friendlyTag=1 on server doesn't work as expected
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Description

Currently in the documentation here:

https://community.bistudio.com/wiki/Arma_3_Difficulty_Menu#Super_AI

I see there are some general fade distance parameters:
fadeDistanceStart = 40.0;
fadeDistanceSpan = 10.0;
in the data_f.pbo that have impact on friendlyTag parameter in the game.

Hovewer there is a lack of them for the the server.
I have in some_profile.Arma3Profile file for a server
friendlyTag=1
in

class DifficultyPresets
{
	class CustomDifficulty
	{
		class Options
		{  }
        }
}

Anyway it seems to have limitation to about 100 meters which is way to much.
Additionally I see AI tags through terrains obstacles or buildings.
Additionally it would be extremely good to have impact on fadeDistanceStart and fadeDistanceSpan in server config file.

Regards.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Operating System Version
x64
Category
Dedicated Server
Steps To Reproduce
  1. Run server with difficulty config below
class DifficultyPresets
{
	class CustomDifficulty
	{
		class Options
		{
			reducedDamage=0;
			groupIndicators=0;
			friendlyTags=1;
			enemyTags=0;
			detectedMines=0;
			commands=0;
			waypoints=0;
			tacticalPing=0;
			weaponInfo=2;
			stanceIndicator=1;
			staminaBar=0;
			weaponCrosshair=0;
			visionAid=0;
			thirdPersonView=0;
			cameraShake=1;
			scoreTable=0;
			deathMessages=0;
			vonID=0;
			mapContent=0;
			autoReport=0;
			multipleSaves=0;
		};
		aiLevelPreset=3;
	};
	class CustomAILevel
	{
		skillAI=0.5;
		precisionAI=0.5;
	};
};
  1. start Coop07 Headhunters
  2. Stop friendly AI.
  3. Go farther and farther from they pointing on your AI

NOK: friendly tag is visible even AI is behind obstale
NOK: friendly tag is visible until you will be about 100 meters from AI

kromka created this task.May 15 2018, 12:10 AM
kromka updated the task description. (Show Details)
kromka edited Steps To Reproduce. (Show Details)
Wulf added a subscriber: Wulf.May 16 2018, 4:43 PM

Hello.

When launching the mission did you choose Server Difficulty Preset to be Custom?

Hello Wulf.

When I am logged to server I see in mission choose screen something like

Difficulty: Custom (forced)

(or similar - I don't remember exactly).
Then I suppose answer is "yes".

Additionaly I can say that fadeDistanceSpan seems to be really about 10 meters.
But fadeDistanceStart as I wrote earlier is about 100 meters and I can see tags through objects (even on the distance 100 meters).

Wulf added a comment.May 18 2018, 11:17 AM

I tested it with your difficulty config and it works I do not see friendly tags.

This comment was removed by kromka.

Here is a movie:
https://youtu.be/pVOK08AnR-M
Here are config files:
https://drive.google.com/file/d/1S9d2TI3GdKxXFjRNHT9jQNbCspDwmvGV/view?usp=sharing

PS. I was wrong. Buildings block tags. Only terrain don't.