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May 10 2016

Fireball added a comment to T75512: Darter UAV killing guys by ghosting trought them.

MP too or only SP?

May 10 2016, 7:38 AM · Arma 3
Fireball added a comment to T75511: Nightvision goggles not available to select for mission.

Looks like only your inventory is kept, not the ammoboxes' content. This has nothing to do with NVGs, or do you view it differently?

EDIT: Also the AI spotting you through the darkest of night at 200m+ has to do with the flashlight attachment on their rifles, which only illuminate the next 20-30m, but that's a different story too.

May 10 2016, 7:38 AM · Arma 3
Fireball added a comment to T75510: AI sees too good with flashlight at night.

Can confirm, just having troubles big time in the night time scouting mission (second part with the downed gunship, Adapt campaign); player sees near zilch, AI can engage player at 200+ meters.

Will try to provide a repro mission.

UPDATE: I believe it was fixed with 1.16, but will have to try a little more.

UPDATE2: According to my testing it's been resolved; I've tried soldiers both with scopes and regular riflemen: in a moonless, clouded night they're blind up to the point you're lit by their torches' light cone, as it should be.

May 10 2016, 7:38 AM · Arma 3
Fireball added a comment to T75496: Sound from Buzzard [CAS] is unrealistic..

No trolling here, it won't help you (removed pic).

Please specify what sounds (other than the gun) you find wrong.

May 10 2016, 7:37 AM · Arma 3
Fireball added a comment to T75481: setvariable command with public parameter set to true doesn't work for some vehicles.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 7:37 AM · Arma 3
Fireball added a comment to T75441: Fatigue does not regenerate while in a vehicle.

Seems to be related to certain vehicles only, according to duped tickets.

May 10 2016, 7:36 AM · Arma 3
Fireball added a comment to T75440: SetTaskState Module not working correctly in MP.

Reopening thus.

May 10 2016, 7:36 AM · Arma 3
Fireball added a comment to T75437: H_HelmetB_camo does have armor value 0 & passthrough of 1.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:36 AM · Arma 3
Fireball added a comment to T75437: H_HelmetB_camo does have armor value 0 & passthrough of 1.

Fixed according to CL.

May 10 2016, 7:36 AM · Arma 3
Fireball added a comment to T75435: Script UNIT sideChat "blablabla" stopped working..

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:36 AM · Arma 3
Fireball added a comment to T75431: DEEP DARK COLORS!!.

Personal issue of yours, I take?

Try the BI forums: http://forums.bistudio.com and ask for help.

May 10 2016, 7:36 AM · Arma 3
Fireball added a comment to T75428: Ambient light from muzzle flash when you unmount the suppressor..

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 7:36 AM · Arma 3
Fireball added a comment to T75410: The PAPI ligts are not working..

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:35 AM · Arma 3
Fireball added a comment to T75396: Can't play Multiplayer..

If you think it's your router (which seems very plausible to me), please review this ticket: #2467.

May 10 2016, 7:35 AM · Arma 3
Fireball added a comment to T75396: Can't play Multiplayer..

The A3FT is more a bug tracker, not a support platform.

I suggest you rather open a forum thread in the BI Arma 3 Troubleshooting forums (http://forums.bistudio.com). You may of course link to the ticket here.

May 10 2016, 7:35 AM · Arma 3
Fireball added a comment to T75365: ai divers can throw grenades underwater.

Dupe of #16515.

May 10 2016, 7:34 AM · Arma 3
Fireball edited Steps To Reproduce on T75363: Cannot exit mission after Nth load/save of the same mission.
May 10 2016, 7:34 AM · Arma 3
Fireball added a comment to T75363: Cannot exit mission after Nth load/save of the same mission.

Could not repro recently.

May 10 2016, 7:34 AM · Arma 3
Fireball edited Steps To Reproduce on T75362: Campaign RESUME button loads only last savegame.
May 10 2016, 7:34 AM · Arma 3
Fireball added a comment to T75346: Thermal Imaging can be exploited to be available on any scoped weapon.

Also see
https://dev.withsix.com/issues/25663

May 10 2016, 7:34 AM · Arma 3
Fireball added a comment to T75344: Uniforms/Vest/Backpacks disappear when you double-left-click on them in the briefing screen inventory menu..

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:34 AM · Arma 3
Fireball added a comment to T75344: Uniforms/Vest/Backpacks disappear when you double-left-click on them in the briefing screen inventory menu..

Resolved according to CL. Thanks japa! :-)

May 10 2016, 7:34 AM · Arma 3
Fireball added a comment to T75337: Naval Mine (Moored) does no damage.

Re-opening thus.

May 10 2016, 7:33 AM · Arma 3
Fireball added a comment to T75337: Naval Mine (Moored) does no damage.

Fixed according to CL.

May 10 2016, 7:33 AM · Arma 3
Fireball added a comment to T75319: Graphics Driver Crash In Night Time Missions.

Not a game issue.

May 10 2016, 7:33 AM · Arma 3
Fireball added a comment to T75306: ZSU-39 Tigris (CSAT AAA Vehicle) has incorrect texture.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:33 AM · Arma 3
Fireball added a comment to T75305: "TAKE" event handler is broken again.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:33 AM · Arma 3
Fireball added a comment to T75301: Crawling while holding rangefinder or laser marker Sound issue.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:32 AM · Arma 3
Fireball added a comment to T75280: AI One shot one kill.

Bad ticket, no mention of any difficulty setting. Related to mine, but since the difficulty settings have been changed, closing down this ticket for the favor of #18061.

May 10 2016, 7:32 AM · Arma 3
Fireball added a comment to T75241: Series of errors when restarting "Signal Lost".

Cheers.

May 10 2016, 7:31 AM · Arma 3
Fireball added a comment to T75209: Error in PCML optic when ADS.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:30 AM · Arma 3
Fireball added a comment to T75206: Ifrit GMG and HMG turrets use BLUFOR instead of OPFOR textures.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:30 AM · Arma 3
Fireball added a comment to T75188: Damage on static objects doesn't transfer to JIP players.

Great, thanks!

May 10 2016, 7:30 AM · Arma 3
Fireball added a comment to T75188: Damage on static objects doesn't transfer to JIP players.

If you're able to supply a test mission, it would expedite problem resolution!

May 10 2016, 7:30 AM · Arma 3
Fireball added a comment to T75185: MBT-52 Kuma retexture issue with spawned vehicle.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:29 AM · Arma 3
Fireball added a comment to T75181: Raise or get rid of the 144 group limit.

Well, consider this: #16709

Seeing that, it probably wouldn't be wise, until it's all fixed.

May 10 2016, 7:29 AM · Arma 3
Fireball added a comment to T75168: M4 Scorcher wrong engine operation.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 7:29 AM · Arma 3
Fireball added a comment to T75167: Sandstorm MLRS turn-out bug.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 7:29 AM · Arma 3
Fireball added a comment to T75164: Missing column geometry in Land_Airport_right_F Land_Airport_left_F.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:29 AM · Arma 3
Fireball added a comment to T75162: Incorrect paths to game resources in language_f.pbo (Russian language).

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:29 AM · Arma 3
Fireball added a comment to T75140: AI too smart against snipers.

I don't view this as an issue. Can you show me when they really spot you inhumanly fast and kill you on first shot?

Please don't make a video or mission with skill 1 (Super AI), as with that skill they're supposed to be very very skilled and superhumanly accurate too.

May 10 2016, 7:28 AM · Arma 3
Fireball added a comment to T75140: AI too smart against snipers.

Hmm, I just tested this with me as Blufor Sniper unit at ~600m against a Squad of Opfors and conclusion is:

  • I'm not spotted too soon, only after 4-5 shots they can pinpoint me
  • Automatic Rifleman lays down a barrage of fire support on me once Im spotted
  • Squad Leader and Team Leader try to snipe me down, both have (A)RCO scopes
  • Other squaddies have mostly only red dots and don't shoot or give arbitrary fire support

Result:
The SL or TL eventually snipes me down if I disregard them too long, but they're not too accurate with default difficulty settings of the units and "Veteran" difficulty in game.

May 10 2016, 7:28 AM · Arma 3
Fireball added a comment to T75135: Showcase Tanks: First task has a typo: "In den Panzers einsteigen". Must read: "In den Panzer einsteigen".

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:28 AM · Arma 3
Fireball added a comment to T75122: addWeaponCargoGlobal/ addMagazineCargoGlobal doesn't work with randomized parameters.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 7:28 AM · Arma 3
Fireball added a comment to T75118: physx3 crash.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:28 AM · Arma 3
Fireball added a comment to T75116: Crash physx3_x86.dll.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:28 AM · Arma 3
Fireball added a comment to T75112: Cannot move forward or run after shooting using xbox controller.

I believe you hit the default preset of hitting the keys "W+S" at the same time, which will activate "sneak mode".

So if this happens, try hitting 'W'+'S' at the same time again, which should untoggle it.

If needed, bind that action to a different key.

May 10 2016, 7:28 AM · Arma 3
Fireball added a comment to T75090: Physx3 Crash.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:27 AM · Arma 3
Fireball added a comment to T75068: Enemy AI Do not fire for some reason.

Thanks, it's really intriguing, I can repro most of the time I start the mission.

If I had to take an educated guess, it looks to me like there are too many AI, which overloads the AI thread in a way, which prevents them to acquire you as enemy.

It would be interesting to know, how many groups of AI are the critical mass.

May 10 2016, 7:27 AM · Arma 3
Fireball added a comment to T75068: Enemy AI Do not fire for some reason.

Please attack a repro mission, zip up your folder and upload the ZIP here to the ticket.

May 10 2016, 7:27 AM · Arma 3
Fireball added a comment to T75034: Unlikely enemy actions under fire..

I noticed that in the recent patch (not sure if it's related to this one, could have been done already earlier), they stop shooting and run to cover, if they're under fire/being hit.

May 10 2016, 7:26 AM · Arma 3
Fireball added a comment to T75034: Unlikely enemy actions under fire..

Duplicate of #15830.

May 10 2016, 7:26 AM · Arma 3
Fireball added a comment to T75014: "triggerTimeoutCurrent" never equals setTriggerTimeout.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 7:25 AM · Arma 3
Fireball added a comment to T75008: Take control + deleteVehicle causes screen to freeze.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:25 AM · Arma 3
Fireball added a comment to T75007: Linux Server doesn't accept anyone on windows PC including me.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:25 AM · Arma 3
Fireball added a comment to T74993: Saved games go missing.

I'd guess it's rather 1.32, so that be with Chopper DLC on Nov 4th. Just a guess, since 1.30 RC is already in public tests and probably GA next week.

May 10 2016, 7:25 AM · Arma 3
Fireball added a comment to T74993: Saved games go missing.

It sure works for me! Marking fixed for now.

May 10 2016, 7:25 AM · Arma 3
Fireball added a comment to T74993: Saved games go missing.

Savegames are incompatible between different stable releases. They are also incompatible between Dev and Stable. Mostly it's no issue since you might only have to restart one particular mission (in case of the campaign).

Gonna close as "no bug" unless someone's proving me mistaken.

May 10 2016, 7:25 AM · Arma 3
Fireball added a comment to T74984: bullets damage dose not register while target is sprinting..

It's not about sprinting or not, it's simply that the damage system was broken with 1.08. Dupe of #16542.

May 10 2016, 7:24 AM · Arma 3
Fireball added a comment to T74970: Freezes due to PhysX3_x86.dll.

Looks like a crash too, not only a freeze.

May 10 2016, 7:24 AM · Arma 3
Fireball added a comment to T74959: Missing ERROR strings from stringtable.xml.

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 7:24 AM · Arma 3
Fireball added a comment to T74956: Windows and realism.

Unable to repro, as it was said before. I can shoot out and destroy windows from inside and without problem shoot enemies.

Also, when filing another ticket please try to give as much information as possible and make it less of a rant. If you want to rant, head over to the forums.

May 10 2016, 7:24 AM · Arma 3
Fireball added a comment to T74933: BIS_FNC_itemType doesn't support goggles (eyewear).

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 7:23 AM · Arma 3
Fireball added a comment to T74932: Realistic Bullet Impact Consequences.

Dupe of #8799.

May 10 2016, 7:23 AM · Arma 3
Fireball added a comment to T74915: BIS_fnc_dirTo does not return a 0 - 360 value.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:23 AM · Arma 3
Fireball added a comment to T74915: BIS_fnc_dirTo does not return a 0 - 360 value.

Resolved according to CL.

May 10 2016, 7:23 AM · Arma 3
Fireball added a comment to T74901: Unrealistic Weapon damage.

Added info from duplicate ticket, reformatted description.

May 10 2016, 7:22 AM · Arma 3
Fireball added a comment to T74898: Choppers no longer land.

Can you isolate the issue for a better repro?

May 10 2016, 7:22 AM · Arma 3
Fireball added a comment to T74880: add script command to return if vehicle lights are on/off.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 7:22 AM · Arma 3
Fireball added a comment to T74874: Enemy Diver AI throwing Grenades underwater.

Isn't it the real issue that the player can NOT throw grenades and other throwables?

May 10 2016, 7:22 AM · Arma 3
Fireball added a comment to T74850: Zubr .45 Has Stretched/Misplaced Textures on the Cartridges.

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 7:21 AM · Arma 3
Fireball added a comment to T74847: Unit gets frozen after using First Aid Kit/Medikit while handgun is equipped.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:21 AM · Arma 3
Fireball added a comment to T74844: [SOLVED] "init" field in mission.sqm is triggered MULTIPLE TIMES on the client for log out/log in JIP.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 7:21 AM · Arma 3
Fireball added a comment to T74844: [SOLVED] "init" field in mission.sqm is triggered MULTIPLE TIMES on the client for log out/log in JIP.

Needs feedback.

May 10 2016, 7:21 AM · Arma 3
Fireball added a comment to T74837: Artillery direct fire optics not working for certain languages.

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 7:21 AM · Arma 3
Fireball added a comment to T74824: Increase Intensity of Sun.

Dupe of #15395.

May 10 2016, 7:20 AM · Arma 3
Fireball added a comment to T74819: [EventHandler] make "HandleDamage" giving the correct selection which have been hit (like "HitPart").

As of 1.08, for me, the damage returned from EH HD is way off (always 0.00x) and as hit zone I always get "leg_l" or if I'm lucky "legs".

May 10 2016, 7:20 AM · Arma 3
Fireball added a comment to T74815: Landing with the WY-55 will make the MROT to be destroyed.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:20 AM · Arma 3
Fireball added a comment to T74815: Landing with the WY-55 will make the MROT to be destroyed.

Apparently not yet fixed. Re-opened.

May 10 2016, 7:20 AM · Arma 3
Fireball added a comment to T74812: Shooting through windows messes up shot..

Can you please cite a ticket which describes the "window looks broken but still is there" best? I'll look forward to improving it.

May 10 2016, 7:20 AM · Arma 3
Fireball added a comment to T74812: Shooting through windows messes up shot..

Maybe a windshield could already be considered heavier glass than this sheet of window we're looking at, at this house. Reviewing my video, I guess the main issue is, that the window looks broken, but the bullets still strike like the window would be whole. Looks like I need to make a separate ticket for that, as below tickets are simply not clear enough.

For #18032: It said it would not break, but you can see clearly in my video of this ticket that the window looks broken. If that was not what the ticket was about, "glass looking broken but not actually being broken" what I infact can see in my video (but not in his), then the ticket should be improved. Or I'll simply create a new one.

Then for #17201: It said "shooting or with some option", so it breaks with shooting; or at least it looks broken - that's what everyone in the ticket comment is confirming. Anything else goes into dynamic destruction which is a whole other animal. The menu item to enable "breaking a window" would be something that would require an animation and is a feature request. Either way the ticket is poorly written and unclear. It's always a problem with tickets taking up multiple points.

May 10 2016, 7:20 AM · Arma 3
Fireball added a comment to T74812: Shooting through windows messes up shot..

If you have ever shot with a gun (not a potato one) through a regular window, you should know that it has practically no effect on the bullet.

Depending on the muzzle speed, but unless its an armor glass, it should not really actually spread bullets that much unless the speed of a bullet is *really* low.

This is what I mean (and probably also the OP means):

https://youtu.be/qrit7TNOSDw

May 10 2016, 7:20 AM · Arma 3
Fireball added a comment to T74800: Medium range scope reticles are blurry / out of place.

Dupe of #15857, will promote the other issue.

May 10 2016, 7:20 AM · Arma 3
Fireball added a comment to T74799: GBU-12 tip is bent.

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 7:20 AM · Arma 3
Fireball added a comment to T74798: Action Gear allows you to duplicate items and weapons.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 7:20 AM · Arma 3
Fireball added a comment to T74792: Mousewheel tilt not supported?.

I think the left/right tilt of the mousebutton is usually assigned as a windows functions. You can use mouse driver software to assign keystrokes to it - that probably should do the trick.

May 10 2016, 7:19 AM · Arma 3
Fireball added a comment to T74755: A-143 Buzzard unable to takeoff or land properly, "sticky" landing gear..

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:19 AM · Arma 3
Fireball added a comment to T74744: Can't apply hiddentexture to WY-55 sides.

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 7:18 AM · Arma 3
Fireball added a comment to T74738: [Dev] All weapons got nerfed?.

Dupe of #16542. The new damage system probably shouldn't have made it to 1.08.

May 10 2016, 7:18 AM · Arma 3
Fireball added a comment to T74730: setVelocity onEachFrame destroys grenade physics.

As far my logic goes, you're doing it wrong.

You're accelerating the object forward on each frame by the same amount of energy. No wonder the grenade's doing a straight line.

If you want to describe a parabola manually, you need to reduce the forward energy according to your own loss of kinetic energy calculations, all the way down to 0, while the object should drop according gravity on its own eventually, as gravity physics should still apply then.

May 10 2016, 7:18 AM · Arma 3
Fireball added a comment to T74729: Crash when picking up a weapon of a dead AI unit.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:18 AM · Arma 3
Fireball added a comment to T74727: Wrong texture behind Rocket pods of WY-55 Hellcat.

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 7:18 AM · Arma 3
Fireball added a comment to T74726: MBT-52 Kuma Smoke Only Fires in Front of Tank.

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 7:18 AM · Arma 3
Fireball added a comment to T74722: MBT-52 Kuma Commander Machine gun Zeroing.

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 7:18 AM · Arma 3
Fireball added a comment to T74719: Battleye not working, error message shows up..

Try asking in the forums: http://forums.bistudio.com.

May 10 2016, 7:18 AM · Arma 3
Fireball added a comment to T74709: .50 BMG Under-powerd.

Mass closing resolved issues not updated since November.

May 10 2016, 7:18 AM · Arma 3
Fireball added a comment to T74708: AFV-4 Gorgon is left heavy in water.

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 7:18 AM · Arma 3
Fireball added a comment to T74706: Visual issue at 049161.

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 7:18 AM · Arma 3
Fireball added a comment to T74702: T-100 coax mg smoke comes out of the commander MG.

Mass closing resolved issues not updated since November.

May 10 2016, 7:17 AM · Arma 3
Fireball added a comment to T74700: MBT-52 Kuma no destroyed texture.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 7:17 AM · Arma 3