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Timer for explosives does not work for multiple explosives
Closed, ResolvedPublic


The timer for explosives does not work if multiple explosives are placed.

  • Setting the second explosive's timer and subsequent timers removes the action for setting those timers. Only the first explosive's action remains.
  • All the explosives detonate after the fastest timer runs out


No Bug
Operating System
Windows 10 x64

Event Timeline

simp1yhotmailcouk updated the task description. (Show Details)
Wulf added a subscriber: Wulf.May 16 2018, 2:37 PM


Thank you for the report. I tested it and it seems that it works as intended. Or perhaps I misunderstood what you meant exactly? If I misunderstood, could you please write a detailed reproduction of the issue or create a video of the issue and upload it here or send a link to the uploaded video?

It would be very helpful.

Wulf closed this task as Resolved.May 17 2018, 10:20 AM
Wulf claimed this task.


When you stack explosives on themselves and one of them goes off it will trigger the rest that is how explosives work. If you spread them enough then the timer works as it should. Closing the ticket.

Wulf changed Resolution from Open to No Bug.May 17 2018, 10:21 AM

Discrete timers should appear for each explosive.