This command does not work with O_G_Offroad_01_F vehicles (maybe with B_G_Offroad_01_F and other variants too but haven't checked) for JIP players.
- Legacy ID
Start the test mission on a dedicated server.
Add a variable to the vehicle: vehicle player setVariable ["mytest", 5, true]
Go back to lobby and choose a slot.
Check if the variable value exists on the Offroad : hint str (vehicle player getVariable ["mytest", "it didnt work"]
I installed a dedicated server (Branch: Stable Version: 1.18.124200) on my PC and was unable to reproduce the issue. So apparently this is working now.
However I noticed this problem (setvariable with global broadcast not working) is still occurring randomly. Yesterday, I noticed the issue on a dedicated server. The setvariable command didn't work on "b_supplycrate_f" for one player only (we were 4 players in total). I asked the player to reconnect and after he did the server broadcasted the variable correctly (I didn't reexecute the setvariable command before or after he reconnected).
I tested the issue with "b_supplycrate_f" again too and I couldn't reproduce it either. It looks like something random.
I also have this issue on both offroad which inherit from the 'I_G_Offroad_01_F' class. The JIP process is unable to get the global variables assigned to these vehicles.
I am on stable, server on PERF 3 binaries (1.18.124360)
Mass-closing all resolved issues not updated in the last month.
Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.