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BlackShot
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User Since
Aug 25 2014, 3:03 AM (528 w, 2 d)

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Feb 7 2019

BlackShot added a comment to T134876: Black screen after alt-tabbing out and back into Arma 3 - "UNABLE_TO_INIT_DXGI".

@Drift_91 @Wulf Nvidia Galax GTX 1060. Windows 10 Pro, latest version.

Feb 7 2019, 6:00 PM · Arma 3

Jan 16 2019

BlackShot added a comment to T134876: Black screen after alt-tabbing out and back into Arma 3 - "UNABLE_TO_INIT_DXGI".

@Wulf I was using fullscreen and it was causing my game to crash. After changing it to windowed, no more issues.

Jan 16 2019, 6:20 AM · Arma 3

Dec 13 2018

BlackShot added a comment to T134876: Black screen after alt-tabbing out and back into Arma 3 - "UNABLE_TO_INIT_DXGI".

I'm getting the same.

Dec 13 2018, 4:06 AM · Arma 3

Oct 20 2018

BlackShot added a comment to T128477: Stability and throttle change after pressing Escape or opening dialogs (air vehicles).

I hope changing the severity of this will make someone look into it.

Oct 20 2018, 3:00 PM · Arma 3
BlackShot changed Severity from severity:minor to severity:major on T128477: Stability and throttle change after pressing Escape or opening dialogs (air vehicles).
Oct 20 2018, 2:59 PM · Arma 3

May 2 2018

BlackShot renamed T128477: Stability and throttle change after pressing Escape or opening dialogs (air vehicles) from Stability and throttle change (air vehicles) after pressing Escape or opening dialogs to Stability and throttle change after pressing Escape or opening dialogs (air vehicles).
May 2 2018, 8:41 AM · Arma 3
BlackShot created T128478: Bushes and small plants make you lose an unrealistic amount of health and break your tires.
May 2 2018, 8:38 AM · Arma 3
BlackShot created T128477: Stability and throttle change after pressing Escape or opening dialogs (air vehicles).
May 2 2018, 8:29 AM · Arma 3

Jul 13 2017

BlackShot updated subscribers of T124802: Mass Battle Eye Kicks on Multiplayer servers..

This issue is hugely affecting our Arma 3 community and servers. Would love to hear Bohemia's answer on this.

Jul 13 2017, 7:12 PM · Arma 3

Dec 26 2016

BlackShot added a comment to T122313: Arma 3 Randomly Crashing After Joining Servers.

I wonder if this problem will also be present at 64 bits version. Any ETA on when it's gonna be released to the general public (stable)?

Dec 26 2016, 2:23 PM · Arma 3

Dec 25 2016

BlackShot added a comment to T120992: Apex Ownership affects Hatchback Sport sand behavior.

If you're mentioning Bohemia Interactive employees I'm not one of them. I'm a regular user that just tries to help with reports. :)

There have been two updates - 1.66 and its hotfix - since this task was created. I assume this issue can still be reproduced. You may also wish to try reproducing it on the development branch.

Dec 25 2016, 9:16 PM · Arma 3

Dec 24 2016

BlackShot updated subscribers of T120992: Apex Ownership affects Hatchback Sport sand behavior.

@Alwin @razazel @Jawsh

Dec 24 2016, 7:57 AM · Arma 3
BlackShot added a comment to T122313: Arma 3 Randomly Crashing After Joining Servers.

Nothing: http://i.imgur.com/eS0PgEn.png

Dec 24 2016, 7:55 AM · Arma 3

Dec 22 2016

BlackShot added a comment to T122313: Arma 3 Randomly Crashing After Joining Servers.

Exactly. Launcher didn't generate any dumps. Is there anything I can do?

Dec 22 2016, 6:57 PM · Arma 3
BlackShot added a comment to T122313: Arma 3 Randomly Crashing After Joining Servers.

A few posts ago I've attached all the .zip files. They were all generated from the launcher troubleshooting tool. But no problem. Here they are again:

Dec 22 2016, 12:49 PM · Arma 3
BlackShot added a comment to T122313: Arma 3 Randomly Crashing After Joining Servers.

If I'm not mistaken, it seems like the game never got to generate those dump files. I always had to forcibly close the game using the task manager (when it took too long to respond/work). After doing so, Arma 3 crash window appeared. Because of that reason I don't think it ever got to create dumps.

Dec 22 2016, 7:34 AM · Arma 3
BlackShot added a comment to T122313: Arma 3 Randomly Crashing After Joining Servers.

I could be wrong, but it seems like default settings are somehow interfering with the crashes I used to face, in a good way. However, my game performance and 'memory leaks' seem to have increased.

Dec 22 2016, 7:30 AM · Arma 3

Dec 20 2016

BlackShot added a comment to T122313: Arma 3 Randomly Crashing After Joining Servers.

Isn't tbb4malloc_bi already the default allocator? It seems to be one of the few memory allocators that allow me to play Arma 3 without what we usually call 'memory leaks' (when we get those 4 FPS all of a sudden). The other parameters were activated by Arma 3's recommended optimization thread, so I could get a better performance in-game. I'll try that anyway.

Dec 20 2016, 9:10 PM · Arma 3
BlackShot added a comment to T122313: Arma 3 Randomly Crashing After Joining Servers.

Things I've tried so far:

Dec 20 2016, 5:18 AM · Arma 3
BlackShot added a comment to T122313: Arma 3 Randomly Crashing After Joining Servers.

At least 3 crash reports have been added. [...]

I can't see any crash report links or attachments.

[...] Hope you guys can figure it out (already tried all the default actions described at community wiki).

Could you please list all of the possible solutions that you have tried? If there are one or more solutions that you haven't yet tried then I or someone can let you know.

Dec 20 2016, 5:14 AM · Arma 3
BlackShot added a comment to T122313: Arma 3 Randomly Crashing After Joining Servers.

At least 3 crash reports have been added. Hope you guys can figure it out (already tried all the default actions described at community wiki).

Dec 20 2016, 4:13 AM · Arma 3
BlackShot created T122313: Arma 3 Randomly Crashing After Joining Servers.
Dec 20 2016, 4:12 AM · Arma 3

Dec 4 2016

BlackShot added a comment to T120992: Apex Ownership affects Hatchback Sport sand behavior.

Is this issue getting fixed? It's getting pretty annoying by now. I'm pretty sure Gnashes provided as much info as he could. I can also confirm this.
@razazel

Dec 4 2016, 11:20 AM · Arma 3
BlackShot added a comment to T120438: Memory Application Error.

Seems like it got fixed. Thanks for all the help!

Dec 4 2016, 11:19 AM · Arma 3

Nov 25 2016

BlackShot added a comment to T120992: Apex Ownership affects Hatchback Sport sand behavior.
Nov 25 2016, 5:55 AM · Arma 3

Oct 25 2016

BlackShot added a comment to T120438: Memory Application Error.

Thank you so much for that. Can you confirm me it's not hardware related then?

Oct 25 2016, 12:59 AM · Arma 3

Oct 21 2016

BlackShot added a comment to T120438: Memory Application Error.

Any news on this?

Oct 21 2016, 12:10 AM · Arma 3

Oct 18 2016

BlackShot added a comment to T120438: Memory Application Error.

Thank you!

Oct 18 2016, 12:52 PM · Arma 3
BlackShot added a comment to T120438: Memory Application Error.

Just got another crash. Using default malloc now.

Oct 18 2016, 3:26 AM · Arma 3

Oct 11 2016

BlackShot added a comment to T120438: Memory Application Error.

Do you think it's still hardware-related issue?

Oct 11 2016, 12:21 AM · Arma 3

Oct 8 2016

BlackShot added a comment to T120438: Memory Application Error.

Yes, I think so. Right now I'll try using tbbmalloc and see how things go.

Oct 8 2016, 1:35 AM · Arma 3

Oct 7 2016

BlackShot added a comment to T120438: Memory Application Error.

Sorry if file has expired.

Oct 7 2016, 5:40 PM · Arma 3

Oct 6 2016

BlackShot added a comment to T120438: Memory Application Error.

Well, it seems like the problem's came back again. I'll be uploading the most recent report/mdmp.

Oct 6 2016, 3:43 AM · Arma 3

Oct 4 2016

BlackShot added a comment to T120438: Memory Application Error.

Support told me to disable launching parameters. But they're important for my game optimization. Either way, SEEMS like setting 'System memory limit' from 4096 MB to 2097 MB has made the errors disappear (at least for now). But I still need more testing to confirm that.

Oct 4 2016, 2:10 AM · Arma 3
BlackShot added a comment to T120438: Memory Application Error.

Sure, no problem:

Oct 4 2016, 2:07 AM · Arma 3

Sep 29 2016

BlackShot added a comment to T120438: Memory Application Error.

Log Report Download: https://www.sendspace.com/file/x1w76w

Sep 29 2016, 1:56 AM · Arma 3
BlackShot created T120438: Memory Application Error.
Sep 29 2016, 1:52 AM · Arma 3

May 10 2016

BlackShot added a comment to T91446: Clipped in a building and can't get out!.

Like this?

http://feedback.dayzgame.com/view.php?id=4959

May 10 2016, 6:06 PM · DayZ
BlackShot added a comment to T91383: Female voice..

On female zombies too!

May 10 2016, 6:04 PM · DayZ
BlackShot edited Steps To Reproduce on T91382: I login under the house if I logout above the house!.
May 10 2016, 6:04 PM · DayZ
BlackShot added a comment to T80911: High Number of Server Crashes.

Any info?

May 10 2016, 10:14 AM · Arma 3
BlackShot edited Steps To Reproduce on T80911: High Number of Server Crashes.
May 10 2016, 10:14 AM · Arma 3
BlackShot added a comment to T80852: "secondaryWeapon" command seem not to be working.

Oh, that's right. I'm sorry I'm wrong. My whole life I always learned secondary weapons were pistols. lol!

May 10 2016, 10:12 AM · Arma 3
BlackShot edited Steps To Reproduce on T80852: "secondaryWeapon" command seem not to be working.
May 10 2016, 10:12 AM · Arma 3
BlackShot added a comment to T80425: When getting hit by vehicle, your body lies on the ground and you stay there for other players even when you're standing up.

I hope you're right, but unfortunately they seem to have forgotten about this ticket.

May 10 2016, 9:53 AM · Arma 3
BlackShot added a comment to T80425: When getting hit by vehicle, your body lies on the ground and you stay there for other players even when you're standing up.

Any update on this?

May 10 2016, 9:53 AM · Arma 3
BlackShot added a comment to T80425: When getting hit by vehicle, your body lies on the ground and you stay there for other players even when you're standing up.

Thank you for the addition, MDCCLXXVI.

We tried adding some anim change, but it also didn't have effect.

May 10 2016, 9:53 AM · Arma 3
BlackShot added a comment to T80425: When getting hit by vehicle, your body lies on the ground and you stay there for other players even when you're standing up.

Oops, thank you again! I added my last answer based on your changelog's link. I would test it soon with a friend, so I would post the result here. Unfortunately, it wasn't possible.

Anyway, thank you so much for taking your time on this! Happy to know it was really identified! :)

May 10 2016, 9:53 AM · Arma 3
BlackShot added a comment to T80425: When getting hit by vehicle, your body lies on the ground and you stay there for other players even when you're standing up.

Thank you for the fast answer. At first, the problem was fixed.

If I face any more problems related I write it down again.

Thanks! :)

May 10 2016, 9:53 AM · Arma 3
BlackShot added a comment to T80425: When getting hit by vehicle, your body lies on the ground and you stay there for other players even when you're standing up.

Hi,

  1. I never tried that on singleplayer, but it's reproducible on dedicated servers.
  2. Any kind of land vehicles, mainly civilians (like hatchbacks, trucks etc.).
  3. Well, I just have some advanced missions, but I think you can try editing your handleDamage to disallow vehicles hits.

Anyway, I'll try to make a video soon.

(Please note that the only difference here is that I use a handleDamage code to disallow roadkill. But, when the code isn't apply and the player lies on the ground, the error occurs).

May 10 2016, 9:52 AM · Arma 3
BlackShot edited Steps To Reproduce on T80425: When getting hit by vehicle, your body lies on the ground and you stay there for other players even when you're standing up.
May 10 2016, 9:52 AM · Arma 3
BlackShot added a comment to T80367: ARMA3.exe Random Crash to Desktop, module causing it varies (unknown, arma3.exe, ntdll.dll...).

I'm through the same problem, and I have an Altis Life server (yeah, the problem isn't my client). Here are my log files and DxDiag:

https://www.sendspace.com/file/6rum6q

I use Windows Server 2008 R2 x64.

Thanks.

May 10 2016, 9:51 AM · Arma 3
BlackShot added a comment to T79999: "allowDamage false" and "enableSimulation false" aren't working properly when doing it with original map objects.

Oh, note that if you put a fence from the editor, it works fine with the init code "allowDamage" or "enableSimulation". It just doesn't work when it's about original map objects.

Well, thank you for testing that. Could it be something to be seen by devs? Do I need to proceed with extra steps?

May 10 2016, 9:39 AM · Arma 3
BlackShot added a comment to T79999: "allowDamage false" and "enableSimulation false" aren't working properly when doing it with original map objects.

Well, if I put this on game logic, shouldn't it be already executing on all clients? I also tried enableSimulationGlobal, but it still not working yet. I still can run over fences and other objects, for example.

To clarify, I just want to do some area indestructible by car hits etc.

May 10 2016, 9:39 AM · Arma 3
BlackShot added a comment to T79999: "allowDamage false" and "enableSimulation false" aren't working properly when doing it with original map objects.

Well, so thank you for the attention! I will be waiting anxious! ;)

May 10 2016, 9:39 AM · Arma 3
BlackShot edited Steps To Reproduce on T79999: "allowDamage false" and "enableSimulation false" aren't working properly when doing it with original map objects.
May 10 2016, 9:39 AM · Arma 3