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Raklodder
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User Since
Mar 5 2013, 10:05 PM (615 w, 19 h)

Recent Activity

May 10 2016

Raklodder added a comment to T82562: Incredibly low FPS when in multiplayer servers. When the status "reviewed" will change to "resolved"?.

Developers: you need to pay more attention on the end-products performance.

May 10 2016, 11:07 AM · Arma 3
Raklodder added a comment to T63002: Sophisticated considerations on how to get rid of the blurry mid range textures.

I concur, but this is not a major issue?

May 10 2016, 12:23 AM · Arma 3

May 9 2016

Raklodder added a comment to T62236: Need some way to discourage team killing.

I'd say three or five team-kills until auto kick/ban.

May 9 2016, 11:50 PM · Arma 3
Raklodder added a comment to T62089: Relatively low fps with high performance PC..

If I may make a suggestion, you should read this thread and post your findings there as well, since it's been assigned and all:
http://feedback.arma3.com/view.php?id=716

May 9 2016, 11:45 PM · Arma 3
Raklodder added a comment to T61772: Game crash with PhysX3_86.dll.

I totally despise PhysX and it's locked manufacture standards.
http://feedback.arma3.com/view.php?id=3381

May 9 2016, 11:20 PM · Arma 3
Raklodder added a comment to T61748: PhysX (PhysX3_x86.dll) crash with Windows 8.

It is not resolved. The issue remains. Why would you add such a lousy thing as PhysX to begin with? How do I fully delete, turn-off or disable PhysX?

May 9 2016, 11:20 PM · Arma 3
Raklodder added a comment to T61748: PhysX (PhysX3_x86.dll) crash with Windows 8.

I've got the latest drivers and installed updates available.

May 9 2016, 11:20 PM · Arma 3
Raklodder edited Steps To Reproduce on T61748: PhysX (PhysX3_x86.dll) crash with Windows 8.
May 9 2016, 11:20 PM · Arma 3
Raklodder added a comment to T61707: Extremely low FPS.

I believe this have already been reported and assigned.
http://feedback.arma3.com/view.php?id=716

May 9 2016, 11:18 PM · Arma 3
Raklodder added a comment to T61421: Sometimes you lose control of your character and just keep running.

Indeed. Happened to me three times in-a-row yesterday while playing the infantry showcase.

May 9 2016, 11:06 PM · Arma 3
Raklodder added a comment to T61389: Where are the shotguns?.

Indeed. You are right. I stand corrected.

May 9 2016, 11:04 PM · Arma 3
Raklodder added a comment to T61389: Where are the shotguns?.

I do understand it's still in an alpha-stage. I'm not that kind of newbie.

May 9 2016, 11:04 PM · Arma 3
Raklodder edited Steps To Reproduce on T61389: Where are the shotguns?.
May 9 2016, 11:04 PM · Arma 3
Raklodder added a comment to T60926: Passengers just there to look pretty.

Indeed. Get it done.

May 9 2016, 10:35 PM · Arma 3
Raklodder added a comment to T60881: Low fps,low gpu and cpu usage.

Indeed. I barley hit 90% GPU usage.

May 9 2016, 10:33 PM · Arma 3
Raklodder added a comment to T60837: ilegal flag put on map.

That is not illegal. Bohemia keep the flag.

May 9 2016, 10:16 PM · Arma 3
Raklodder added a comment to T60530: Water effect bug.

"It's impossible to see". Are you for real? Get yourself a pair of new glasses.

May 9 2016, 9:48 PM · Arma 3
Raklodder added a comment to T60459: AI shooting through grass, bushes and trees often..

I could not agree more, but since it's an alpha and all, I suggest they keep an high priority on performance boost, before bots.

May 9 2016, 9:45 PM · Arma 3
Raklodder added a comment to T60345: Ugly postprocess/HDR with overcast sky.

Indeed. There's clearly a shortage of pure colours.

May 9 2016, 9:41 PM · Arma 3
Raklodder added a comment to T60292: Suggestion for enhanced grenade throwing system (more realistic and less accidental frags).

I pray to Crosby that the developers will make this happen.

May 9 2016, 9:38 PM · Arma 3
Raklodder added a comment to T60096: Recoil is way to strong... like in all previos games.

No it's not. It's above average at it's best and/ -or should be slightly higher?

May 9 2016, 9:26 PM · Arma 3
Raklodder added a comment to T60085: Blood in water.

The more features you add. The more people will like your product.

May 9 2016, 9:25 PM · Arma 3
Raklodder added a comment to T60049: [Feature request] Seperate post-processing settings for motion blur, bloom, ambient occlusion etc..

Splendid! This needs to be added into the final release. However I rather wait until Q4_2014 than have a lagy game in Q3_2013.

May 9 2016, 9:23 PM · Arma 3
Raklodder added a comment to T59947: Better ragdoll.

You should be able to implement them changes with your latest PhysX technology.

May 9 2016, 7:20 PM · Arma 3
Raklodder added a comment to T59896: Windows 8 Crashing.

Confirmed: Windows 7 compatibility mode does not resolve my crash related issues.

May 9 2016, 7:18 PM · Arma 3
Raklodder added a comment to T59784: Simplify Gameplay/systems.

Do not simplify the gameplay-systems.

May 9 2016, 7:13 PM · Arma 3
Raklodder added a comment to T59695: Objective marker hard to see.

"Options > Game Options > Colors". Thanks. I'll make sure to try just that.

May 9 2016, 7:09 PM · Arma 3
Raklodder added a comment to T59631: Incredibly low FPS when in multiplayer servers.

Developers: you need to pay more attention on the end-products performance.

May 9 2016, 7:04 PM · Arma 3
Raklodder added a comment to T59609: ALL having problems with the "Thomson Router" !.

Correct. I have the same problem with my router.

May 9 2016, 7:03 PM · Arma 3
Raklodder added a comment to T59493: Speed of sound simulation missing.

This along with graphical performance should be prioritized.

May 9 2016, 6:59 PM · Arma 3
Raklodder added a comment to T59488: Driver and others look like dead when in a vehicle.

This kind of explains why I can not see my enemies in enemy boats.

May 9 2016, 6:58 PM · Arma 3
Raklodder added a comment to T59291: Arma becomes unresponsive while using a graphics card overclocker.

I concur. This happens even if I'm on stock clocks with either AMD's Overdrive or MSI's Afterburner.

May 9 2016, 6:50 PM · Arma 3
Raklodder added a comment to T59225: The camera is not tied to rolling when aiming.

I concur.

May 9 2016, 6:45 PM · Arma 3
Raklodder added a comment to T59166: Most vehicles automatically flip upright, almost impossible to roll.

All in good time.

May 9 2016, 6:42 PM · Arma 3
Raklodder added a comment to T59083: Low CPU/GPU Utilization.

Developers look here: http://i.imgur.com/5bGlIjW.png

May 9 2016, 4:47 PM · Arma 3
Raklodder added a comment to T59083: Low CPU/GPU Utilization.

"It would be relief to know if this is actually being adressed, as it's still not mentioned in latest SITREP or "know isssues" list."
@k3lt indeed. How come they won't admit this issue in public?

May 9 2016, 4:41 PM · Arma 3
Raklodder added a comment to T59083: Low CPU/GPU Utilization.

As previously mentioned in one of Steam's most read threads this week; the problem is deeper routed than I first thought, it goes countless of years back in time, and unless they turn their current engine "Real Virtuality 4" inside-out (as suggested in the major steam-community thread) which could take months, if not a year or more, rewriting key essential code, renders this discussion, or at least my arguments completely invalid, but that's when we proud alpha testers (including me) come into perspective. http://steamcommunity.com/app/107410/discussions/0/864961721676462825/

May 9 2016, 4:33 PM · Arma 3
Raklodder added a comment to T59083: Low CPU/GPU Utilization.

That did not increase my performance at all. Still 13~19 frames-pre-second with an average of 53% GPU-usage according to MSI-Afterburner.

May 9 2016, 4:32 PM · Arma 3
Raklodder added a comment to T59083: Low CPU/GPU Utilization.

And you Mr. xzenocrimzie most understand that all my games except ARMA 1/2/3 will hit 99% GPU-usage at one point or another.

May 9 2016, 4:32 PM · Arma 3
Raklodder added a comment to T59083: Low CPU/GPU Utilization.

Another miserable run-through with the alpha. 18 frames-per-second with only 21% GPU-usage. This scares me to death: only but plus four more months before release.

Low CPU utilization & Low FPS (forum)
http://forums.bistudio.com/showthread.php?147533-Low-CPU-utilization-amp-Low-FPS

KNOWN ISSUES (still not added)
http://alpha.arma3.com/known-issues

May 9 2016, 4:30 PM · Arma 3
Raklodder added a comment to T59083: Low CPU/GPU Utilization.

You think? Then how come it's not on-top of this list of priorities?
http://alpha.arma3.com/known-issues

May 9 2016, 4:30 PM · Arma 3
Raklodder added a comment to T59083: Low CPU/GPU Utilization.

Try to convince Mr. Dwarden over at Bohemia Interactive Studio's Forum:
http://forums.bistudio.com/showthread.php?147533-Low-CPU-utilization-amp-Low-FPS&p=2322387&viewfull=1#post2322387

May 9 2016, 4:29 PM · Arma 3
Raklodder added a comment to T59083: Low CPU/GPU Utilization.

It does work and it did improve my frame-rate "a handful at best" once overcloked, but the again the issue itself remains. Only but one core is at it's peak, and from the looks of it, the rest are almost in a state of hibernation at about 10-25%.

May 9 2016, 4:28 PM · Arma 3
Raklodder added a comment to T59083: Low CPU/GPU Utilization.

That's not a solution. However optimization and improved "utilization" is. Q3 is closer than we would like to think. I'm terrified.

May 9 2016, 4:28 PM · Arma 3
Raklodder added a comment to T59083: Low CPU/GPU Utilization.

This have probably already been proven by the thread starter himself or by others, but just to make sure I ran a few live overclocking tests myself, and it seems to me if you increasing your CPUs frequency to it's limit, for argument sake (stock 3.4GHz) to 4GHz, 5GHz or higher (+5GHz) the average frame-rates does not increase significantly and/ -or noticeable, a few more FPS indeed, a handful at best, but even at +5GHz my quad-core struggles to make that minor difference, the game-engine itself is way off, not able to utilize my cores with and it's threads at all, the GPU's overall usage which is approximately 50-75% at all setting minimum and maximum graphical settings, remains almost constant, totallt not worth overclocking at this present time.

May 9 2016, 4:28 PM · Arma 3
Raklodder added a comment to T59083: Low CPU/GPU Utilization.

Please note that I signed up for the Alpha (like many others) in order to find issues and report them back to the development team. However unlikely it may seem, this issue needs to take top priority, or else we, the true fans of the franchise, will most likely suffer in the end, from bad performance in return, much like it's predecessor. I do not have the need to judge, bash or damage Bohemia Interactive, but this has indeed to take number one priority: http://img109.imageshack.us/img109/5158/arma320130308170401630.png

May 9 2016, 4:28 PM · Arma 3
Raklodder added a comment to T59083: Low CPU/GPU Utilization.

Please, can we get some sort of a confirmation by the development-team, that they have acknowledged our request of improving CPU & GPU-utilization?

May 9 2016, 4:28 PM · Arma 3
Raklodder added a comment to T59083: Low CPU/GPU Utilization.

I do not wish to bash, judge or damage Bohemia as a company, but please, you need to improve both CPU and GPU-utilization, especially for quad-core CPUs with or without hyper-threading enabled.

May 9 2016, 4:27 PM · Arma 3
Raklodder added a comment to T59083: Low CPU/GPU Utilization.

Don't fall on your rear-end. This needs to be fixed. Don't let it end up just like ArmA II did. Here are my specifications: i7-2600K, 8GB, HD6970. I'm overwhelmed by anger!

May 9 2016, 4:27 PM · Arma 3
Raklodder added a comment to T58966: Insane recoil on weapons.

The 'more realistic' recoils are what defines ArmA.

May 9 2016, 4:10 PM · Arma 3
Raklodder added a comment to T58829: Larger compass.

For crying out loud, yes, make it happen, can't see my baring or degrees!

May 9 2016, 4:03 PM · Arma 3
Raklodder added a comment to T58793: Implement a visual stance indicator.

I could not agree more. Get it done. Well. Once the performance issues have been resolved.

May 9 2016, 3:30 PM · Arma 3
Raklodder added a comment to T58764: Arma 3 Alpha (Steam) crashes immediately on launch.

Happened to me more than twice. Windows 8 64-bits.

May 9 2016, 3:29 PM · Arma 3
Raklodder added a comment to T58760: Application crash at launch and loadingscreen.

I've already got the latest audio driver "64bit_Vista_Win7_Win8_R270" and graphics driver "AMD_Catalyst_13.2_Beta7".

May 9 2016, 3:29 PM · Arma 3
Raklodder added a comment to T58760: Application crash at launch and loadingscreen.

For whatever reason. My issues have been resolved, and the client no longer crash at launch or in-game. Please disregard my request (since it's a duplicate) of:
http://feedback.arma3.com/view.php?id=716

May 9 2016, 3:29 PM · Arma 3
Raklodder added a comment to T58760: Application crash at launch and loadingscreen.

I'm sorry, sir. The password is "123" without the ".

May 9 2016, 3:29 PM · Arma 3
Raklodder added a comment to T58760: Application crash at launch and loadingscreen.

Files have been attached.

May 9 2016, 3:29 PM · Arma 3
Raklodder added a comment to T58760: Application crash at launch and loadingscreen.

Please note:
I have experienced all above scenarios at least once during a period of 45m.

May 9 2016, 3:29 PM · Arma 3
Raklodder added a comment to T58760: Application crash at launch and loadingscreen.

Problemsignatur:

Problemhändelsens namn:	APPCRASH
Programnamn:	arma3.exe
Programversion:	0.5.102.571
Programtidsstämpel:	512deb6a
Namn på felmodul:	ntdll.dll
Modulens version:	6.2.9200.16420
Tidsstämpel för felmodul:	505aaa82
Undantagskod:	c0000005
Undantagsförskjutning:	00061b06
OS-version:	6.2.9200.2.0.0.256.48
Språkvariant-ID:	1053
Ytterligare information 1:	5861
Ytterligare information 2:	5861822e1919d7c014bbb064c64908b2
Ytterligare information 3:	f3d5
Ytterligare information 4:	f3d5be0cad2787556264647dc02181c3
May 9 2016, 3:29 PM · Arma 3
Raklodder edited Steps To Reproduce on T58760: Application crash at launch and loadingscreen.
May 9 2016, 3:29 PM · Arma 3
Raklodder added a comment to T58713: Black screen after 3-4 minutes.

Me too. I have experienced this issue more than twice.

May 9 2016, 3:27 PM · Arma 3
Raklodder added a comment to T58696: Connection failed..

This is weird? I've got an Thomson TG789vn router myself with connection issues?

May 9 2016, 3:26 PM · Arma 3
Raklodder added a comment to T58614: Game will crash with multiple things.

The client or (ARMA III) keeps crashing. For reasons unknown. Probably because of Windows 8 64-bits.

May 9 2016, 3:22 PM · Arma 3
Raklodder added a comment to T58614: Game will crash with multiple things.

Same here. Windows 8 64-bits. Crashes on numerous occasions.

May 9 2016, 3:22 PM · Arma 3
Raklodder added a comment to T58587: Higher end AMD platform mostly unplayable.

You should consider posting it here:
http://feedback.arma3.com/view.php?id=716

May 9 2016, 3:21 PM · Arma 3