I seen it many times now, that when a enemy AI or player is sprinting, a lot of the times the bullets do not register.
Description
Details
- Legacy ID
- 3764900375
- Severity
- None
- Resolution
- Duplicate
- Reproducibility
- Always
- Category
- Gameplay
while sprinting it's o most impossible to hit the target. it's as the bullet don't do any damage while target is moving.
Event Timeline
I dont know if its sprinting only. More and more i feel the developers trying to mimic the other popular FPS'es. Hopefully its a miss and will be fixed, but i constantly die because i get shot after i engaged first. 5 shots with a rifle from 40 meters and the enemy is not dead, turns around and kill me. This happens with stand still enemies as well.
Hitting moving enemies now is almost impossible since even though you hit they dont seem to be affected except making that "Knick" animation of being hit, and then keep running - turning around and kill you.
But you might be right on the running AI's.
I miss the days (all previous ARMA games) when it took 1 bullet to go down or get seriously injured.
"I dont know if its sprinting only. More and more i feel the developers trying to mimic the other popular FPS'es. Hopefully its a miss and will be fixed, but i constantly die because i get shot after i engaged first. 5 shots with a rifle from 40 meters and the enemy is not dead, turns around and kill me. This happens with stand still enemies as well.
Hitting moving enemies now is almost impossible since even though you hit they dont seem to be affected except making that "Knick" animation of being hit, and then keep running - turning around and kill you.
But you might be right on the running AI's.
I miss the days (all previous ARMA games) when it took 1 bullet to go down or get seriously injured."
exactly
It's not about sprinting or not, it's simply that the damage system was broken with 1.08. Dupe of #16542.