When you are out of breath and enter a vehicle, fatigue does not seem to regenerate. The character keeps panting until you get out, then it continues regenerating fatigue.
Tested in multiplayer. Not sure if reproducable in Singleplayer.
When you are out of breath and enter a vehicle, fatigue does not seem to regenerate. The character keeps panting until you get out, then it continues regenerating fatigue.
Tested in multiplayer. Not sure if reproducable in Singleplayer.
Run around until you're panting.
Enter a vehicle.
Pant until the end of days. Or until you disembark and resume catching your breath.
I can confirm this is also a problem in single player missions.
Duplicates (none have significant number of votes): #14128, #11423
In co-op multiplayer I've seen the following happen several times with the fatigue:
I actually thought it had been fixed – I did not encounter it in v1.20. But it is back again today just after the v1.22 update. Slammer tank in single player mission – the same scenario that I played yesterday with v1.20 without encountering endless panting.
Please ensure that the fatigue does not "reset" as soon as you enter a vehicle (like it did in ARMA 2) as this will allow players to abuse the feature.