limping animations errors
Reviewed, NormalPublic

Description

Hello,

in Arma 3 v1.62.137494

  • if you stand-limp forward and press the inventory key, your character will kneel then go to standing inventory animation immediately (no transition). when you restart moving, he will play kneel-to-stand animation immediately.

in Arma 3 beta v1.65.138105

  • if you stand-limp diagonally Forward-Left, your character will "reset" to the original position
  • if you stand-limp Forward-Left, Forward or Forward-Right and press "Lie Down" (Z by default) your character will jump then get to the ground.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
14393.82
Category
Anims
Steps To Reproduce

in Arma 3 v1.62.137494

  • player setDamage 0.5
  • go forward
  • press Inventory key

in Arma 3 beta v1.65.138105
issue 1

  • player setDamage 0.5
  • move forward-left

issue 2

  • player setDamage 0.5
  • move forward-right
  • press Lie Down key
razazel claimed this task.Aug 29 2016, 4:50 PM
razazel changed the task status from "New" to "Reviewed".

beta issue #1 has been fixed in v138285 (see devBranch Changelog)

inventory key bug and jump bug to go!

LouMontana edited the task description. (Show Details)Sep 7 2016, 8:12 PM
LouMontana edited Steps To Reproduce. (Show Details)
LouMontana edited Steps To Reproduce. (Show Details)
ceeeb added a subscriber: ceeeb.EditedSep 8 2016, 1:25 AM

Also in current dev build 1.65.138285:
Limping AI sometimes vault/jump into the air when they stop walking (to change directions)
To reproduce:

  • Create mission with a group of AI moving between waypoints, in Safe mode, at limited speed. Make sure the group does not have a medic.
  • Name the group aiGroup.
  • preview mission
  • execute: {_x setdamage 0.5} forEach units aiGroup

(may need to do this twice, as they heal first time)

  • watch

Hi Ceeeb,
I think the issue you describe here may be related to the beta issue #2. It should be reproducible with player controlled soldiers.

Also, beta issue #1 hasn't been solved in latest (138285) build, it is only said so in the changelog. I will check on a later build as it may have been due to some internal logistical issue.

Hello guys, thanks for the feedback.

Beta #1 indeed still seems to be an issue, going to look into that :)

Limping AI - as mentioned by @LouMontana, most likely caused by the beta #2 issue, will keep an eye on it just in case, thanks :)

All the issues can be found in v1.65.138345, I edit the bug description.

LouMontana edited the task description. (Show Details)Sep 13 2016, 10:48 AM
LouMontana edited Steps To Reproduce. (Show Details)

Hello,

issue should be now fixed in the Steam Dev, could you please try to check it out and confirm?

Thanks :)

It is (almost) fixed!

Only one more thing, when limping forward, left, forward-left, forward-right, right press INVENTORY key, your soldier will stop, kneel then switchMove to a stopped standing-up inventory position. Almost there!

Thanks for the confirmation, the issue with the inventory is still in progress and will make its way to the dev and stable later.

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