language_f.pbo
Incorrect paths to game resources, e.g.:
<Key
ID="str_a3_vehicguided0"> <Original>Guided missiles are only useful when a target is locked. As a gunner, point at the target and press %11 to lock the target. Normal targets have a square sign <img size='1' %5 image='A3\UI_F\data\IGUI\Cfg\Cursors\known_target_ca.paa' />, the locked target has an additional diamond mark <img size='1' %5 image='A3\UI_F\data\IGUI\Cfg\Cursors\lock_target_ca.paa' />. To switch to the next target, press %12.</Original> <English>Guided missiles are only useful when a target is locked. As a gunner, point at the target and press %11 to lock the target. Normal targets have a square sign <img size='1' %5 image='A3\UI_F\data\IGUI\Cfg\Cursors\known_target_ca.paa' />, the locked target has an additional diamond mark <img size='1' %5 image='A3\UI_F\data\IGUI\Cfg\Cursors\lock_target_ca.paa' />. To switch to the next target, press %12.</English> <Russian>Самонаводящиеся ракеты можно использовать только в том случае, если цель захвачена в прицел. Нажмите %11 чтобы захватить цель. Обычные цели обозначены квадратными значками <img size='1' %5 image='A3\data\IGUI\Cfg\Cursors\known_target_ca.paa' />, у захваченной цели есть дополнительный ромбический значок <img size='1' %5 image='A3\data\IGUI\Cfg\Cursors\lock_target_ca.paa' />. Чтобы переключиться на другую цель снова нажмите %11.</Russian> </Key>
A3\UI_F\data\ for Original and English languages, A3\data\ for Russian, it should be A3\UI_F\data\ everywhere (and so on for every variable that has incorrect path)