaning the horn. Well in cars and vans it makes sense. Not sure about the boat. What use would the horn have for a boat of that size? We are ware that boat horns exist, but the most commno boat horns are used on larger ships which the police one is not.

May 4 2018, 9:08 AM · Arma 3
topden removed a watcher for Arma 3: topden.
May 4 2018, 4:15 AM
topden added a watcher for Arma 3: topden.
May 4 2018, 4:15 AM
t3mainframe added a comment to T128538: Game randomly crashes.

Im getting 100% the same error. Intel i7 6700 32gigs of ram, GTX 1080 Founder.

May 4 2018, 1:20 AM · Arma 3
t3mainframe added a comment to T128502: Game crash on startup.

Im getting the same thing. Connect to any MP server and I will crash at load or 1-2 min after load. Doesnt matter if I load without mods or with mods. Started on 5/2/2018 reinstalled Arma 3 redownloaded all mods still crash with nothing I can think of to fix it.

May 4 2018, 1:17 AM · Arma 3

May 3 2018

Delta_44 created T128539: Pre-briefing speech not playing since 1 year.
May 3 2018, 8:29 PM · Arma 3
ngonzalvez created T128538: Game randomly crashes.
May 3 2018, 8:04 PM · Arma 3
madpat3 added a comment to T128495: the police boat "C_Boat_Civil_01_police_F" hasn't got a siren..

the police cars and vans use an entry in their config like this:

May 3 2018, 4:18 PM · Arma 3
JB47394 created T128522: Receiver of remoteExec from headless client will see remoteExecutedOwner == 0.
May 3 2018, 4:03 PM · Arma 3
ArmAGamer updated the task description for T128516: Group AI refusing to reverse when stuck.
May 3 2018, 3:09 PM · Arma 3
ArmAGamer updated the task description for T128516: Group AI refusing to reverse when stuck.
May 3 2018, 3:09 PM · Arma 3
gen_henry_arnold added a comment to T128512: Group Icon Hexagons Custom Color Setting Removed.

May 3 2018, 3:03 PM · Arma 3
ArmAGamer created T128516: Group AI refusing to reverse when stuck.
May 3 2018, 3:02 PM · Arma 3
gen_henry_arnold created T128512: Group Icon Hexagons Custom Color Setting Removed.
May 3 2018, 2:14 PM · Arma 3
Wulf changed the status of T128506: Eyes of the Persian faces cannot be retextured from New to Need More Info.

Thank you for the report, but can you please send me a repro of what exactly you did?

May 3 2018, 1:23 PM · Arma 3
Wulf changed the status of T128507: Assassin Helmet's chin strap doesn't move with the wearer's chin from New to Acknowledged.

Thank you for the report. We will have a look at it.

May 3 2018, 1:06 PM · Arma 3
JohnHSmith added a comment to T128509: VR tutorial tank is stopping.

Update: if you place the mine at the marker and another mine at the location the tank stops, both mines will explode. So the Tank does not detect the one out of the marker.

May 3 2018, 12:43 PM · Arma 3
Wulf merged T128509: VR tutorial tank is stopping into T127928: VR Training Placeables Stage 3: Mora detects mine and stops.
May 3 2018, 12:42 PM · Arma 3
Wulf merged task T128509: VR tutorial tank is stopping into T127928: VR Training Placeables Stage 3: Mora detects mine and stops.
May 3 2018, 12:42 PM · Arma 3
Wulf reopened T127928: VR Training Placeables Stage 3: Mora detects mine and stops as "Reviewed".
May 3 2018, 12:42 PM · Arma 3
Wulf merged T127928: VR Training Placeables Stage 3: Mora detects mine and stops into T128509: VR tutorial tank is stopping.
May 3 2018, 12:41 PM · Arma 3
Wulf merged task T127928: VR Training Placeables Stage 3: Mora detects mine and stops into T128509: VR tutorial tank is stopping.
May 3 2018, 12:41 PM · Arma 3
Wulf changed the status of T128502: Game crash on startup from New to Need More Info.
May 3 2018, 12:35 PM · Arma 3
Wulf added a comment to T128502: Game crash on startup.

Thank you for the report. Does this crash always occur?

May 3 2018, 12:35 PM · Arma 3
Wulf added a comment to T128495: the police boat "C_Boat_Civil_01_police_F" hasn't got a siren..

By siren you mean? Normal police sirens or just car horn sound?

May 3 2018, 12:25 PM · Arma 3
Stronuk added a comment to T128289: Game freezes when a rocket is launched at player vehicle.

This time there was a new error (no mods).

May 3 2018, 12:19 PM · Arma 3
Wulf added a comment to T128481: arma3_x64.exe - Bad Image.

These errors are raised when the EXE or DLLs, either in the game folder or in the system folders, are corrupted. Possible solutions:

May 3 2018, 10:31 AM · Arma 3
JohnHSmith created T128509: VR tutorial tank is stopping.
May 3 2018, 7:45 AM · Arma 3
Nightmare515 created T128507: Assassin Helmet's chin strap doesn't move with the wearer's chin.
May 3 2018, 5:42 AM · Arma 3
Nightmare515 created T128506: Eyes of the Persian faces cannot be retextured.
May 3 2018, 5:28 AM · Arma 3

May 2 2018

Syr3L added a comment to T125102: animateBay reset is not functioning and will not open to fire ordinance.

as seen here there is a possible solution to the problem by forceing it to instant (true)

May 2 2018, 11:57 PM · Arma 3
ataraxia1337 created T128502: Game crash on startup.
May 2 2018, 8:57 PM · Arma 3
fire-39_1 created T128497: Analoge Throttle problems.
May 2 2018, 7:36 PM · Arma 3
dedmen added a comment to T127168: Object Builder viewports acting erratically with Windows 10 Fall Creators Update.

Still experiencing the bug on Windows 8.1

May 2 2018, 6:53 PM · Arma 3
Lenyoga added a comment to T84413: Ai see through fallen vegetation and objects.

Same issue here. Leaving the destroyed object's view geometry intact would help a lot.

May 2 2018, 5:11 PM · Arma 3
madpat3 changed Severity from severity:none to severity:minor on T128495: the police boat "C_Boat_Civil_01_police_F" hasn't got a siren..
May 2 2018, 4:40 PM · Arma 3
madpat3 created T128495: the police boat "C_Boat_Civil_01_police_F" hasn't got a siren..
May 2 2018, 4:39 PM · Arma 3
Uro added a comment to T127168: Object Builder viewports acting erratically with Windows 10 Fall Creators Update.

You are unfortunately missing the point.
Changing operating system to get around an issue does not actually fix the issue.

May 2 2018, 4:10 PM · Arma 3
Wulf added a comment to T128476: AI can't drive Marshall APC around a TJunction.

Thank you for the report. I tested this specific T junction and perhaps the vehicle goes in a bit wide when it turns right, but it still manages to get to the assigned waypoint. Both in our stable and Dev build.

May 2 2018, 2:38 PM · Arma 3
Krusher added a comment to T84413: Ai see through fallen vegetation and objects.

It would be awesome if you will fix the bug, because we will soon be celebrating his twentieth anniversary. <sadface>

May 2 2018, 1:35 PM · Arma 3
Wulf changed the status of T128475: After 1.82 the AI-subordinates do not enter the cargo hold of vehicle [video + repro] from New to Acknowledged.
May 2 2018, 1:22 PM · Arma 3
wojciech147 created T128481: arma3_x64.exe - Bad Image.
May 2 2018, 12:25 PM · Arma 3
Wulf changed the status of T128438: Varsuk does not work with forceFlagTexture from New to Reviewed.

Thank you for the report, we will have a look at it.

May 2 2018, 11:39 AM · Arma 3
PR9INICHEK updated subscribers of T76965: Bad text translation in engine.

Problem still save and is present in Russian localization
English:


Czech:

Russian:

May 2 2018, 11:10 AM · Arma 3
Niax added a comment to T128472: Launcher won't load. System.OutOfMemoryException was thrown..

hello?

May 2 2018, 10:11 AM · Arma 3
BlackShot renamed T128477: Stability and throttle change after pressing Escape or opening dialogs (air vehicles) from Stability and throttle change (air vehicles) after pressing Escape or opening dialogs to Stability and throttle change after pressing Escape or opening dialogs (air vehicles).
May 2 2018, 8:41 AM · Arma 3
BlackShot created T128478: Bushes and small plants make you lose an unrealistic amount of health and break your tires.
May 2 2018, 8:38 AM · Arma 3
BlackShot created T128477: Stability and throttle change after pressing Escape or opening dialogs (air vehicles).
May 2 2018, 8:29 AM · Arma 3

May 1 2018

Varanon created T128476: AI can't drive Marshall APC around a TJunction.
May 1 2018, 11:40 PM · Arma 3
mickeymen created T128475: After 1.82 the AI-subordinates do not enter the cargo hold of vehicle [video + repro].
May 1 2018, 8:07 PM · Arma 3
Niax created T128472: Launcher won't load. System.OutOfMemoryException was thrown..
May 1 2018, 7:07 PM · Arma 3
Adanteh created T128461: Add a 'buttonHeld' scripting command (Check if current dikcode is pressed).
May 1 2018, 3:46 PM · Arma 3
KerikBalm added a comment to T80674: Cockpit first-person view in all air vehicles is excessively bright after a few seconds / HUD contrast too low.

I also have this problem, and its still not fixed :(

May 1 2018, 7:53 AM · Arma 3
Greenwolf added a comment to T127972: "HELI-KIT" Controls not working with Arma 3 Helicopters.

Yes, that's correct. And, there are no options to the right of the configure action box that relate to the controller. The only way to map the actions to the axes is to use the presets. But, all the presets for helicopter controls use Z-Rotate for the pedals. I believe Heli-Kit differs in that it uses Y-Rotate for the pedals. Everything works appropriately except for the pedals. The cyclic and collective inputs are correct when I use the Flight Link helicopter presets.

May 1 2018, 3:49 AM · Arma 3

Apr 30 2018

JB47394 created T128438: Varsuk does not work with forceFlagTexture.
Apr 30 2018, 8:33 PM · Arma 3