For the past 10 months our 4 servers have had an issue with battle eye kicking everyone off of the server. I was wondering if this was something you are already aware of.
I have done some research into the issue and this is what I have found.
- It is not OUR mission file that is at fault. I know this because our servers are not the only affected servers. Popular servers such as Olympus and Asylum are also having these "Mass kicks". I have downloaded about 8 different servers worth of mission files and they are all different. That can almost guarantee that it is not the mission files doing.
- Both modded and un-modded servers are having the issue with the battle eye kicks. As I said before I have tried wasteland missions, king of the hill missions, life missions and modded missions. They all have "Mass battle eye kicks"
- This is not something that you guys did intentionally, since servers reported having the issues at different times. What I mean by that is Olympus started having mass battle eye kicks in September, Asylum started having kicks in June, A3 wasteland started kicks in October, etc....This concludes that is was not a patch that went out and broke something.
I can tell you that our servers have tried multiple fixes, such as switching databases, buying new hardware for the servers, we even thought 64 bit would fix it. We even re-wrote the mission file in an attempt to see if that would work. All attempts to fix the issues have failed.
I am not sure what exactly is happening since I do not have experience on the network side of things. However, what seems to be happening is that when a large amount of packets are coming through (50 players or more) sometimes the packets do not make it to the client. It ends up blocking up somewhere and then battle eye mass kicks everyone to clear the blockage.